Player Matchup

Cerberus
Cerberus
Ballislife22302
Cerberus
Level 108
God Stats
10W - 5L
1,527 SR
Queue Stats
53W - 46L
1,471 Elo+
Solo
Neith
Neith
BiGbOwLeR-_-
Neith
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 41L
1,478 Elo+
Solo
Arachne
Arachne
ThePhoenixian
Arachne
Level 115
God Stats
22W - 11L
1,655 SR
Queue Stats
313W - 274L
1,509 Elo+
Solo
King Arthur
King Arthur
TnCakes
King Arthur
Level 62
God Stats
7W - 8L
1,424 SR
Queue Stats
165W - 167L
1,436 Elo+
Solo
Hades
Hades
vBIG OUNCESv
Hades
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,360 Elo+
Solo
Team Averages
Level 89
1,521 SR
1,451 Elo+

VS

Team Averages
Level 87
1,512 SR
1,400 Elo+
Danzaburou
Danzaburou
Karmakinss
Danzaburou
Level 62
God Stats
35W - 24L
1,625 SR
Queue Stats
69W - 77L
1,448 Elo+
Solo
Athena
Athena
KingRatMTG
Athena
Level 107
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 6L
1,238 Elo+
Solo
Arachne
Arachne
LKW_1LV1PPL
Arachne
Level 87
God Stats
5W - 9L
1,441 SR
Queue Stats
202W - 197L
1,485 Elo+
Solo
Olorun
Olorun
OG-RiiDiiCuLoUs
Olorun
Level 120
God Stats
20W - 25L
1,484 SR
Queue Stats
21W - 29L
1,452 Elo+
Solo
Discordia
Discordia
wikidklowne
Discordia
Level 61
God Stats
4W - 1L
1,698 SR
Queue Stats
39W - 37L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
4 / 2 / 1
6,235
567
5,764
8,492
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 3
5,846
531
3,537
2,752
1,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
12
4 / 0 / 0
6,663
606
2,415
9,214
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
TnCakes
King Arthur
12
1 / 1 / 3
6,933
630
8,065
12,190
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
6,363
578
2,643
8,153
4,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Karmakinss
Danzaburou
9
1 / 1 / 0
5,358
487
2,994
4,353
1,325
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
KingRatMTG
Athena
8
0 / 2 / 4
5,298
482
2,911
8,777
6,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
LKW_1LV1PPL
Arachne
13
2 / 1 / 1
6,450
586
5,703
7,973
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 3 / 0
5,551
505
5,949
9,203
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
wikidklowne
Discordia
10
1 / 3 / 2
5,501
500
3,549
5,206
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
5
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
2
1
2.25
W
0
0
3
1.5
L
Danzaburou
Karmakinss
Danzaburou
1
1
0
1
L
Athena
KingRatMTG
Athena
0
2
4
1
L
Arachne
LKW_1LV1PPL
Arachne
2
1
1
2.5
L
1
3
0
0.33
W
Arachne
4
0
0
4
W
King Arthur
TnCakes
King Arthur
1
1
3
2.5
W
1
2
1
0.75
L
Discordia
wikidklowne
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
21,106
40,801
Taken
35,512
20,722
Mitigated
17,399
17,404
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,764
282
0
1,798
8,492
6,127
132
2,387
6,105
24,652
2,088
W
3,537
1,981
0
1,992
2,752
1,062
315
189
2,563
0
37,388
L
Danzaburou
Karmakinss
Danzaburou
2,994
1,166
0
885
4,353
1,325
0
1,584
2,535
0
26,480
L
Athena
KingRatMTG
Athena
2,911
1,051
0
1,872
8,777
6,653
0
2,078
6,265
15,534
0
L
Arachne
LKW_1LV1PPL
Arachne
5,703
4,562
0
5,996
7,973
3,343
600
1,301
6,544
0
54,681
L
5,949
1,625
0
3,525
9,203
4,294
0
188
8,975
38,111
1,078
W
Arachne
2,415
1,263
0
7,381
9,214
3,537
4
673
8,541
0
54,824
W
King Arthur
TnCakes
King Arthur
8,065
1,421
0
2,875
12,190
5,897
0
5,155
6,402
0
59,687
W
2,643
198
0
3,358
8,153
4,099
0
3,352
4,801
36,826
1,821
L
Discordia
wikidklowne
Discordia
3,549
287
0
488
5,206
1,784
0
2,256
2,946
31,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
28,158
361
Minions Killed
286
0
Camps Cleared
0
1,025,233
Distance Traveled
939,866
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,235
567
68
6
0
185,646
1
W
Neith
5,846
531
57
5
0
190,107
0
L
Danzaburou
5,358
487
40
4
0
164,396
0
L
Athena
5,298
482
24
2
0
220,927
3
L
Arachne
6,450
586
104
9
0
194,852
0
L
Olorun
5,551
505
67
6
0
154,797
0
W
Arachne
6,663
606
79
7
0
270,746
0
W
King Arthur
6,933
630
95
9
0
206,153
0
W
Hades
6,363
578
62
6
0
172,581
0
L
Discordia
5,501
500
51
5
0
204,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role