Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
ChangEBest
Chang'e
Masters
Level 148
God Stats
99W - 73L
1,746 SR
Queue Stats
225W - 188L
2,635 MMR
Solo
Geb
Geb
Diamond III
KJtheGreat
Geb
Diamond III
Level 206
God Stats
10W - 9L
1,663 SR
Queue Stats
339W - 326L
2,318 MMR
Solo
Jing Wei
Jing Wei
Masters
SrArias
Jing Wei
Masters
Level 235
God Stats
5W - 3L
1,831 SR
Queue Stats
605W - 593L
2,319 MMR
Solo
Bastet
Bastet
Diamond II
myflin
Bastet
Diamond II
Level 188
God Stats
4W - 1L
1,818 SR
Queue Stats
75W - 38L
2,462 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 189
1,711 SR
2,247 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,609 SR
2,463 MMR
Sylvanus
Sylvanus
Diamond II
Arkhha
Sylvanus
Diamond II
Level 173
God Stats
2W - 2L
1,586 SR
Queue Stats
201W - 175L
2,338 MMR
Solo
Freya
Freya
Masters
Kiba787
Freya
Masters
Level 159
God Stats
4W - 6L
1,582 SR
Queue Stats
657W - 653L
2,409 MMR
Solo
Martichoras
Martichoras
Masters
Plowskiv3
Martichoras
Masters
Level 149
God Stats
10W - 13L
1,876 SR
Queue Stats
640W - 604L
2,896 MMR
Solo
Ravana
Ravana
Diamond IV
PresentScenarios
Ravana
Diamond IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
2,279 MMR
Solo
Gilgamesh
Gilgamesh
Masters
oRetro
Gilgamesh
Masters
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 140L
2,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
8 / 1 / 4
11,966
665
19,373
28,094
27,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
ChangEBest
Chang'e
17
7 / 1 / 4
10,151
564
15,693
12,263
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 5
8,514
473
8,419
16,085
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
SrArias
Jing Wei
20
3 / 1 / 4
11,806
656
12,667
12,439
5,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
myflin
Bastet
17
3 / 2 / 8
9,798
544
10,678
15,602
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CamazotzThothVamanaNeith

VS

Bans
AthenaKhepriErlang ShenSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arkhha
Sylvanus
12
1 / 3 / 4
8,466
470
6,290
18,426
20,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
Kiba787
Freya
17
1 / 4 / 0
9,526
529
6,341
12,056
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Plowskiv3
Martichoras
16
2 / 2 / 1
9,311
517
13,852
12,838
5,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 8 / 1
7,822
435
6,286
19,042
15,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
oRetro
Gilgamesh
15
2 / 5 / 1
8,130
452
10,516
22,695
10,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
6
6
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
1
4
10
L
Sylvanus
Arkhha
Sylvanus
1
3
4
1
W
Chang'e
ChangEBest
Chang'e
7
1
4
9
W
1
1
5
3.5
L
Freya
Kiba787
Freya
1
4
0
0.25
L
Martichoras
Plowskiv3
Martichoras
2
2
1
1.25
L
0
8
1
0.06
W
Jing Wei
SrArias
Jing Wei
3
1
4
5
W
Bastet
myflin
Bastet
3
2
8
3.5
L
Gilgamesh
oRetro
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,830
Damage
43,285
84,483
Taken
85,057
59,842
Mitigated
57,612
34,632
Healing
26,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
19,373
8,606
0
14,768
28,094
27,657
649
793
27,301
119
112,886
L
Sylvanus
Arkhha
Sylvanus
6,290
1,230
2,043
4,744
18,426
20,442
0
5,604
12,541
25,643
0
W
Chang'e
ChangEBest
Chang'e
15,693
1,113
2,558
5,487
12,263
4,800
0
764
11,499
83,552
0
W
8,419
735
47
2,531
16,085
14,090
45
3,835
11,950
31,001
2,203
L
Freya
Kiba787
Freya
6,341
1,695
0
5,039
12,056
5,206
0
1,162
10,894
82,913
2,745
L
Martichoras
Plowskiv3
Martichoras
13,852
4,237
0
2,549
12,838
5,798
0
5,905
6,483
0
103,207
L
6,286
1,173
0
5,519
19,042
15,270
0
1,382
17,558
0
52,170
W
Jing Wei
SrArias
Jing Wei
12,667
9,972
0
5,058
12,439
5,968
1,020
5,213
6,652
0
131,577
W
Bastet
myflin
Bastet
10,678
2,889
0
4,183
15,602
7,327
70
1,574
14,000
0
93,830
L
Gilgamesh
oRetro
Gilgamesh
10,516
4,319
0
6,787
22,695
10,896
0
8,258
13,969
0
75,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
43,255
693
Minions Killed
558
0
Camps Cleared
0
1,906,964
Distance Traveled
1,712,014
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,966
665
164
9
0
326,748
3
L
Sylvanus
8,466
470
30
2
0
333,769
2
W
Chang'e
10,151
564
154
9
0
406,361
0
W
Geb
8,514
473
41
2
0
404,573
8
L
Freya
9,526
529
163
9
0
352,508
3
L
Martichoras
9,311
517
171
10
0
344,906
3
L
Ravana
7,822
435
87
5
0
281,088
0
W
Jing Wei
11,806
656
213
12
0
338,202
0
W
Bastet
9,798
544
121
7
0
431,080
2
L
Gilgamesh
8,130
452
107
6
0
399,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role