Player Matchup

Bacchus
Bacchus
Aisaac-gamer
Bacchus
Level 127
God Stats
1W - 1L
1,131 SR
Queue Stats
59W - 55L
1,584 Elo+
Solo
Amaterasu
Amaterasu
CaTz5
Amaterasu
Level 101
God Stats
2W - 1L
1,215 SR
Queue Stats
29W - 28L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
Level 68
God Stats
11W - 10L
1,698 SR
Queue Stats
110W - 113L
1,558 Elo+
Solo
Vulcan
Vulcan
PHILDAPAIN
Vulcan
Level 47
God Stats
10W - 4L
1,590 SR
Queue Stats
92W - 90L
1,462 Elo+
Solo
Arachne
Arachne
RptrAfk
Arachne
Level 126
God Stats
4W - 1L
1,776 SR
Queue Stats
220W - 237L
1,504 Elo+
Solo
Team Averages
Level 94
1,482 SR
1,541 Elo+

VS

Team Averages
Level 135
1,365 SR
1,455 Elo+
Ra
Ra
GuyInTow
Ra
Level 104
God Stats
3W - 6L
1,389 SR
Queue Stats
428W - 399L
1,580 Elo+
Solo
Atlas
Atlas
Oneshott315
Atlas
Level 146
God Stats
2W - 6L
1,213 SR
Queue Stats
209W - 258L
1,475 Elo+
Party 1
Arachne
Arachne
SacredArt-_-
Arachne
Level 147
God Stats
0W - 4L
1,255 SR
Queue Stats
37W - 49L
1,479 Elo+
Party 1
Chernobog
Chernobog
TinyFacial
Chernobog
Level 152
God Stats
6W - 5L
1,209 SR
Queue Stats
11W - 10L
1,214 Elo+
Solo
Sun Wukong
Sun Wukong
Und3rArmour12846
Sun Wukong
Level 126
God Stats
4W - 4L
1,759 SR
Queue Stats
312W - 308L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aisaac-gamer
Bacchus
13
2 / 3 / 3
8,408
495
5,391
12,801
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
CaTz5
Amaterasu
16
1 / 0 / 1
10,245
603
11,604
21,267
17,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
18
4 / 0 / 0
10,524
619
11,101
14,051
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
PHILDAPAIN
Vulcan
17
3 / 2 / 2
9,902
582
14,090
6,337
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
RptrAfk
Arachne
16
1 / 1 / 5
8,864
521
6,596
17,624
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 1
10,191
599
9,610
11,649
4,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 3
8,238
485
7,229
14,572
14,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
SacredArt-_-
Arachne
14
2 / 3 / 0
7,784
458
5,325
19,689
9,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TinyFacial
Chernobog
15
0 / 4 / 2
8,104
477
8,049
14,875
6,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Und3rArmour12846
Sun Wukong
15
1 / 2 / 0
9,103
535
12,821
14,940
10,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
6
6
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aisaac-gamer
Bacchus
2
3
3
1.17
W
Amaterasu
CaTz5
Amaterasu
1
0
1
1.5
L
3
1
1
3.5
W
Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
4
0
0
4
L
0
1
3
1.5
W
Vulcan
PHILDAPAIN
Vulcan
3
2
2
2
W
Arachne
RptrAfk
Arachne
1
1
5
3.5
L
Arachne
SacredArt-_-
Arachne
2
3
0
0.67
L
Chernobog
TinyFacial
Chernobog
0
4
2
0.25
L
Sun Wukong
Und3rArmour12846
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,782
Damage
43,034
72,080
Taken
75,725
46,697
Mitigated
45,110
27,817
Healing
29,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aisaac-gamer
Bacchus
5,391
348
0
1,918
12,801
12,767
0
4,707
8,094
21,293
0
W
Amaterasu
CaTz5
Amaterasu
11,604
7,107
0
12,226
21,267
17,235
0
1,618
19,649
0
95,647
L
9,610
1,034
1,666
5,405
11,649
4,740
0
6,342
5,049
103,556
1,471
W
Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
11,101
3,676
0
4,766
14,051
6,167
5,090
3,159
10,892
0
107,154
L
7,229
2,633
0
3,818
14,572
14,357
0
5,361
8,863
35,965
4,514
W
Vulcan
PHILDAPAIN
Vulcan
14,090
6,503
0
595
6,337
2,462
314
3,218
3,119
89,836
0
W
Arachne
RptrAfk
Arachne
6,596
4,407
0
8,312
17,624
8,066
0
3,920
13,704
0
81,509
L
Arachne
SacredArt-_-
Arachne
5,325
3,943
0
8,153
19,689
9,755
0
3,323
16,212
0
52,454
L
Chernobog
TinyFacial
Chernobog
8,049
4,410
0
4,312
14,875
6,116
0
3,473
11,328
0
75,553
L
Sun Wukong
Und3rArmour12846
Sun Wukong
12,821
3,140
0
6,026
14,940
10,142
0
148
14,792
0
80,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
43,420
629
Minions Killed
597
0
Camps Cleared
0
1,788,547
Distance Traveled
1,665,283
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,408
495
36
2
0
377,804
0
W
Amaterasu
10,245
603
161
9
0
302,737
0
L
Ra
10,191
599
204
12
0
378,473
1
W
Ah Muzen Cab
10,524
619
168
10
0
340,791
0
L
Atlas
8,238
485
49
3
0
304,249
2
W
Vulcan
9,902
582
164
10
0
352,251
2
W
Arachne
8,864
521
100
6
0
414,964
1
L
Arachne
7,784
458
82
5
0
369,236
3
L
Chernobog
8,104
477
121
7
0
330,980
0
L
Sun Wukong
9,103
535
141
8
0
282,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role