Player Matchup

Medusa
Medusa
Silver II
EnvyToy
Medusa
Silver II
Level 88
God Stats
1W - 1L
1,885 SR
Queue Stats
77W - 95L
1,538 MMR
Solo
Kali
Kali
Gold I
Lovonov
Kali
Gold I
Level 158
God Stats
51W - 28L
1,635 SR
Queue Stats
473W - 477L
1,577 MMR
Solo
Zeus
Zeus
Bronze III
RoseGoldDiablo
Zeus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 126L
1,553 MMR
Solo
Vamana
Vamana
Silver II
Starsky157
Vamana
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,539 MMR
Solo
Hel
Hel
Gold IV
TwitchYasmine
Hel
Gold IV
Level 97
God Stats
4W - 11L
1,547 SR
Queue Stats
41W - 49L
1,544 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,613 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,524 SR
1,550 MMR
Amaterasu
Amaterasu
Gold I
Andromeda_1424
Amaterasu
Gold I
Level 106
God Stats
10W - 6L
1,594 SR
Queue Stats
391W - 392L
1,575 MMR
Solo
Xbalanque
Xbalanque
Silver I
Century Kiwi
Xbalanque
Silver I
Level 153
God Stats
4W - 6L
1,655 SR
Queue Stats
58W - 47L
1,455 MMR
Party 1
Discordia
Discordia
Silver II
Groot Master13
Discordia
Silver II
Level 155
God Stats
2W - 0L
1,564 SR
Queue Stats
20W - 13L
1,609 MMR
Party 1
Arachne
Arachne
Gold I
TheBigDondo45
Arachne
Gold I
Level 156
God Stats
1W - 1L
1,210 SR
Queue Stats
127W - 124L
1,549 MMR
Solo
Charon
Charon
Gold I
UrRealBadLul
Charon
Gold I
Level 89
God Stats
31W - 29L
1,600 SR
Queue Stats
344W - 325L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EnvyToy
Medusa
14
1 / 5 / 0
7,965
469
4,818
10,508
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Lovonov
Kali
13
2 / 4 / 0
7,840
461
5,624
18,246
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 3 / 2
7,724
454
9,382
13,227
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Starsky157
Vamana
15
0 / 4 / 1
9,134
537
9,706
21,046
12,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 1
7,267
427
3,948
12,467
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
OsirisAo KuangNutBastetKuzenbo

VS

Bans
ThorBacchusThanatosAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andromeda_1424
Amaterasu
18
2 / 1 / 1
11,129
655
15,542
20,270
20,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Century Kiwi
Xbalanque
19
3 / 0 / 5
10,926
643
9,299
9,763
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
Groot Master13
Discordia
16
5 / 1 / 2
10,008
589
9,968
7,397
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
15
5 / 1 / 3
9,021
531
5,934
18,794
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
15
5 / 0 / 7
10,222
601
15,550
10,045
5,752
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
20
20
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Andromeda_1424
Amaterasu
2
1
1
2.5
W
Xbalanque
Century Kiwi
Xbalanque
3
0
5
5.5
L
Medusa
EnvyToy
Medusa
1
5
0
0.2
W
Discordia
Groot Master13
Discordia
5
1
2
6
L
Kali
Lovonov
Kali
2
4
0
0.5
L
0
3
2
0.33
L
Vamana
Starsky157
Vamana
0
4
1
0.13
W
Arachne
5
1
3
6.5
L
0
4
1
0.13
W
Charon
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
56,293
75,494
Taken
66,269
29,911
Mitigated
40,570
30,544
Healing
34,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Andromeda_1424
Amaterasu
15,542
8,613
0
14,447
20,270
20,716
528
0
20,270
0
110,848
W
Xbalanque
Century Kiwi
Xbalanque
9,299
3,640
0
6,250
9,763
4,116
533
2,192
7,515
0
109,118
L
Medusa
EnvyToy
Medusa
4,818
1,787
0
1,536
10,508
3,816
124
1,171
9,337
0
54,588
W
Discordia
Groot Master13
Discordia
9,968
47
0
1,587
7,397
2,570
488
3,535
3,354
74,928
946
L
Kali
Lovonov
Kali
5,624
2,953
0
7,166
18,246
6,367
0
7,018
11,228
0
53,622
L
9,382
1,759
0
1,300
13,227
4,075
0
8,409
4,818
69,922
2,862
L
Vamana
Starsky157
Vamana
9,706
5,167
0
9,124
21,046
12,164
0
1,906
19,140
0
83,480
W
Arachne
5,934
3,925
0
10,216
18,794
7,416
0
3,960
14,718
0
73,887
L
3,948
60
4,967
6,451
12,467
3,489
0
6,875
5,592
32,573
0
W
Charon
15,550
1,333
0
2,471
10,045
5,752
941
3,650
6,137
47,497
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
51,306
517
Minions Killed
603
0
Camps Cleared
0
1,602,429
Distance Traveled
1,798,745
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,129
655
179
11
0
324,422
3
W
Xbalanque
10,926
643
152
9
0
325,183
2
L
Medusa
7,965
469
87
5
0
284,543
3
W
Discordia
10,008
589
138
8
0
332,832
6
L
Kali
7,840
461
88
5
0
358,629
0
L
Zeus
7,724
454
133
8
0
300,950
2
L
Vamana
9,134
537
143
8
0
321,368
5
W
Arachne
9,021
531
96
6
0
396,111
3
L
Hel
7,267
427
66
4
0
336,939
1
W
Charon
10,222
601
38
2
0
420,197
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role