Player Matchup

Ravana
Ravana
Cesar092002
Ravana
Level 109
God Stats
2W - 1L
1,704 SR
Queue Stats
308W - 298L
1,531 Elo+
Party 2
Thor
Thor
ElTuetue204
Thor
Level 128
God Stats
5W - 7L
1,517 SR
Queue Stats
273W - 259L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
KyrinCB
Zhong Kui
Level 89
God Stats
4W - 1L
1,712 SR
Queue Stats
101W - 87L
1,531 Elo+
Party 3
Skadi
Skadi
Reaping_Souls066
Skadi
Level 38
God Stats
12W - 7L
1,638 SR
Queue Stats
15W - 10L
1,512 Elo+
Party 3
Cabrakan
Cabrakan
ggforlife608
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,310 Elo+
Party 3
Team Averages
Level 86
1,614 SR
1,487 Elo+

VS

Team Averages
Level 97
1,520 SR
1,478 Elo+
Apollo
Apollo
 
Apollo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
assasin7864
Osiris
Level 67
God Stats
4W - 5L
1,611 SR
Queue Stats
161W - 139L
1,534 Elo+
Solo
Ix Chel
Ix Chel
boiquacky
Ix Chel
Level 129
God Stats
4W - 1L
1,592 SR
Queue Stats
65W - 76L
1,496 Elo+
Party 1
Bakasura
Bakasura
eerrrk
Bakasura
Level 69
God Stats
8W - 15L
1,496 SR
Queue Stats
253W - 243L
1,451 Elo+
Party 1
Horus
Horus
insanecom216
Horus
Level 146
God Stats
2W - 0L
1,403 SR
Queue Stats
180W - 185L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 1 / 2
5,854
585
4,209
7,364
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,315
532
3,237
6,407
2,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
KyrinCB
Zhong Kui
10
1 / 4 / 1
5,427
543
4,409
8,364
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 4 / 0
4,273
427
3,085
4,861
1,707
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
ggforlife608
Cabrakan
7
1 / 3 / 0
4,231
423
2,468
8,601
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 1 / 4
5,555
556
5,887
5,697
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
4 / 0 / 2
5,460
546
4,770
8,005
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
boiquacky
Ix Chel
9
5 / 1 / 0
5,619
562
5,011
3,521
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
eerrrk
Bakasura
11
0 / 2 / 4
5,687
569
3,442
11,311
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
6,043
604
3,538
6,387
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
4
5
L
Ravana
2
1
2
3
L
0
2
0
0
L
Zhong Kui
KyrinCB
Zhong Kui
1
4
1
0.38
L
0
4
0
0
W
Osiris
4
0
2
5
W
Ix Chel
boiquacky
Ix Chel
5
1
0
5
W
Bakasura
eerrrk
Bakasura
0
2
4
1
L
Cabrakan
ggforlife608
Cabrakan
1
3
0
0.33
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
22,648
35,597
Taken
34,921
18,632
Mitigated
18,191
7,888
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,887
3,748
0
2,783
5,697
2,193
217
457
5,129
0
34,895
L
Ravana
4,209
1,173
0
2,366
7,364
3,275
0
757
6,296
0
47,680
L
3,237
820
0
1,294
6,407
2,578
0
0
6,086
0
29,326
L
Zhong Kui
KyrinCB
Zhong Kui
4,409
363
0
2,474
8,364
4,897
0
3,437
3,521
33,999
1,439
L
3,085
1,377
0
0
4,861
1,707
12
0
4,861
0
21,687
W
Osiris
4,770
1,958
0
2,623
8,005
6,467
253
1,583
6,174
0
25,638
W
Ix Chel
boiquacky
Ix Chel
5,011
342
214
106
3,521
1,264
30
1,743
1,778
24,484
0
W
Bakasura
eerrrk
Bakasura
3,442
2,387
0
2,616
11,311
5,157
0
2,530
8,746
0
39,654
L
Cabrakan
ggforlife608
Cabrakan
2,468
493
199
1,555
8,601
6,175
0
0
8,601
9,699
0
W
3,538
1,980
0
3,075
6,387
3,110
411
0
5,940
0
34,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
28,364
227
Minions Killed
251
0
Camps Cleared
0
875,439
Distance Traveled
921,906
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,555
556
60
6
0
156,736
0
L
Ravana
5,854
585
70
7
0
221,023
0
L
Thor
5,315
532
55
6
0
153,381
0
L
Zhong Kui
5,427
543
61
6
0
171,821
0
L
Skadi
4,273
427
28
3
0
165,512
0
W
Osiris
5,460
546
30
3
0
191,057
0
W
Ix Chel
5,619
562
32
3
0
178,516
0
W
Bakasura
5,687
569
81
8
0
228,898
2
L
Cabrakan
4,231
423
13
1
0
163,702
0
W
Horus
6,043
604
48
5
0
166,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role