Player Matchup

Charon
Charon
Platinum V
 
Charon
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
ΜỮΔĐ卂ĐIβ
Lancelot
Platinum III
Level 105
God Stats
9W - 7L
1,605 SR
Queue Stats
319W - 313L
1,690 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,521 SR
1,538 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,515 SR
1,686 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum V
 
Pele
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
chavezozki
Kuzenbo
Diamond IV
Level 139
God Stats
28W - 25L
1,726 SR
Queue Stats
136W - 124L
2,114 MMR
Solo
Ares
Ares
Platinum III
yHappyFeett
Ares
Platinum III
Level 143
God Stats
10W - 12L
1,349 SR
Queue Stats
90W - 95L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 0 / 0
3,609
722
1,699
4,046
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 0 / 0
3,399
680
1,425
1,782
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
6
0 / 0 / 0
3,326
665
3,902
4,254
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
 
Bakasura
6
0 / 1 / 0
3,264
653
957
5,005
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

2
0 / 1 / 0
2,527
505
660
1,774
490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
NutSun Wukong

VS

Bans
ThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,771
754
1,039
2,539
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
6
1 / 0 / 1
3,484
697
2,489
1,685
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
 
Pele
6
0 / 0 / 2
3,300
660
1,519
3,469
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
chavezozki
Kuzenbo
6
0 / 0 / 0
3,618
724
2,228
3,142
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 0 / 1
3,751
750
1,649
4,783
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Sol
 
Sol
0
0
0
0
L
Bakasura
 
Bakasura
0
1
0
0
W
Janus
 
Janus
0
0
0
0
W
Medusa
 
Medusa
1
0
1
1.5
W
Pele
 
Pele
0
0
2
1
W
Kuzenbo
chavezozki
Kuzenbo
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,643
Damage
8,924
16,861
Taken
15,618
5,397
Mitigated
7,075
7,566
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,699
301
0
1,500
4,046
1,587
0
1,956
1,904
18,460
1,053
L
Ah Muzen Cab
 
Ah Muzen Cab
1,425
492
0
383
1,782
526
0
506
1,200
0
21,818
L
Sol
 
Sol
3,902
2,459
0
3,026
4,254
1,146
0
1,233
3,021
21,625
0
L
Bakasura
 
Bakasura
957
501
0
2,092
5,005
1,648
0
512
4,431
0
16,816
W
Janus
 
Janus
1,039
92
0
770
2,539
678
0
0
2,379
23,316
847
W
Medusa
 
Medusa
2,489
1,076
0
735
1,685
621
0
919
766
0
20,248
W
Pele
 
Pele
1,519
429
0
1,086
3,469
1,118
0
672
2,797
0
16,141
W
Kuzenbo
chavezozki
Kuzenbo
2,228
1,046
0
1,220
3,142
2,107
0
1,386
1,480
17,399
1,468
W
1,649
134
0
1,987
4,783
2,551
0
2,311
2,462
10,273
0
L
660
212
0
565
1,774
490
0
281
1,493
0
3,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,125
Gold Earned
17,924
165
Minions Killed
170
0
Camps Cleared
0
453,798
Distance Traveled
518,744
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,609
722
50
10
0
99,725
0
L
Ah Muzen Cab
3,399
680
36
7
0
92,277
0
L
Sol
3,326
665
34
7
0
93,801
0
L
Bakasura
3,264
653
42
8
0
136,725
0
W
Janus
3,771
754
55
11
0
94,077
2
W
Medusa
3,484
697
32
6
0
96,513
0
W
Pele
3,300
660
30
6
0
127,096
0
W
Kuzenbo
3,618
724
34
7
0
92,770
1
W
Ares
3,751
750
19
4
0
108,288
2
L
Lancelot
2,527
505
3
1
0
31,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role