Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Dieny
Yu Huang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Mercury
Mercury
iPxidz
Mercury
Level 129
God Stats
0W - 3L
1,291 SR
Queue Stats
106W - 116L
1,478 Elo+
Solo
Cerberus
Cerberus
wolfxitoo
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 84
1,458 SR
1,496 Elo+

VS

Team Averages
Level 118
1,531 SR
1,469 Elo+
Jormungandr
Jormungandr
DeepStateUSA
Jormungandr
Level 157
God Stats
89W - 78L
1,543 SR
Queue Stats
216W - 222L
1,442 Elo+
Solo
Artemis
Artemis
JONLAMB327
Artemis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 251L
1,513 Elo+
Solo
Osiris
Osiris
Lost_Renegade33
Osiris
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 120L
1,459 Elo+
Party 2
King Arthur
King Arthur
SupermanKalEl
King Arthur
Level 102
God Stats
25W - 14L
1,626 SR
Queue Stats
142W - 139L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Walker3txranger
Morgan Le Fay
Level 100
God Stats
1W - 4L
1,488 SR
Queue Stats
171W - 152L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 0
6,154
559
7,144
13,205
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
 
Jing Wei
8
0 / 4 / 1
4,965
451
3,546
8,046
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Dieny
Yu Huang
10
0 / 1 / 0
5,374
489
3,257
6,868
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
iPxidz
Mercury
11
1 / 0 / 0
5,637
512
1,281
10,530
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
wolfxitoo
Cerberus
7
0 / 4 / 1
4,807
437
1,674
8,430
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeepStateUSA
Jormungandr
11
2 / 1 / 4
6,126
557
5,557
6,651
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
JONLAMB327
Artemis
13
6 / 0 / 1
7,443
677
7,492
5,818
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 0
5,886
535
3,372
8,700
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SupermanKalEl
King Arthur
11
0 / 1 / 1
6,455
587
6,632
9,251
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Walker3txranger
Morgan Le Fay
12
0 / 0 / 1
6,750
614
4,420
5,665
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Jormungandr
DeepStateUSA
Jormungandr
2
1
4
4
L
Yu Huang
Dieny
Yu Huang
0
1
0
0
W
Artemis
JONLAMB327
Artemis
6
0
1
6.5
W
2
0
0
2
W
King Arthur
SupermanKalEl
King Arthur
0
1
1
0.5
W
Morgan Le Fay
Walker3txranger
Morgan Le Fay
0
0
1
0.5
L
Mercury
iPxidz
Mercury
1
0
0
1
L
Cerberus
wolfxitoo
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
27,473
47,079
Taken
36,085
22,375
Mitigated
19,457
16,151
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,144
3,626
0
7,034
13,205
9,940
0
351
12,854
0
47,139
L
Jing Wei
 
Jing Wei
3,546
2,696
0
1,747
8,046
2,264
0
1,811
6,235
0
30,392
W
Jormungandr
DeepStateUSA
Jormungandr
5,557
1,054
0
2,056
6,651
3,069
17
964
5,687
36,903
1,646
L
Yu Huang
Dieny
Yu Huang
3,257
532
0
0
6,868
2,162
0
3,734
2,676
38,813
0
W
Artemis
JONLAMB327
Artemis
7,492
3,737
0
3,250
5,818
2,205
592
630
5,188
0
47,860
W
3,372
1,441
0
5,846
8,700
5,237
0
176
8,310
0
34,093
W
King Arthur
SupermanKalEl
King Arthur
6,632
1,413
0
2,012
9,251
7,037
0
0
8,556
0
45,009
W
Morgan Le Fay
Walker3txranger
Morgan Le Fay
4,420
116
0
1,823
5,665
1,909
0
3,161
2,504
51,745
1,179
L
Mercury
iPxidz
Mercury
1,281
652
0
6,449
10,530
3,677
0
1,883
8,607
0
45,711
L
Cerberus
wolfxitoo
Cerberus
1,674
91
0
921
8,430
4,332
0
1,345
7,077
12,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
32,660
283
Minions Killed
380
0
Camps Cleared
0
1,049,513
Distance Traveled
1,146,619
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,154
559
74
7
0
184,002
0
L
Jing Wei
4,965
451
48
4
0
195,487
0
W
Jormungandr
6,126
557
61
6
0
250,914
9
L
Yu Huang
5,374
489
56
5
0
207,814
0
W
Artemis
7,443
677
72
7
0
189,970
0
W
Osiris
5,886
535
60
5
0
244,798
0
W
King Arthur
6,455
587
85
8
0
233,308
1
W
Morgan Le Fay
6,750
614
102
9
0
227,629
1
L
Mercury
5,637
512
83
8
0
277,176
0
L
Cerberus
4,807
437
22
2
0
185,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role