Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
AnzeigeIstRaus
Ah Muzen Cab
Silver II
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,569 MMR
Party 1
Thor
Thor
Gold III
Colonel_Morgan
Thor
Gold III
Level 157
God Stats
2W - 3L
1,522 SR
Queue Stats
35W - 24L
1,405 MMR
Party 1
Janus
Janus
Gold IV
FeldwebelMüffel
Janus
Gold IV
Level 125
God Stats
2W - 3L
1,371 SR
Queue Stats
47W - 39L
1,349 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,464 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,523 SR
1,382 MMR
Scylla
Scylla
Gold V
Ghost251
Scylla
Gold V
Level 140
God Stats
7W - 12L
1,445 SR
Queue Stats
236W - 288L
1,300 MMR
Solo
Medusa
Medusa
Silver I
Noitide
Medusa
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,377 MMR
Party 2
Cerberus
Cerberus
Gold IV
oscargodofgods
Cerberus
Gold IV
Level 38
God Stats
20W - 20L
1,626 SR
Queue Stats
93W - 106L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnzeigeIstRaus
Ah Muzen Cab
17
0 / 3 / 6
11,212
701
16,028
13,382
5,814
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 3
11,541
721
10,881
14,803
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 4 / 3
12,787
799
11,238
8,793
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresAchillesAthenaThothKumbhakarna

VS

Bans
PersephoneBaron SamediSobekDiscordiaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ghost251
Scylla
14
3 / 6 / 4
10,807
675
6,580
12,459
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
Noitide
Medusa
17
3 / 4 / 4
11,029
689
13,762
13,438
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
18
4 / 1 / 4
10,930
683
10,121
17,129
18,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
11
Kills
10
10
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AnzeigeIstRaus
Ah Muzen Cab
0
3
6
1
W
4
3
3
1.83
W
7
4
3
2.13
L
Scylla
Ghost251
Scylla
3
6
4
0.83
L
Medusa
Noitide
Medusa
3
4
4
1.25
L
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
30,463
36,978
Taken
43,026
22,472
Mitigated
29,428
6,269
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AnzeigeIstRaus
Ah Muzen Cab
16,028
6,979
0
2,669
13,382
5,814
651
4,053
8,826
0
71,714
W
10,881
982
0
2,753
14,803
12,254
669
5,690
8,281
0
44,161
W
11,238
413
0
847
8,793
4,404
987
4,910
3,281
45,875
0
L
Scylla
Ghost251
Scylla
6,580
225
0
0
12,459
4,005
217
4,219
7,543
29,923
520
L
Medusa
Noitide
Medusa
13,762
5,930
0
2,374
13,438
6,539
858
1,826
11,083
0
58,977
L
Cerberus
10,121
332
0
3,084
17,129
18,884
127
4,178
11,839
20,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
32,766
208
Minions Killed
193
0
Camps Cleared
0
928,752
Distance Traveled
849,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,212
701
62
4
0
325,624
0
W
Thor
11,541
721
52
3
0
291,599
0
W
Janus
12,787
799
94
6
0
311,529
0
L
Scylla
10,807
675
79
5
0
254,320
0
L
Medusa
11,029
689
77
5
0
284,024
0
L
Cerberus
10,930
683
37
2
0
311,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role