Player Matchup

Lancelot
Lancelot
IValidity
Lancelot
Level 87
God Stats
3W - 0L
1,775 SR
Queue Stats
151W - 144L
1,547 Elo+
Party 2
Ganesha
Ganesha
Lv100swagonitee
Ganesha
Level 150
God Stats
5W - 3L
1,602 SR
Queue Stats
149W - 141L
1,547 Elo+
Party 2
Nike
Nike
Summerlyhat02
Nike
Level 148
God Stats
5W - 0L
1,967 SR
Queue Stats
63W - 58L
1,576 Elo+
Party 2
Scylla
Scylla
kidburg
Scylla
Level 192
God Stats
8W - 4L
1,460 SR
Queue Stats
165W - 82L
1,733 Elo+
Party 1
Hachiman
Hachiman
owën
Hachiman
Level 171
God Stats
9W - 3L
1,817 SR
Queue Stats
170W - 92L
1,714 Elo+
Party 1
Team Averages
Level 150
1,724 SR
1,623 Elo+

VS

Team Averages
Level 142
1,589 SR
1,581 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NiceBakedBeans
Thanatos
Level 155
God Stats
3W - 1L
1,737 SR
Queue Stats
90W - 76L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
OneOclockRok
Baron Samedi
Level 126
God Stats
2W - 3L
1,567 SR
Queue Stats
121W - 104L
1,589 Elo+
Solo
Ra
Ra
eatmyash
Ra
Level 160
God Stats
81W - 74L
1,597 SR
Queue Stats
250W - 215L
1,618 Elo+
Solo
Nut
Nut
psigz
Nut
Level 112
God Stats
5W - 5L
1,542 SR
Queue Stats
131W - 116L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IValidity
Lancelot
11
3 / 1 / 2
5,290
1,058
3,670
4,880
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 4
5,010
1,002
1,791
4,822
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 3
5,071
1,014
1,983
4,717
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Scylla
kidburg
Scylla
11
1 / 0 / 4
5,458
1,092
3,644
1,962
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
owën
Hachiman
10
2 / 0 / 1
5,091
1,018
2,454
2,410
900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 5 / 2
4,917
983
3,039
9,641
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
1 / 1 / 2
4,942
988
3,066
3,280
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OneOclockRok
Baron Samedi
11
1 / 0 / 3
5,177
1,035
3,304
2,983
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 0 / 0
4,156
831
0
0
0
Nut
psigz
Nut
11
2 / 1 / 1
5,496
1,099
2,663
3,212
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
7
Kills
6
6
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
2
0.6
W
Lancelot
IValidity
Lancelot
3
1
2
4
W
0
2
4
1
L
Thanatos
1
1
2
2
L
Baron Samedi
OneOclockRok
Baron Samedi
1
0
3
2.5
W
1
3
3
0.83
L
0
0
0
0
W
Scylla
kidburg
Scylla
1
0
4
3
W
Hachiman
owën
Hachiman
2
0
1
2.5
L
Nut
psigz
Nut
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
12,072
18,791
Taken
19,116
10,437
Mitigated
9,385
3,730
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,039
905
0
1,572
9,641
5,376
0
2,630
6,783
0
7,787
W
Lancelot
IValidity
Lancelot
3,670
317
0
541
4,880
2,124
0
729
4,151
0
13,161
W
1,791
196
0
1,437
4,822
3,895
0
1,072
3,750
6,257
0
L
Thanatos
3,066
218
0
1,862
3,280
1,194
0
1,198
2,038
0
10,356
L
Baron Samedi
OneOclockRok
Baron Samedi
3,304
153
0
2,097
2,983
1,615
0
1,080
1,803
16,743
639
W
1,983
51
0
0
4,717
2,816
0
701
4,016
0
7,879
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
kidburg
Scylla
3,644
335
0
840
1,962
702
0
677
1,285
16,608
0
W
Hachiman
owën
Hachiman
2,454
1,438
0
912
2,410
900
0
0
2,410
0
12,269
L
Nut
psigz
Nut
2,663
1,301
0
1,390
3,212
1,200
0
155
3,057
0
15,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
24,688
112
Minions Killed
101
0
Camps Cleared
0
598,687
Distance Traveled
449,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,917
983
12
2
0
94,135
0
W
Lancelot
5,290
1,058
28
6
0
165,178
0
W
Ganesha
5,010
1,002
0
0
0
112,815
0
L
Thanatos
4,942
988
17
3
0
140,297
0
L
Baron Samedi
5,177
1,035
29
6
0
112,913
0
W
Nike
5,071
1,014
17
3
0
113,660
0
L
Ra
4,156
831
0
0
0
0
0
W
Scylla
5,458
1,092
42
8
0
108,785
0
W
Hachiman
5,091
1,018
25
5
0
98,249
0
L
Nut
5,496
1,099
43
9
0
101,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role