Player Matchup

Janus
Janus
Gold III
Hellykinx666x
Janus
Gold III
Level 144
God Stats
12W - 19L
1,440 SR
Queue Stats
132W - 140L
1,406 MMR
Solo
Ares
Ares
Gold IV
ITYB x BEBO
Ares
Gold IV
Level 168
God Stats
5W - 2L
1,563 SR
Queue Stats
151W - 147L
1,376 MMR
Party 1
Charybdis
Charybdis
Silver II
JRemedy
Charybdis
Silver II
Level 79
God Stats
1W - 1L
1,718 SR
Queue Stats
87W - 86L
1,408 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Sandmann2324
Erlang Shen
Silver II
Level 295
God Stats
4W - 1L
1,682 SR
Queue Stats
57W - 49L
1,495 MMR
Party 1
Hun Batz
Hun Batz
Gold III
monkeiDjose
Hun Batz
Gold III
Level 63
God Stats
2W - 4L
1,325 SR
Queue Stats
235W - 231L
1,411 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,546 SR
1,419 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,629 SR
1,460 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver IV
Gabss1611
Charon
Silver IV
Level 84
God Stats
1W - 2L
1,758 SR
Queue Stats
7W - 9L
1,432 MMR
Solo
Chang'e
Chang'e
Gold IV
Murdurs
Chang'e
Gold IV
Level 155
God Stats
9W - 5L
1,861 SR
Queue Stats
421W - 420L
1,433 MMR
Solo
Ravana
Ravana
Silver III
eG Orbits
Ravana
Silver III
Level 119
God Stats
7W - 9L
1,528 SR
Queue Stats
74W - 92L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,305
861
314
1,280
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 2 / 1
3,913
783
1,859
5,275
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
JRemedy
Charybdis
7
1 / 1 / 1
3,844
769
2,992
4,555
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Erlang Shen
Sandmann2324
Erlang Shen
6
0 / 0 / 1
3,801
760
1,286
3,856
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
monkeiDjose
Hun Batz
7
2 / 1 / 0
3,964
793
1,417
3,289
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangThorNe ZhaSurtr

VS

Bans
CthulhuThanatosBastetMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 3
3,505
701
2,837
3,760
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
 
Chaac
1
0 / 2 / 0
2,526
505
124
1,728
545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Gabss1611
Charon
5
1 / 2 / 3
3,573
715
2,057
3,872
2,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Murdurs
Chang'e
4
0 / 0 / 0
2,789
558
115
879
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
eG Orbits
Ravana
6
2 / 0 / 2
3,688
738
2,024
2,147
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
3
4
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
3
1.5
L
Chaac
 
Chaac
0
2
0
0
L
Charon
Gabss1611
Charon
1
2
3
1.25
W
0
0
0
0
W
2
2
1
1.25
W
Charybdis
JRemedy
Charybdis
1
1
1
1.5
L
Chang'e
Murdurs
Chang'e
0
0
0
0
W
Erlang Shen
Sandmann2324
Erlang Shen
0
0
1
0.5
L
Ravana
eG Orbits
Ravana
2
0
2
3
W
Hun Batz
monkeiDjose
Hun Batz
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
7,157
18,255
Taken
12,386
7,132
Mitigated
4,886
6,250
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,837
2,320
0
868
3,760
1,010
0
646
3,114
0
25,719
L
Chaac
 
Chaac
124
124
0
0
1,728
545
0
790
916
0
205
L
Charon
Gabss1611
Charon
2,057
466
0
969
3,872
2,364
0
505
3,367
7,774
0
W
314
123
0
370
1,280
388
682
115
1,165
28,304
500
W
1,859
414
0
1,238
5,275
2,719
12
538
4,737
7,705
0
W
Charybdis
JRemedy
Charybdis
2,992
1,990
0
2,472
4,555
1,320
0
902
3,653
0
25,297
L
Chang'e
Murdurs
Chang'e
115
0
0
160
879
216
0
123
756
5,760
0
W
Erlang Shen
Sandmann2324
Erlang Shen
1,286
632
0
1,900
3,856
1,630
0
458
3,398
0
18,159
L
Ravana
eG Orbits
Ravana
2,024
999
0
1,278
2,147
751
0
55
2,092
0
15,035
W
Hun Batz
monkeiDjose
Hun Batz
1,417
873
0
270
3,289
1,075
0
159
3,130
0
17,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,827
Gold Earned
16,081
172
Minions Killed
108
0
Camps Cleared
0
514,725
Distance Traveled
418,554
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,505
701
48
10
0
103,523
0
L
Chaac
2,526
505
0
0
0
40,699
0
L
Charon
3,573
715
12
2
0
110,558
0
W
Janus
4,305
861
57
11
0
93,255
0
W
Ares
3,913
783
8
2
0
115,063
1
W
Charybdis
3,844
769
46
9
0
90,131
1
L
Chang'e
2,789
558
13
3
0
37,596
0
W
Erlang Shen
3,801
760
29
6
0
94,811
0
L
Ravana
3,688
738
35
7
0
126,178
2
W
Hun Batz
3,964
793
32
6
0
121,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role