Player Matchup

Hachiman
Hachiman
Avertzy
Hachiman
Level 25
God Stats
2W - 0L
1,789 SR
Queue Stats
65W - 70L
1,506 Elo+
Party 1
Scylla
Scylla
Eldruf
Scylla
Level 68
God Stats
9W - 12L
1,698 SR
Queue Stats
153W - 165L
1,417 Elo+
Party 1
Cerberus
Cerberus
Xempp
Cerberus
Level 11
God Stats
8W - 7L
1,423 SR
Queue Stats
119W - 135L
1,270 Elo+
Party 1
Amaterasu
Amaterasu
dunningISback
Amaterasu
Level 23
God Stats
4W - 9L
1,416 SR
Queue Stats
74W - 72L
1,425 Elo+
Party 1
Bakasura
Bakasura
ltsnojoke
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,430 Elo+
Solo
Team Averages
Level 55
1,565 SR
1,410 Elo+

VS

Team Averages
Level 110
1,564 SR
1,482 Elo+
Charybdis
Charybdis
Auzz I 23
Charybdis
Level 123
God Stats
1W - 3L
1,361 SR
Queue Stats
32W - 36L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
FellVarible86
Gilgamesh
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
258W - 234L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
PentoLaD
Zhong Kui
Level 64
God Stats
1W - 1L
1,729 SR
Queue Stats
172W - 156L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
embatawe
Kumbhakarna
Level 109
God Stats
3W - 7L
1,728 SR
Queue Stats
117W - 114L
1,535 Elo+
Solo
Kali
Kali
klako1977
Kali
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 64L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avertzy
Hachiman
5
1 / 0 / 0
3,270
654
2,121
2,514
644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Eldruf
Scylla
6
1 / 0 / 0
3,409
682
1,411
1,977
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Xempp
Cerberus
5
0 / 1 / 1
3,313
663
772
3,989
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
dunningISback
Amaterasu
6
1 / 1 / 1
3,789
758
1,494
4,562
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bakasura
ltsnojoke
Bakasura
7
1 / 1 / 1
3,576
715
961
4,915
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Auzz I 23
Charybdis
1
0 / 0 / 0
917
183
0
0
0
Gilgamesh
FellVarible86
Gilgamesh
7
1 / 2 / 0
3,794
759
2,457
5,009
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
PentoLaD
Zhong Kui
3
0 / 1 / 0
2,714
543
426
1,510
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
embatawe
Kumbhakarna
5
0 / 1 / 1
3,213
643
1,121
3,492
2,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
5
0 / 0 / 0
3,086
617
1,061
3,185
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Auzz I 23
Charybdis
0
0
0
0
W
Hachiman
Avertzy
Hachiman
1
0
0
1
W
Scylla
Eldruf
Scylla
1
0
0
1
L
Gilgamesh
FellVarible86
Gilgamesh
1
2
0
0.5
L
Zhong Kui
PentoLaD
Zhong Kui
0
1
0
0
W
Cerberus
Xempp
Cerberus
0
1
1
0.5
W
Amaterasu
dunningISback
Amaterasu
1
1
1
1.5
L
Kumbhakarna
embatawe
Kumbhakarna
0
1
1
0.5
L
Kali
0
0
0
0
W
Bakasura
ltsnojoke
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,759
Damage
5,065
17,957
Taken
13,196
6,601
Mitigated
5,355
7,837
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Auzz I 23
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Avertzy
Hachiman
2,121
1,569
0
1,284
2,514
644
0
464
2,050
0
18,720
W
Scylla
Eldruf
Scylla
1,411
397
0
250
1,977
447
0
344
1,633
12,467
1,409
L
Gilgamesh
FellVarible86
Gilgamesh
2,457
886
0
1,465
5,009
1,621
0
0
4,849
0
18,611
L
Zhong Kui
PentoLaD
Zhong Kui
426
0
0
605
1,510
673
0
480
1,000
4,573
0
W
Cerberus
Xempp
Cerberus
772
193
0
1,304
3,989
2,030
0
657
3,332
6,991
0
W
Amaterasu
dunningISback
Amaterasu
1,494
780
0
2,178
4,562
1,809
0
0
4,562
0
15,772
L
Kumbhakarna
embatawe
Kumbhakarna
1,121
257
0
1,371
3,492
2,074
0
873
2,619
6,290
0
L
Kali
1,061
582
0
1,069
3,185
987
0
826
2,309
0
10,523
W
Bakasura
ltsnojoke
Bakasura
961
650
0
2,821
4,915
1,671
0
82
4,833
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,357
Gold Earned
13,724
133
Minions Killed
72
0
Camps Cleared
0
458,465
Distance Traveled
278,573
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
917
183
0
0
0
0
0
W
Hachiman
3,270
654
27
5
0
83,702
0
W
Scylla
3,409
682
22
4
0
99,856
0
L
Gilgamesh
3,794
759
34
7
0
83,596
0
L
Zhong Kui
2,714
543
8
2
0
24,567
0
W
Cerberus
3,313
663
14
3
0
78,533
1
W
Amaterasu
3,789
758
25
5
0
75,401
0
L
Kumbhakarna
3,213
643
5
1
0
78,338
0
L
Kali
3,086
617
25
5
0
92,072
0
W
Bakasura
3,576
715
45
9
0
120,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role