Player Matchup

Sol
Sol
Platinum IV
AoD13
Sol
Platinum IV
Level 107
God Stats
5W - 8L
1,440 SR
Queue Stats
263W - 253L
1,520 MMR
Solo
Bastet
Bastet
Gold IV
De_Gamer_447
Bastet
Gold IV
Level 127
God Stats
2W - 1L
1,333 SR
Queue Stats
31W - 28L
1,557 MMR
Party 1
Ares
Ares
Gold III
Dr-Manakin
Ares
Gold III
Level 75
God Stats
6W - 5L
1,743 SR
Queue Stats
70W - 75L
1,467 MMR
Party 1
Odin
Odin
Silver I
SheIix
Odin
Silver I
Level 140
God Stats
1W - 0L
1,260 SR
Queue Stats
9W - 9L
1,557 MMR
Solo
Neith
Neith
Silver I
Zlda
Neith
Silver I
Level 175
God Stats
16W - 10L
1,275 SR
Queue Stats
110W - 104L
1,517 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,410 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,572 SR
1,524 MMR
Apollo
Apollo
Gold III
GrayGuy
Apollo
Gold III
Level 106
God Stats
4W - 5L
1,888 SR
Queue Stats
182W - 175L
1,525 MMR
Solo
Hera
Hera
Gold II
LaDenisada
Hera
Gold II
Level 104
God Stats
8W - 16L
1,391 SR
Queue Stats
220W - 219L
1,549 MMR
Solo
Camazotz
Camazotz
Gold IV
Maxtschik98
Camazotz
Gold IV
Level 85
God Stats
1W - 1L
1,764 SR
Queue Stats
52W - 56L
1,519 MMR
Solo
Anubis
Anubis
Bronze III
Remmiii
Anubis
Bronze III
Level 68
God Stats
0W - 3L
1,223 SR
Queue Stats
5W - 21L
1,500 MMR
Solo
Geb
Geb
Gold III
S0y_Pikanha69
Geb
Gold III
Level 107
God Stats
12W - 7L
1,594 SR
Queue Stats
323W - 336L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AoD13
Sol
14
4 / 1 / 3
8,537
657
9,622
7,205
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
14
5 / 1 / 4
8,144
626
5,338
11,886
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
7,796
600
5,861
9,580
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
SheIix
Odin
15
5 / 1 / 0
9,329
718
4,776
7,989
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zlda
Neith
15
2 / 0 / 4
8,892
684
5,349
6,703
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AgniSun WukongAo KuangArachne

VS

Bans
ThothNutCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GrayGuy
Apollo
11
1 / 4 / 0
6,251
481
4,726
11,512
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,926
456
1,158
4,409
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Maxtschik98
Camazotz
10
1 / 5 / 0
5,941
457
3,294
13,327
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Remmiii
Anubis
9
1 / 6 / 1
6,004
462
3,615
10,025
4,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
5,515
424
1,729
6,461
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
3
3
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
AoD13
Sol
4
1
3
5.5
W
Bastet
5
1
4
7
W
2
0
3
3.5
L
Apollo
GrayGuy
Apollo
1
4
0
0.25
L
0
1
0
0
L
Camazotz
Maxtschik98
Camazotz
1
5
0
0.2
L
Anubis
Remmiii
Anubis
1
6
1
0.25
L
0
2
1
0.25
W
Odin
SheIix
Odin
5
1
0
5
W
Neith
Zlda
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
14,522
43,363
Taken
45,734
24,206
Mitigated
19,183
13,345
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AoD13
Sol
9,622
5,655
0
3,314
7,205
2,659
2,723
951
6,254
67,178
0
W
Bastet
5,338
1,964
0
3,129
11,886
5,251
654
1,108
10,778
0
65,732
W
5,861
477
0
2,810
9,580
8,081
874
1,739
7,841
25,432
1,389
L
Apollo
GrayGuy
Apollo
4,726
2,549
0
3,201
11,512
4,902
0
8,726
2,786
0
48,224
L
1,158
287
0
1,210
4,409
1,278
0
0
4,409
39,728
1,412
L
Camazotz
Maxtschik98
Camazotz
3,294
789
0
2,083
13,327
4,973
10
318
13,009
0
39,912
L
Anubis
Remmiii
Anubis
3,615
310
0
1,878
10,025
4,389
0
1,508
8,517
31,387
0
L
1,729
32
927
2,160
6,461
3,641
0
4,686
1,775
11,085
0
W
Odin
SheIix
Odin
4,776
478
0
1,500
7,989
5,699
340
2,055
5,934
0
65,533
W
Neith
Zlda
Neith
5,349
797
0
2,592
6,703
2,516
1,134
624
6,079
0
81,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
29,637
493
Minions Killed
293
0
Camps Cleared
0
1,310,948
Distance Traveled
1,118,243
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,537
657
101
8
0
228,231
3
W
Bastet
8,144
626
109
8
0
289,924
0
W
Ares
7,796
600
38
3
0
253,865
0
L
Apollo
6,251
481
80
6
0
235,274
2
L
Hera
5,926
456
77
6
0
176,110
0
L
Camazotz
5,941
457
72
6
0
290,827
0
L
Anubis
6,004
462
44
3
0
238,856
5
L
Geb
5,515
424
20
2
0
177,176
2
W
Odin
9,329
718
106
8
0
276,775
0
W
Neith
8,892
684
139
11
0
262,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role