Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Legendosmit
Ah Muzen Cab
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Lung_Budda
Baron Samedi
Level 62
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
jtscamo18
Chaac
Level 49
God Stats
2W - 0L
1,758 SR
Queue Stats
27W - 26L
1,249 Elo+
Solo
Team Averages
Level 37
1,657 SR
1,416 Elo+

VS

Team Averages
Level 75
1,565 SR
1,441 Elo+
Izanami
Izanami
Angel1234589
Izanami
Level 68
God Stats
16W - 16L
1,549 SR
Queue Stats
95W - 97L
1,417 Elo+
Solo
Vulcan
Vulcan
CleetusCouture
Vulcan
Level 90
God Stats
3W - 5L
1,768 SR
Queue Stats
397W - 429L
1,471 Elo+
Solo
Nemesis
Nemesis
fingaf5s51
Nemesis
Level 67
God Stats
17W - 30L
1,378 SR
Queue Stats
815W - 872L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Legendosmit
Ah Muzen Cab
12
1 / 0 / 5
7,274
727
8,441
7,946
2,641
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lung_Budda
Baron Samedi
12
2 / 0 / 4
7,162
716
8,247
4,798
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
jtscamo18
Chaac
12
3 / 0 / 3
7,335
734
5,252
8,947
6,641
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angel1234589
Izanami
11
0 / 4 / 0
6,066
607
4,164
11,055
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 0
6,044
604
6,111
5,555
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
fingaf5s51
Nemesis
11
0 / 0 / 0
5,809
581
3,156
9,018
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Angel1234589
Izanami
0
4
0
0
L
0
2
0
0
W
Ah Muzen Cab
Legendosmit
Ah Muzen Cab
1
0
5
3.5
W
Baron Samedi
Lung_Budda
Baron Samedi
2
0
4
4
L
Nemesis
fingaf5s51
Nemesis
0
0
0
0
W
Chaac
jtscamo18
Chaac
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
13,431
21,691
Taken
25,628
11,261
Mitigated
10,843
8,210
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Angel1234589
Izanami
4,164
2,955
247
1,943
11,055
4,132
0
3,431
7,077
0
27,426
L
6,111
1,697
0
630
5,555
2,319
0
1,045
4,331
21,810
0
W
Ah Muzen Cab
Legendosmit
Ah Muzen Cab
8,441
765
372
1,379
7,946
2,641
594
1,600
6,346
0
32,645
W
Baron Samedi
Lung_Budda
Baron Samedi
8,247
497
1,816
2,394
4,798
1,979
557
801
3,997
19,341
640
L
Nemesis
fingaf5s51
Nemesis
3,156
320
0
2,987
9,018
4,392
0
2,405
6,191
0
9,724
W
Chaac
jtscamo18
Chaac
5,252
320
0
2,249
8,947
6,641
66
3,751
5,196
346
15,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
17,919
132
Minions Killed
134
0
Camps Cleared
0
549,549
Distance Traveled
501,309
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,066
607
66
7
0
148,666
0
L
Vulcan
6,044
604
46
5
0
174,305
0
W
Ah Muzen Cab
7,274
727
58
6
0
198,035
0
W
Baron Samedi
7,162
716
37
4
0
165,583
0
L
Nemesis
5,809
581
22
2
0
178,338
5
W
Chaac
7,335
734
37
4
0
185,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role