Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Dusty1886
Freya
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,354 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LyricalSpring29
Ah Muzen Cab
Level 212
God Stats
0W - 3L
1,345 SR
Queue Stats
160W - 221L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
SENPAI x117x
Erlang Shen
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
386W - 397L
1,353 Elo+
Party 1
Terra
Terra
Scyther 269
Terra
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 68L
1,289 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,389 Elo+

VS

Team Averages
Level 115
1,530 SR
1,508 Elo+
Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cyderr
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,552 Elo+
Solo
Ymir
Ymir
adamtoz123
Ymir
Level 109
God Stats
9W - 3L
1,691 SR
Queue Stats
105W - 93L
1,512 Elo+
Party 2
Persephone
Persephone
frostyLuK3zzz
Persephone
Level 76
God Stats
2W - 3L
1,316 SR
Queue Stats
70W - 57L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
xPati_96x
Amaterasu
Level 127
God Stats
7W - 4L
1,646 SR
Queue Stats
152W - 146L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 5 / 0
5,784
526
3,563
13,493
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
Dusty1886
Freya
10
1 / 2 / 0
5,437
494
2,355
6,348
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
LyricalSpring29
Ah Muzen Cab
11
0 / 0 / 1
5,832
530
4,551
7,042
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
SENPAI x117x
Erlang Shen
10
0 / 3 / 0
5,478
498
4,423
11,252
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,960
451
1,651
12,875
7,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 0 / 4
6,517
592
7,167
4,080
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ne Zha
Cyderr
Ne Zha
10
2 / 1 / 7
6,215
565
6,997
8,515
5,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 4
6,756
614
8,308
9,751
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
frostyLuK3zzz
Persephone
12
3 / 1 / 4
7,133
648
4,272
4,873
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
xPati_96x
Amaterasu
12
3 / 0 / 3
6,977
634
8,344
9,929
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
15
15
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
0
0.2
W
Artemis
 
Artemis
1
0
4
3
W
Ne Zha
Cyderr
Ne Zha
2
1
7
5.5
L
Freya
Dusty1886
Freya
1
2
0
0.5
L
Ah Muzen Cab
LyricalSpring29
Ah Muzen Cab
0
0
1
0.5
L
Erlang Shen
SENPAI x117x
Erlang Shen
0
3
0
0
L
0
5
0
0
W
6
0
4
8
W
Persephone
frostyLuK3zzz
Persephone
3
1
4
5
W
Amaterasu
xPati_96x
Amaterasu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
35,088
51,010
Taken
37,148
24,963
Mitigated
19,753
15,207
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,563
1,209
0
4,500
13,493
6,952
0
4,900
8,593
0
50,670
W
Artemis
 
Artemis
7,167
3,720
0
1,970
4,080
1,593
315
85
3,995
0
51,747
W
Ne Zha
Cyderr
Ne Zha
6,997
2,295
0
2,946
8,515
5,312
0
1,420
7,095
0
24,654
L
Freya
Dusty1886
Freya
2,355
505
0
1,734
6,348
2,497
0
3,596
2,752
27,526
2,944
L
Ah Muzen Cab
LyricalSpring29
Ah Muzen Cab
4,551
1,249
0
1,246
7,042
2,249
0
0
7,042
0
54,891
L
Erlang Shen
SENPAI x117x
Erlang Shen
4,423
3,298
0
4,625
11,252
5,439
0
1,210
10,042
0
33,121
L
1,651
298
1,085
2,017
12,875
7,826
0
2,763
10,112
7,072
0
W
8,308
2,494
0
5,024
9,751
5,090
0
344
9,407
44,973
0
W
Persephone
frostyLuK3zzz
Persephone
4,272
1,026
0
1,573
4,873
1,754
661
1,764
3,077
45,576
955
W
Amaterasu
xPati_96x
Amaterasu
8,344
4,133
0
7,681
9,929
6,004
0
253
9,676
0
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
33,598
299
Minions Killed
350
0
Camps Cleared
0
1,074,454
Distance Traveled
1,112,459
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,784
526
87
8
0
236,096
0
W
Artemis
6,517
592
94
9
0
197,111
2
W
Ne Zha
6,215
565
40
4
0
238,266
2
L
Freya
5,437
494
47
4
0
194,629
0
L
Ah Muzen Cab
5,832
530
102
9
0
226,035
2
L
Erlang Shen
5,478
498
52
5
0
211,112
0
L
Terra
4,960
451
11
1
0
206,582
0
W
Ymir
6,756
614
76
7
0
233,917
0
W
Persephone
7,133
648
70
6
0
217,916
2
W
Amaterasu
6,977
634
70
6
0
225,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role