Player Matchup

Aphrodite
Aphrodite
Dutchfire
Aphrodite
Level 150
God Stats
4W - 6L
1,457 SR
Queue Stats
211W - 222L
1,453 Elo+
Party 1
Nut
Nut
Kakuzu87
Nut
Level 159
God Stats
11W - 9L
1,590 SR
Queue Stats
349W - 348L
1,474 Elo+
Solo
Merlin
Merlin
XRuBeN_7X
Merlin
Level 88
God Stats
1W - 3L
1,363 SR
Queue Stats
54W - 45L
1,521 Elo+
Solo
Thor
Thor
kyltacular
Thor
Level 123
God Stats
2W - 3L
1,461 SR
Queue Stats
123W - 130L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
nayleon
Sylvanus
Level 98
God Stats
5W - 1L
1,897 SR
Queue Stats
104W - 116L
1,473 Elo+
Party 1
Team Averages
Level 124
1,554 SR
1,481 Elo+

VS

Team Averages
Level 121
1,493 SR
1,486 Elo+
Fafnir
Fafnir
 
Fafnir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
PseudoDragon
Loki
Level 104
God Stats
40W - 27L
1,632 SR
Queue Stats
124W - 110L
1,519 Elo+
Solo
Medusa
Medusa
Tuppakk
Medusa
Level 69
God Stats
2W - 7L
1,375 SR
Queue Stats
128W - 130L
1,347 Elo+
Solo
Surtr
Surtr
warby1900
Surtr
Level 154
God Stats
4W - 5L
1,458 SR
Queue Stats
70W - 55L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dutchfire
Aphrodite
9
1 / 2 / 1
5,502
550
3,124
9,241
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 3 / 0
5,021
502
5,445
7,144
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
XRuBeN_7X
Merlin
10
0 / 2 / 0
5,293
529
2,962
5,354
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
5,625
563
3,163
9,617
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
nayleon
Sylvanus
10
1 / 5 / 1
6,000
600
2,562
10,549
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 4
5,968
597
3,789
7,805
8,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
10
2 / 1 / 2
5,608
561
5,836
4,664
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 4
5,910
591
5,331
7,364
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Tuppakk
Medusa
10
2 / 0 / 2
5,620
562
4,066
5,073
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
warby1900
Surtr
12
5 / 2 / 0
6,927
693
7,842
7,849
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
4
4
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Aphrodite
Dutchfire
Aphrodite
1
2
1
0.75
L
0
3
0
0
W
3
1
4
5
W
Medusa
Tuppakk
Medusa
2
0
2
3
L
Merlin
XRuBeN_7X
Merlin
0
2
0
0
L
2
2
1
1.25
L
Sylvanus
nayleon
Sylvanus
1
5
1
0.3
W
Surtr
warby1900
Surtr
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
26,864
41,905
Taken
32,755
19,975
Mitigated
18,672
13,603
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,789
1,226
0
1,979
7,805
8,360
0
1,507
6,298
14,302
667
W
Nu Wa
 
Nu Wa
5,836
1,119
0
1,180
4,664
1,639
0
2,127
2,537
38,873
2,412
L
Aphrodite
Dutchfire
Aphrodite
3,124
344
1,330
3,360
9,241
4,944
0
1,946
7,295
20,504
0
L
5,445
3,678
0
1,530
7,144
2,686
0
1,306
5,838
0
38,544
W
5,331
1,789
0
2,130
7,364
2,492
0
1,458
5,906
0
35,210
W
Medusa
Tuppakk
Medusa
4,066
1,249
0
1,449
5,073
1,880
0
1,115
3,958
0
40,464
L
Merlin
XRuBeN_7X
Merlin
2,962
232
0
750
5,354
1,748
0
2,169
3,185
42,334
0
L
3,163
754
0
3,800
9,617
3,546
0
3,442
6,175
0
39,518
L
Sylvanus
nayleon
Sylvanus
2,562
740
0
2,833
10,549
7,051
0
947
9,075
31,285
8,983
W
Surtr
warby1900
Surtr
7,842
3,839
0
4,155
7,849
4,301
330
2,177
5,672
1,326
46,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
30,033
321
Minions Killed
290
0
Camps Cleared
0
948,515
Distance Traveled
1,022,091
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,968
597
14
1
0
207,273
0
W
Nu Wa
5,608
561
73
7
0
195,259
1
L
Aphrodite
5,502
550
19
2
0
200,469
0
L
Nut
5,021
502
65
7
0
169,774
0
W
Loki
5,910
591
60
6
0
225,894
0
W
Medusa
5,620
562
61
6
0
200,032
0
L
Merlin
5,293
529
80
8
0
180,225
0
L
Thor
5,625
563
69
7
0
233,598
1
L
Sylvanus
6,000
600
88
9
0
164,449
0
W
Surtr
6,927
693
82
8
0
193,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role