Player Matchup

Anubis
Anubis
HOD-Ghost
Anubis
Level 116
God Stats
4W - 3L
1,540 SR
Queue Stats
35W - 30L
1,493 Elo+
Party 1
Osiris
Osiris
MyDiapeyFull
Osiris
Level 105
God Stats
3W - 1L
1,544 SR
Queue Stats
34W - 30L
1,451 Elo+
Party 1
Izanami
Izanami
peace4_Icalamity
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,440 Elo+
Solo
Team Averages
Level 96
1,528 SR
1,462 Elo+

VS

Team Averages
Level 121
1,529 SR
1,363 Elo+
Chaac
Chaac
WittyCalf259097
Chaac
Level 126
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
infernal-darks
Kukulkan
Level 85
God Stats
27W - 27L
1,512 SR
Queue Stats
210W - 264L
1,231 Elo+
Solo
Lancelot
Lancelot
tyrarex77
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HOD-Ghost
Anubis
14
6 / 0 / 5
8,284
828
12,200
5,693
2,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
12
3 / 0 / 7
7,392
739
7,345
7,893
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 6
7,132
713
5,197
6,955
2,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,886
589
3,367
10,714
6,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
11
0 / 5 / 0
6,352
635
3,367
7,081
1,927
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
tyrarex77
Lancelot
11
1 / 4 / 0
6,384
638
4,182
10,444
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
HOD-Ghost
Anubis
6
0
5
8.5
W
Osiris
3
0
7
6.5
L
0
2
0
0
L
Kukulkan
0
5
0
0
W
2
1
6
5
L
Lancelot
tyrarex77
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
10,916
20,541
Taken
28,239
13,283
Mitigated
11,358
5,623
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
HOD-Ghost
Anubis
12,200
703
348
2,941
5,693
2,620
0
1,501
4,192
30,979
641
W
Osiris
7,345
2,029
0
1,812
7,893
8,147
0
973
6,920
0
28,201
L
3,367
335
0
822
10,714
6,505
0
4,069
6,360
0
13,807
L
Kukulkan
3,367
296
0
250
7,081
1,927
34
2,886
3,923
21,738
0
W
5,197
2,934
0
522
6,955
2,516
916
961
5,994
0
21,876
L
Lancelot
tyrarex77
Lancelot
4,182
326
0
2,129
10,444
2,926
0
4,831
5,271
0
13,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,808
Gold Earned
18,622
121
Minions Killed
83
0
Camps Cleared
0
564,313
Distance Traveled
502,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,284
828
37
4
0
189,445
0
W
Osiris
7,392
739
34
3
0
196,433
0
L
Chaac
5,886
589
18
2
0
135,545
0
L
Kukulkan
6,352
635
45
5
0
153,759
0
W
Izanami
7,132
713
50
5
0
178,435
0
L
Lancelot
6,384
638
20
2
0
212,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role