Player Matchup

Baron Samedi
Baron Samedi
Alexrus12345
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,382 Elo+
Party 2
Loki
Loki
JaHallo
Loki
Level 27
God Stats
2W - 1L
1,605 SR
Queue Stats
10W - 12L
1,527 Elo+
Party 1
Rama
Rama
Laulaatje
Rama
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,614 Elo+
Party 1
Bake Kujira
Bake Kujira
Skaatje
Bake Kujira
Level 150
God Stats
1W - 2L
1,372 SR
Queue Stats
78W - 66L
1,503 Elo+
Party 1
Sobek
Sobek
kovvlad
Sobek
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,382 Elo+
Party 2
Team Averages
Level 96
1,496 SR
1,482 Elo+

VS

Team Averages
Level 87
1,426 SR
1,432 Elo+
Jormungandr
Jormungandr
Kanarchiste
Jormungandr
Level 112
God Stats
1W - 0L
1,507 SR
Queue Stats
10W - 11L
1,399 Elo+
Solo
Sol
Sol
SgtAmnesia
Sol
Level 89
God Stats
1W - 3L
1,298 SR
Queue Stats
188W - 173L
1,445 Elo+
Party 3
Eset
Eset
Xite4Win
Eset
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,397 Elo+
Solo
Odin
Odin
killnelix
Odin
Level 100
God Stats
5W - 3L
1,652 SR
Queue Stats
251W - 237L
1,466 Elo+
Party 3
Baba Yaga
Baba Yaga
vangalitos
Baba Yaga
Level 47
God Stats
1W - 3L
1,175 SR
Queue Stats
106W - 92L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexrus12345
Baron Samedi
15
4 / 9 / 5
9,827
702
16,497
16,806
10,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
JaHallo
Loki
15
2 / 7 / 2
8,647
618
9,176
14,121
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
17
5 / 5 / 2
10,084
720
16,505
15,974
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Skaatje
Bake Kujira
14
0 / 9 / 7
8,489
606
6,914
20,823
21,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
kovvlad
Sobek
15
0 / 6 / 8
9,108
651
7,543
21,156
28,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kanarchiste
Jormungandr
17
6 / 4 / 21
10,810
772
18,842
19,076
23,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 1 / 26
11,850
846
19,364
11,601
6,284
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
17
10 / 3 / 22
11,394
814
16,625
12,167
6,267
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
9 / 3 / 25
11,682
834
12,561
18,713
26,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
vangalitos
Baba Yaga
18
3 / 1 / 30
10,964
783
15,343
14,865
9,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
160
11
Kills
36
36
Deaths
12
24
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alexrus12345
Baron Samedi
4
9
5
0.72
L
Loki
JaHallo
Loki
2
7
2
0.43
W
Jormungandr
Kanarchiste
Jormungandr
6
4
21
4.13
L
Rama
5
5
2
1.2
W
8
1
26
21
L
Bake Kujira
Skaatje
Bake Kujira
0
9
7
0.39
W
Eset
10
3
22
7
W
Odin
9
3
25
7.17
L
Sobek
kovvlad
Sobek
0
6
8
0.67
W
Baba Yaga
vangalitos
Baba Yaga
3
1
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,635
Damage
82,735
88,880
Taken
76,422
76,356
Mitigated
71,861
18,217
Healing
29,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alexrus12345
Baron Samedi
16,497
1,610
4,435
3,101
16,806
10,692
0
12,932
3,761
25,856
0
L
Loki
JaHallo
Loki
9,176
1,470
344
965
14,121
6,853
0
11,212
2,767
0
16,247
W
Jormungandr
Kanarchiste
Jormungandr
18,842
4,928
930
3,994
19,076
23,824
534
8,373
10,364
34,789
0
L
Rama
16,505
10,139
449
2,711
15,974
8,394
0
12,408
3,330
0
38,012
W
19,364
5,840
3,875
5,711
11,601
6,284
3,034
5,708
5,855
36,825
0
L
Bake Kujira
Skaatje
Bake Kujira
6,914
2,900
370
2,403
20,823
21,545
0
17,587
2,756
18,207
1,294
W
Eset
16,625
1,882
2,311
938
12,167
6,267
1,488
3,657
8,427
26,828
1,318
W
Odin
12,561
1,352
1,038
3,777
18,713
26,476
557
6,778
11,855
4,326
19,322
L
Sobek
kovvlad
Sobek
7,543
179
218
3,221
21,156
28,872
0
16,883
3,563
12,170
0
W
Baba Yaga
vangalitos
Baba Yaga
15,343
1,664
2,442
4,660
14,865
9,010
1,232
5,026
9,707
33,495
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
56,700
123
Minions Killed
146
0
Camps Cleared
0
1,120,787
Distance Traveled
1,358,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,827
702
20
1
0
195,393
0
L
Loki
8,647
618
13
1
0
259,293
0
W
Jormungandr
10,810
772
32
2
0
240,689
0
L
Rama
10,084
720
56
4
0
201,641
0
W
Sol
11,850
846
29
2
0
271,867
0
L
Bake Kujira
8,489
606
23
2
0
213,590
0
W
Eset
11,394
814
30
2
0
250,155
0
W
Odin
11,682
834
23
2
0
302,616
0
L
Sobek
9,108
651
11
1
0
250,870
0
W
Baba Yaga
10,964
783
32
2
0
292,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role