Player Matchup

Geb
Geb
Boodsz
Geb
Level 125
God Stats
4W - 3L
1,679 SR
Queue Stats
325W - 312L
1,535 Elo+
Solo
Sylvanus
Sylvanus
ItouAya
Sylvanus
Level 195
God Stats
3W - 0L
1,673 SR
Queue Stats
149W - 137L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProFormaBox
Morgan Le Fay
Level 108
God Stats
9W - 16L
1,452 SR
Queue Stats
452W - 459L
1,404 Elo+
Solo
Persephone
Persephone
elmo456hug765
Persephone
Level 156
God Stats
10W - 7L
1,775 SR
Queue Stats
608W - 616L
1,497 Elo+
Solo
Susano
Susano
gianfranco973
Susano
Level 147
God Stats
3W - 3L
1,471 SR
Queue Stats
523W - 551L
1,457 Elo+
Solo
Team Averages
Level 146
1,610 SR
1,485 Elo+

VS

Team Averages
Level 127
1,558 SR
1,444 Elo+
Cthulhu
Cthulhu
BlueEyeBlind
Cthulhu
Level 151
God Stats
5W - 4L
1,258 SR
Queue Stats
808W - 853L
1,479 Elo+
Solo
Poseidon
Poseidon
EddarStark
Poseidon
Level 100
God Stats
1W - 1L
1,661 SR
Queue Stats
47W - 32L
1,563 Elo+
Solo
Horus
Horus
GetSomeOOs
Horus
Level 145
God Stats
3W - 1L
1,872 SR
Queue Stats
120W - 119L
1,482 Elo+
Solo
Charybdis
Charybdis
IGotKilledByABot
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,145 Elo+
Solo
He Bo
He Bo
ThexKingx10
He Bo
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 179L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Boodsz
Geb
15
2 / 0 / 11
8,649
786
8,299
14,133
12,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
ItouAya
Sylvanus
14
0 / 1 / 13
8,858
805
7,784
15,887
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
ProFormaBox
Morgan Le Fay
14
1 / 2 / 5
8,318
756
11,500
10,582
6,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
elmo456hug765
Persephone
15
3 / 1 / 9
8,945
813
13,311
9,969
5,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 5
9,470
861
10,058
11,449
6,632
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueEyeBlind
Cthulhu
15
1 / 3 / 0
8,467
770
18,781
17,591
20,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
EddarStark
Poseidon
14
0 / 4 / 1
8,033
730
9,605
8,540
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
0 / 1 / 3
8,127
739
5,864
13,771
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
12
1 / 3 / 3
7,332
667
4,205
8,167
3,834
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 2
7,848
713
6,901
7,223
2,729
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
13
Kills
3
5
Deaths
13
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueEyeBlind
Cthulhu
1
3
0
0.33
W
Geb
Boodsz
Geb
2
0
11
7.5
L
Poseidon
EddarStark
Poseidon
0
4
1
0.13
L
Horus
0
1
3
1.5
L
Charybdis
1
3
3
0.83
W
Sylvanus
ItouAya
Sylvanus
0
1
13
6.5
W
Morgan Le Fay
ProFormaBox
Morgan Le Fay
1
2
5
1.75
L
1
2
2
1
W
Persephone
elmo456hug765
Persephone
3
1
9
7.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,952
Damage
45,356
62,020
Taken
55,292
46,149
Mitigated
46,883
27,856
Healing
24,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueEyeBlind
Cthulhu
18,781
593
1,486
4,692
17,591
20,015
0
11,111
6,360
32,292
0
W
Geb
Boodsz
Geb
8,299
69
696
1,612
14,133
12,393
144
9,172
4,961
13,908
1,829
L
Poseidon
EddarStark
Poseidon
9,605
861
1,474
698
8,540
3,868
0
6,919
1,611
34,230
200
L
Horus
5,864
2,406
5,014
7,153
13,771
16,437
0
9,491
4,200
0
10,753
L
Charybdis
4,205
1,282
864
408
8,167
3,834
0
6,237
1,930
0
6,855
W
Sylvanus
ItouAya
Sylvanus
7,784
1,023
11,874
7,349
15,887
15,724
330
7,987
7,900
10,803
112
W
Morgan Le Fay
ProFormaBox
Morgan Le Fay
11,500
553
868
448
10,582
6,025
254
6,034
4,548
22,046
0
L
6,901
39
1,614
973
7,223
2,729
0
5,213
2,010
13,161
0
W
Persephone
elmo456hug765
Persephone
13,311
513
1,889
1,318
9,969
5,375
476
6,374
3,579
30,470
1,851
W
10,058
1,986
919
883
11,449
6,632
176
5,704
5,745
0
24,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,240
Gold Earned
39,807
116
Minions Killed
120
0
Camps Cleared
0
1,146,940
Distance Traveled
1,096,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,467
770
25
2
0
233,884
0
W
Geb
8,649
786
15
1
0
241,545
0
L
Poseidon
8,033
730
51
5
0
209,284
0
L
Horus
8,127
739
7
1
0
258,184
0
L
Charybdis
7,332
667
5
0
0
181,623
0
W
Sylvanus
8,858
805
9
1
0
217,061
0
W
Morgan Le Fay
8,318
756
24
2
0
230,748
0
L
He Bo
7,848
713
32
3
0
213,440
0
W
Persephone
8,945
813
33
3
0
226,647
0
W
Susano
9,470
861
35
3
0
230,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role