Player Matchup

Sylvanus
Sylvanus
Gold III
BrandiOrtonn
Sylvanus
Gold III
Level 142
God Stats
35W - 37L
1,488 SR
Queue Stats
146W - 167L
1,617 MMR
Solo
Agni
Agni
Platinum III
XX_HOOD-XX10
Agni
Platinum III
Level 158
God Stats
16W - 19L
1,515 SR
Queue Stats
336W - 403L
1,642 MMR
Solo
Ne Zha
Ne Zha
Platinum III
XZAVEEOUS
Ne Zha
Platinum III
Level 57
God Stats
6W - 4L
1,647 SR
Queue Stats
144W - 163L
1,676 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,550 SR
1,645 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,676 SR
1,647 MMR
King Arthur
King Arthur
Silver I
CrustyGutss
King Arthur
Silver I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,547 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Maрle
Kuzenbo
Diamond IV
Level 154
God Stats
8W - 6L
1,774 SR
Queue Stats
110W - 86L
1,761 MMR
Solo
Tiamat
Tiamat
Platinum V
SKLL_Sebas
Tiamat
Platinum V
Level 172
God Stats
0W - 2L
1,754 SR
Queue Stats
45W - 41L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrandiOrtonn
Sylvanus
18
1 / 4 / 5
11,987
666
9,728
26,491
17,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 1 / 2
12,599
700
18,224
14,011
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
XZAVEEOUS
Ne Zha
17
1 / 1 / 5
11,821
657
12,906
21,898
22,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
AthenaThothAresOdinGeb

VS

Bans
AchillesChaacBacchusAh Muzen CabCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrustyGutss
King Arthur
18
1 / 5 / 3
11,430
635
12,261
21,296
20,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
Maрle
Kuzenbo
19
3 / 1 / 3
11,803
656
23,165
27,750
55,156
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tiamat
SKLL_Sebas
Tiamat
10
2 / 1 / 0
9,522
529
4,139
4,676
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
6
6
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BrandiOrtonn
Sylvanus
1
4
5
0.88
L
King Arthur
CrustyGutss
King Arthur
1
5
3
0.5
L
Kuzenbo
Maрle
Kuzenbo
3
1
3
4.5
L
Tiamat
SKLL_Sebas
Tiamat
2
1
0
2
W
5
1
2
6
W
Ne Zha
XZAVEEOUS
Ne Zha
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,858
Damage
39,565
62,400
Taken
53,722
46,406
Mitigated
78,933
22,176
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BrandiOrtonn
Sylvanus
9,728
1,505
4,175
11,451
26,491
17,644
611
8,760
16,120
32,751
4,590
L
King Arthur
CrustyGutss
King Arthur
12,261
1,016
0
1,286
21,296
20,994
336
11,067
10,229
0
49,061
L
Kuzenbo
Maрle
Kuzenbo
23,165
6,699
0
7,054
27,750
55,156
182
14,224
13,518
50,578
1,019
L
Tiamat
SKLL_Sebas
Tiamat
4,139
359
0
1,226
4,676
2,783
0
1,486
3,190
22,640
0
W
18,224
1,117
0
728
14,011
6,449
1,758
7,437
5,378
59,126
973
W
Ne Zha
XZAVEEOUS
Ne Zha
12,906
2,052
1,053
4,769
21,898
22,313
730
7,157
13,099
9,893
65,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
32,755
238
Minions Killed
169
0
Camps Cleared
0
879,777
Distance Traveled
806,462
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,987
666
51
3
0
269,207
3
L
King Arthur
11,430
635
74
4
0
320,122
0
L
Kuzenbo
11,803
656
50
3
0
363,116
0
L
Tiamat
9,522
529
45
3
0
123,224
0
W
Agni
12,599
700
99
6
0
306,678
2
W
Ne Zha
11,821
657
88
5
0
303,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role