Player Matchup

Tsukuyomi
Tsukuyomi
JackLimbo
Tsukuyomi
Level 37
God Stats
1W - 1L
1,308 SR
Queue Stats
9W - 10L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
TheTallGuyy
Danzaburou
Level 131
God Stats
1W - 2L
1,908 SR
Queue Stats
51W - 37L
1,673 Elo+
Solo
Nu Wa
Nu Wa
TonysGaming420
Nu Wa
Level 88
God Stats
113W - 90L
1,591 SR
Queue Stats
115W - 95L
1,516 Elo+
Solo
Geb
Geb
UlyssesWrath
Geb
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
deathstars1
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,338 Elo+
Party 2
Team Averages
Level 77
1,561 SR
1,421 Elo+

VS

Team Averages
Level 92
1,633 SR
1,428 Elo+
Ratatoskr
Ratatoskr
Christopherr JP
Ratatoskr
Level 96
God Stats
4W - 8L
1,219 SR
Queue Stats
61W - 61L
1,414 Elo+
Party 1
Fenrir
Fenrir
LiamPG
Fenrir
Level 89
God Stats
8W - 4L
1,740 SR
Queue Stats
36W - 45L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
TheMandalorian10
Aphrodite
Level 108
God Stats
8W - 3L
1,786 SR
Queue Stats
169W - 185L
1,435 Elo+
Solo
Artemis
Artemis
a Spasmoid
Artemis
Level 98
God Stats
13W - 5L
1,695 SR
Queue Stats
69W - 76L
1,459 Elo+
Party 1
Raijin
Raijin
c-o-d-y-08
Raijin
Level 67
God Stats
1W - 1L
1,722 SR
Queue Stats
190W - 187L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JackLimbo
Tsukuyomi
12
3 / 1 / 4
7,311
522
4,894
10,825
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheTallGuyy
Danzaburou
13
5 / 1 / 4
8,198
586
11,592
10,156
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 1
7,293
521
7,911
6,234
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 8
7,712
551
5,177
10,515
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
deathstars1
Morgan Le Fay
13
2 / 4 / 4
7,698
550
7,182
9,104
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Christopherr JP
Ratatoskr
12
5 / 4 / 2
6,954
497
5,338
11,818
4,673
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
LiamPG
Fenrir
12
2 / 2 / 2
7,602
543
4,234
12,026
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
9
1 / 2 / 0
6,049
432
2,575
9,873
4,876
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
a Spasmoid
Artemis
10
0 / 4 / 1
5,774
412
7,400
10,030
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
c-o-d-y-08
Raijin
12
2 / 3 / 2
6,908
493
4,885
11,523
4,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
10
11
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Christopherr JP
Ratatoskr
5
4
2
1.5
W
Tsukuyomi
JackLimbo
Tsukuyomi
3
1
4
5
L
Fenrir
LiamPG
Fenrir
2
2
2
1.5
L
Aphrodite
1
2
0
0.5
W
Danzaburou
TheTallGuyy
Danzaburou
5
1
4
7
W
2
4
1
0.63
W
3
1
8
7
L
Artemis
a Spasmoid
Artemis
0
4
1
0.13
L
Raijin
c-o-d-y-08
Raijin
2
3
2
1
W
Morgan Le Fay
deathstars1
Morgan Le Fay
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,756
Damage
24,432
46,834
Taken
55,270
25,092
Mitigated
25,477
12,730
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Christopherr JP
Ratatoskr
5,338
819
0
1,900
11,818
4,673
191
3,540
8,076
0
30,645
W
Tsukuyomi
JackLimbo
Tsukuyomi
4,894
938
0
4,173
10,825
3,889
0
928
9,849
0
43,315
L
Fenrir
LiamPG
Fenrir
4,234
484
0
3,390
12,026
7,775
138
4,040
7,382
0
46,406
L
Aphrodite
2,575
372
1,527
4,585
9,873
4,876
0
2,059
7,650
18,750
351
W
Danzaburou
TheTallGuyy
Danzaburou
11,592
6,582
0
4,395
10,156
4,790
918
1,820
8,288
0
60,170
W
7,911
1,866
0
130
6,234
1,943
76
0
5,922
37,504
0
W
5,177
307
365
1,277
10,515
10,787
27
1,879
8,636
12,391
0
L
Artemis
a Spasmoid
Artemis
7,400
3,129
0
250
10,030
3,575
736
3,398
6,454
0
42,351
L
Raijin
c-o-d-y-08
Raijin
4,885
329
0
4,017
11,523
4,578
0
5,615
5,732
45,264
1,680
W
Morgan Le Fay
deathstars1
Morgan Le Fay
7,182
1,315
341
2,049
9,104
3,683
0
3,853
5,251
44,476
1,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
33,287
309
Minions Killed
253
0
Camps Cleared
0
1,345,869
Distance Traveled
1,225,535
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,954
497
42
3
0
298,341
0
W
Tsukuyomi
7,311
522
72
5
0
322,064
0
L
Fenrir
7,602
543
66
5
0
253,227
0
L
Aphrodite
6,049
432
23
2
0
166,740
0
W
Danzaburou
8,198
586
99
7
0
253,205
2
W
Nu Wa
7,293
521
54
4
0
230,702
0
W
Geb
7,712
551
8
1
0
271,510
0
L
Artemis
5,774
412
55
4
0
258,501
0
L
Raijin
6,908
493
67
5
0
248,726
0
W
Morgan Le Fay
7,698
550
76
5
0
268,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role