Player Matchup

Merlin
Merlin
Bronze III
COLTAlien
Merlin
Bronze III
Level 120
God Stats
3W - 0L
1,666 SR
Queue Stats
6W - 1L
1,539 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Ka0skris
Ah Muzen Cab
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,539 MMR
Party 1
Geb
Geb
Bronze III
TrippyOG
Geb
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,555 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,519 SR
1,529 MMR
Hera
Hera
Platinum V
ELBUENLUISO
Hera
Platinum V
Level 152
God Stats
12W - 17L
1,591 SR
Queue Stats
124W - 115L
1,622 MMR
Party 2
Jormungandr
Jormungandr
Silver IV
TSM_Tristan6
Jormungandr
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,471 MMR
Solo
Hou Yi
Hou Yi
Gold IV
jhontroble
Hou Yi
Gold IV
Level 146
God Stats
2W - 6L
1,466 SR
Queue Stats
123W - 123L
1,493 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
COLTAlien
Merlin
17
6 / 4 / 7
12,090
806
11,298
11,805
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Ka0skris
Ah Muzen Cab
18
8 / 3 / 7
12,589
839
26,549
17,015
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 13
10,513
701
8,426
18,348
19,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
VamanaBake KujiraAnhurCthulhuHachiman

VS

Bans
Ne ZhaBacchusKuzenboSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
11,706
780
18,030
10,923
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TSM_Tristan6
Jormungandr
13
0 / 7 / 4
8,759
584
4,268
22,556
23,465
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
jhontroble
Hou Yi
16
3 / 5 / 2
10,320
688
10,846
18,355
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
8
8
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
COLTAlien
Merlin
6
4
7
2.38
L
5
3
3
2.17
W
Ah Muzen Cab
Ka0skris
Ah Muzen Cab
8
3
7
3.83
L
Jormungandr
TSM_Tristan6
Jormungandr
0
7
4
0.29
W
1
1
13
7.5
L
Hou Yi
jhontroble
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,273
Damage
33,144
47,168
Taken
51,834
33,245
Mitigated
34,263
7,378
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
COLTAlien
Merlin
11,298
713
95
2,041
11,805
5,369
268
5,530
6,245
52,584
679
L
18,030
3,539
0
0
10,923
4,003
92
3,444
7,313
62,649
355
W
Ah Muzen Cab
Ka0skris
Ah Muzen Cab
26,549
13,120
0
3,509
17,015
8,534
2,776
8,987
8,028
0
81,766
L
Jormungandr
TSM_Tristan6
Jormungandr
4,268
874
60
1,103
22,556
23,465
0
7,376
15,084
19,869
0
W
8,426
532
0
1,733
18,348
19,342
131
7,875
10,447
16,657
4,640
L
Hou Yi
jhontroble
Hou Yi
10,846
4,188
0
2,963
18,355
6,795
0
7,043
11,231
0
42,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
30,785
193
Minions Killed
188
0
Camps Cleared
0
844,984
Distance Traveled
741,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,090
806
90
6
0
255,270
0
L
Hera
11,706
780
105
7
0
265,124
0
W
Ah Muzen Cab
12,589
839
77
5
0
280,304
0
L
Jormungandr
8,759
584
21
1
0
242,278
2
W
Geb
10,513
701
26
2
0
309,410
0
L
Hou Yi
10,320
688
62
4
0
234,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role