Player Matchup

Anhur
Anhur
BFMV_Talent
Anhur
Level 199
God Stats
2W - 1L
1,822 SR
Queue Stats
41W - 48L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
H3LM-ANDY
Kukulkan
Level 111
God Stats
11W - 2L
1,647 SR
Queue Stats
116W - 98L
1,550 Elo+
Party 2
Loki
Loki
Helmons7
Loki
Level 164
God Stats
3W - 1L
1,542 SR
Queue Stats
86W - 78L
1,535 Elo+
Party 2
Chaac
Chaac
I-UweMoerve-I
Chaac
Level 159
God Stats
3W - 0L
1,784 SR
Queue Stats
57W - 58L
1,498 Elo+
Party 2
Atlas
Atlas
thushithan2001
Atlas
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 208L
1,568 Elo+
Solo
Team Averages
Level 158
1,659 SR
1,527 Elo+

VS

Team Averages
Level 95
1,479 SR
1,547 Elo+
Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DronioAce
Merlin
Level 128
God Stats
0W - 2L
1,338 SR
Queue Stats
20W - 10L
1,680 Elo+
Solo
Skadi
Skadi
miquelDK
Skadi
Level 125
God Stats
9W - 8L
1,674 SR
Queue Stats
78W - 83L
1,541 Elo+
Party 1
Thor
Thor
notMeriadoc
Thor
Level 39
God Stats
2W - 3L
1,382 SR
Queue Stats
12W - 22L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,623
602
4,694
8,086
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
H3LM-ANDY
Kukulkan
12
2 / 2 / 3
7,210
655
4,986
4,778
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
12
4 / 0 / 2
7,050
641
2,981
5,945
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 2
7,324
666
7,946
8,996
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
6,153
559
2,608
9,433
7,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 2 / 0
5,867
533
3,589
11,959
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heimdallr
 
Heimdallr
11
1 / 1 / 1
5,716
520
5,633
8,194
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DronioAce
Merlin
11
1 / 4 / 1
5,866
533
2,173
6,565
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
miquelDK
Skadi
11
1 / 3 / 0
6,148
559
3,900
10,088
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,994
363
1,368
2,087
908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
6
6
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
0
1.5
L
Heimdallr
 
Heimdallr
1
1
1
1.5
W
2
1
0
2
L
Merlin
DronioAce
Merlin
1
4
1
0.38
W
Kukulkan
H3LM-ANDY
Kukulkan
2
2
3
1.75
W
Loki
4
0
2
5
W
1
1
2
2
L
Skadi
miquelDK
Skadi
1
3
0
0.33
L
0
0
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
16,663
37,238
Taken
38,893
20,022
Mitigated
13,903
14,192
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,589
1,448
0
5,817
11,959
4,739
0
1,869
10,090
0
36,595
L
Heimdallr
 
Heimdallr
5,633
2,418
0
2,578
8,194
2,901
0
1,503
6,691
0
43,524
W
4,694
2,349
0
3,929
8,086
2,973
570
0
7,987
0
51,216
L
Merlin
DronioAce
Merlin
2,173
35
0
415
6,565
2,370
0
3,267
3,298
31,391
962
W
Kukulkan
H3LM-ANDY
Kukulkan
4,986
336
0
703
4,778
1,933
480
1,322
3,306
55,223
1,333
W
Loki
2,981
791
0
4,756
5,945
1,961
0
243
5,608
0
46,973
W
7,946
1,262
0
2,882
8,996
5,698
0
0
8,996
0
62,388
L
Skadi
miquelDK
Skadi
3,900
1,497
0
1,955
10,088
2,985
0
0
10,088
0
44,365
L
1,368
193
0
1,334
2,087
908
0
503
1,584
0
5,077
W
2,608
1,136
0
1,922
9,433
7,457
280
268
8,898
15,749
1,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
27,591
404
Minions Killed
275
0
Camps Cleared
0
1,088,418
Distance Traveled
915,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,867
533
68
6
0
216,391
0
L
Heimdallr
5,716
520
60
5
0
200,488
0
W
Anhur
6,623
602
83
8
0
220,297
0
L
Merlin
5,866
533
65
6
0
196,359
1
W
Kukulkan
7,210
655
108
10
0
191,749
1
W
Loki
7,050
641
89
8
0
253,947
0
W
Chaac
7,324
666
105
10
0
202,111
0
L
Skadi
6,148
559
79
7
0
198,562
0
L
Thor
3,994
363
3
0
0
103,720
1
W
Atlas
6,153
559
19
2
0
220,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role