Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver II
TheFastSpark
Ganesha
Silver II
Level 159
God Stats
12W - 14L
1,164 SR
Queue Stats
457W - 460L
995 MMR
Solo
Bastet
Bastet
Silver IV
USxHuNtErPR
Bastet
Silver IV
Level 193
God Stats
21W - 20L
1,401 SR
Queue Stats
216W - 244L
776 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 156
1,413 SR
1,254 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,457 SR
1,030 MMR
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
AnTHRAXV1RUS
Thanatos
Silver IV
Level 109
God Stats
0W - 3L
1,474 SR
Queue Stats
89W - 93L
1,022 MMR
Solo
He Bo
He Bo
Silver III
Bosscrayfish322
He Bo
Silver III
Level 124
God Stats
0W - 4L
1,211 SR
Queue Stats
343W - 361L
918 MMR
Solo
Charybdis
Charybdis
Silver II
Highpotenuse417
Charybdis
Silver II
Level 104
God Stats
20W - 14L
1,601 SR
Queue Stats
65W - 83L
1,051 MMR
Party 2
Scylla
Scylla
Silver III
Takinz
Scylla
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 227L
658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 1 / 2
6,762
676
4,006
3,748
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
 
Zhong Kui
11
5 / 1 / 2
6,729
673
5,502
7,385
5,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
 
Anhur
9
4 / 2 / 1
5,258
526
5,450
5,993
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TheFastSpark
Ganesha
10
0 / 0 / 7
5,699
570
2,155
6,961
5,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
11
5 / 0 / 5
6,174
617
4,157
6,045
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixArachneAthenaNutBake Kujira

VS

Bans
SurtrBaron SamediVamanaThothSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 2
5,281
528
2,758
6,283
5,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
AnTHRAXV1RUS
Thanatos
9
2 / 2 / 0
5,216
522
2,573
7,005
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 7 / 0
4,851
485
2,343
9,274
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Highpotenuse417
Charybdis
8
1 / 3 / 0
4,901
490
4,763
6,813
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Takinz
Scylla
7
0 / 5 / 0
4,262
426
1,447
5,270
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
4
4
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
2
6
W
Zhong Kui
 
Zhong Kui
5
1
2
6
W
Anhur
 
Anhur
4
2
1
2.25
L
Bacchus
 
Bacchus
0
2
2
0.5
L
Thanatos
AnTHRAXV1RUS
Thanatos
2
2
0
1
L
1
7
0
0.14
L
Charybdis
Highpotenuse417
Charybdis
1
3
0
0.33
L
Scylla
Takinz
Scylla
0
5
0
0
W
Ganesha
TheFastSpark
Ganesha
0
0
7
3.5
W
Bastet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
13,884
30,132
Taken
34,645
17,562
Mitigated
14,361
10,149
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,006
811
0
500
3,748
1,290
0
1,442
2,306
43,177
2,843
W
Zhong Kui
 
Zhong Kui
5,502
456
0
4,105
7,385
5,549
574
875
6,510
39,015
1,177
W
Anhur
 
Anhur
5,450
3,298
0
855
5,993
2,172
0
1,692
4,301
0
27,804
L
Bacchus
 
Bacchus
2,758
263
0
1,955
6,283
5,244
0
1,958
4,325
12,555
0
L
Thanatos
AnTHRAXV1RUS
Thanatos
2,573
510
0
5,575
7,005
2,706
0
3,526
3,479
0
23,420
L
2,343
363
0
1,600
9,274
2,781
0
2,504
6,770
27,115
555
L
Charybdis
Highpotenuse417
Charybdis
4,763
2,313
0
2,626
6,813
1,996
0
792
6,021
0
35,554
L
Scylla
Takinz
Scylla
1,447
301
0
250
5,270
1,634
0
2,563
2,707
18,059
0
W
Ganesha
TheFastSpark
Ganesha
2,155
385
0
1,965
6,961
5,793
0
2,014
4,947
17,547
1,833
W
Bastet
4,157
744
0
2,724
6,045
2,758
0
505
5,540
0
39,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
24,511
276
Minions Killed
196
0
Camps Cleared
0
920,496
Distance Traveled
883,120
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,762
676
90
9
0
188,953
0
W
Zhong Kui
6,729
673
61
6
0
167,294
0
W
Anhur
5,258
526
69
7
0
143,366
0
L
Bacchus
5,281
528
13
1
0
192,145
1
L
Thanatos
5,216
522
49
5
0
203,198
0
L
He Bo
4,851
485
50
5
0
164,152
0
L
Charybdis
4,901
490
59
6
0
177,704
1
L
Scylla
4,262
426
25
3
0
145,921
2
W
Ganesha
5,699
570
4
0
0
192,621
0
W
Bastet
6,174
617
52
5
0
228,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role