Player Matchup

Guan Yu
Guan Yu
BRYBRO
Guan Yu
Level 138
God Stats
3W - 1L
1,932 SR
Queue Stats
458W - 468L
1,577 Elo+
Solo
Xbalanque
Xbalanque
Baroncage6968
Xbalanque
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 263L
1,484 Elo+
Solo
The Morrigan
The Morrigan
YRNMaul
The Morrigan
Level 21
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 1
Fenrir
Fenrir
llNFllNllTll
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,766 Elo+
Party 1
King Arthur
King Arthur
xWhiteGearx
King Arthur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,477 Elo+
Solo
Team Averages
Level 103
1,641 SR
1,545 Elo+

VS

Team Averages
Level 118
1,615 SR
1,552 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CowboyAnuff
Chaac
Level 152
God Stats
3W - 0L
1,687 SR
Queue Stats
107W - 99L
1,512 Elo+
Solo
Chang'e
Chang'e
LeftHero
Chang'e
Level 128
God Stats
10W - 4L
1,668 SR
Queue Stats
320W - 318L
1,544 Elo+
Solo
Hercules
Hercules
hfredericksen
Hercules
Level 85
God Stats
2W - 0L
1,719 SR
Queue Stats
33W - 24L
1,602 Elo+
Solo
Merlin
Merlin
katlin654
Merlin
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
272W - 253L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRYBRO
Guan Yu
13
2 / 7 / 3
7,515
683
7,552
17,391
13,067
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Baroncage6968
Xbalanque
16
3 / 6 / 2
8,683
789
13,667
14,481
7,252
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
YRNMaul
The Morrigan
7
0 / 3 / 1
6,043
549
1,852
3,126
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
3 / 4 / 4
8,243
749
6,378
15,306
13,830
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xWhiteGearx
King Arthur
15
1 / 6 / 6
8,151
741
9,109
16,496
16,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 1 / 10
10,096
918
11,371
4,071
2,776
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 3 / 10
10,587
962
10,541
16,580
23,895
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LeftHero
Chang'e
17
5 / 2 / 16
9,878
898
17,927
15,896
8,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
hfredericksen
Hercules
16
5 / 3 / 18
9,736
885
12,287
14,821
22,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
katlin654
Merlin
15
0 / 1 / 16
9,511
865
8,960
7,649
4,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
9
Kills
26
26
Deaths
10
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
10
10
L
Guan Yu
BRYBRO
Guan Yu
2
7
3
0.5
L
Xbalanque
Baroncage6968
Xbalanque
3
6
2
0.67
W
11
3
10
5.33
W
Chang'e
LeftHero
Chang'e
5
2
16
6.5
L
The Morrigan
YRNMaul
The Morrigan
0
3
1
0.17
W
Hercules
hfredericksen
Hercules
5
3
18
4.67
W
Merlin
katlin654
Merlin
0
1
16
8
L
Fenrir
3
4
4
1.25
L
King Arthur
xWhiteGearx
King Arthur
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
61,086
66,800
Taken
59,017
51,508
Mitigated
61,404
18,636
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,371
618
1,863
631
4,071
2,776
374
117
3,954
28,232
1,023
L
Guan Yu
BRYBRO
Guan Yu
7,552
2,647
3,496
5,031
17,391
13,067
0
8,894
7,847
0
11,629
L
Xbalanque
Baroncage6968
Xbalanque
13,667
5,901
1,256
3,542
14,481
7,252
0
6,544
7,580
0
31,949
W
10,541
1,253
0
5,534
16,580
23,895
1,217
643
15,536
1,460
18,346
W
Chang'e
LeftHero
Chang'e
17,927
1,778
5,129
6,555
15,896
8,400
1,649
1,013
14,698
27,770
0
L
The Morrigan
YRNMaul
The Morrigan
1,852
442
14
53
3,126
1,023
0
1,511
1,453
2,516
0
W
Hercules
hfredericksen
Hercules
12,287
4,193
491
2,999
14,821
22,081
337
529
13,990
726
15,897
W
Merlin
katlin654
Merlin
8,960
859
1,729
1,344
7,649
4,252
2,196
163
7,442
23,988
745
L
Fenrir
6,378
1,765
771
2,178
15,306
13,830
0
10,753
3,704
0
12,346
L
King Arthur
xWhiteGearx
King Arthur
9,109
1,995
668
1,627
16,496
16,336
0
8,955
6,920
1,108
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
49,808
87
Minions Killed
128
0
Camps Cleared
0
858,821
Distance Traveled
981,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,096
918
51
5
0
189,700
0
L
Guan Yu
7,515
683
7
1
0
221,064
0
L
Xbalanque
8,683
789
40
4
0
181,896
0
W
Chaac
10,587
962
23
2
0
176,350
0
W
Chang'e
9,878
898
23
2
0
223,968
0
L
The Morrigan
6,043
549
4
0
0
64,167
0
W
Hercules
9,736
885
7
1
0
190,830
0
W
Merlin
9,511
865
24
2
0
201,128
0
L
Fenrir
8,243
749
11
1
0
218,542
0
L
King Arthur
8,151
741
25
2
0
173,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role