Player Matchup

Charybdis
Charybdis
Dani_Sergi_GC
Charybdis
Level 125
God Stats
7W - 7L
1,502 SR
Queue Stats
57W - 52L
1,532 Elo+
Party 2
Agni
Agni
SkeletorTF
Agni
Level 153
God Stats
47W - 21L
1,691 SR
Queue Stats
111W - 106L
1,521 Elo+
Solo
Atlas
Atlas
darikratos64
Atlas
Level 29
God Stats
4W - 2L
1,619 SR
Queue Stats
54W - 52L
1,519 Elo+
Party 2
Team Averages
Level 102
1,604 SR
1,524 Elo+

VS

Team Averages
Level 146
1,520 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BenZenSt21
Hachiman
Level 134
God Stats
5W - 2L
1,582 SR
Queue Stats
79W - 80L
1,533 Elo+
Party 1
Shiva
Shiva
Rizvo
Shiva
Level 140
God Stats
1W - 7L
1,478 SR
Queue Stats
39W - 45L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dani_Sergi_GC
Charybdis
16
1 / 1 / 11
10,207
785
10,524
11,420
5,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 3 / 6
10,501
808
14,051
11,649
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 7
10,580
814
15,271
18,422
20,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 6 / 1
9,136
703
11,044
11,447
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
BenZenSt21
Hachiman
15
2 / 1 / 2
9,024
694
13,179
17,858
7,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Rizvo
Shiva
10
0 / 8 / 2
7,439
572
5,543
16,446
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
1
0.42
L
Hachiman
BenZenSt21
Hachiman
2
1
2
3
W
Charybdis
Dani_Sergi_GC
Charybdis
1
1
11
6.5
L
Shiva
Rizvo
Shiva
0
8
2
0.13
W
7
3
6
3.33
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
29,766
41,491
Taken
45,751
30,725
Mitigated
26,024
12,405
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,044
599
0
1,320
11,447
4,925
0
6,117
5,073
33,725
977
L
Hachiman
BenZenSt21
Hachiman
13,179
8,529
0
4,310
17,858
7,639
0
11,001
6,295
0
44,341
W
Charybdis
Dani_Sergi_GC
Charybdis
10,524
5,138
0
3,939
11,420
5,408
2,500
3,281
7,584
0
70,558
L
Shiva
Rizvo
Shiva
5,543
206
735
1,244
16,446
13,460
0
8,734
7,078
0
12,092
W
14,051
269
285
3,015
11,649
4,761
368
3,468
7,382
39,660
629
W
15,271
4,009
0
5,166
18,422
20,556
0
3,428
13,815
27,893
3,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
25,599
192
Minions Killed
135
0
Camps Cleared
0
772,885
Distance Traveled
684,446
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,136
703
57
4
0
207,095
0
L
Hachiman
9,024
694
63
5
0
268,933
0
W
Charybdis
10,207
785
121
9
0
235,844
0
L
Shiva
7,439
572
15
1
0
208,418
0
W
Agni
10,501
808
42
3
0
268,637
5
W
Atlas
10,580
814
29
2
0
268,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role