Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
AxıomSpeed
Heimdallr
Masters
Level 159
God Stats
1W - 1L
1,834 SR
Queue Stats
65W - 30L
3,016 MMR
Party 1
Bacchus
Bacchus
Grandmaster
Kyedαe
Bacchus
Grandmaster
Level 105
God Stats
44W - 11L
2,232 SR
Queue Stats
1,057W - 364L
3,280 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 175
1,855 SR
2,599 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,651 SR
2,483 MMR
Xing Tian
Xing Tian
Diamond III
Nite24
Xing Tian
Diamond III
Level 129
God Stats
5W - 5L
1,738 SR
Queue Stats
66W - 49L
2,316 MMR
Party 2
Thoth
Thoth
Diamond II
purplerex
Thoth
Diamond II
Level 144
God Stats
6W - 3L
1,715 SR
Queue Stats
129W - 129L
2,428 MMR
Party 2
Ravana
Ravana
Masters
xSUPREMACYx
Ravana
Masters
Level 202
God Stats
1W - 2L
1,499 SR
Queue Stats
204W - 144L
2,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 0 / 5
10,237
787
10,997
11,325
5,919
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
AxıomSpeed
Heimdallr
16
3 / 1 / 9
10,061
774
12,327
10,231
3,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Kyedαe
Bacchus
14
3 / 2 / 8
9,567
736
9,199
14,756
17,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuAchillesOdinKuzenboAres

VS

Bans
CharonCabrakanPersephoneSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nite24
Xing Tian
13
1 / 4 / 1
8,065
620
8,219
16,887
15,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
purplerex
Thoth
13
1 / 4 / 1
8,323
640
10,492
8,174
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
13
1 / 4 / 2
8,499
654
7,613
11,309
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
5
8.5
W
Heimdallr
AxıomSpeed
Heimdallr
3
1
9
7.5
W
Bacchus
Kyedαe
Bacchus
3
2
8
3.5
L
Xing Tian
Nite24
Xing Tian
1
4
1
0.38
L
Thoth
purplerex
Thoth
1
4
1
0.38
L
Ravana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,523
Damage
26,324
36,312
Taken
36,370
26,978
Mitigated
27,608
11,498
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,997
2,032
0
4,709
11,325
5,919
665
6,230
4,171
0
32,597
W
Heimdallr
AxıomSpeed
Heimdallr
12,327
8,045
0
1,251
10,231
3,772
1,620
5,164
4,390
0
65,107
W
Bacchus
Kyedαe
Bacchus
9,199
1,023
0
5,538
14,756
17,287
200
5,137
8,231
24,430
951
L
Xing Tian
Nite24
Xing Tian
8,219
472
0
3,232
16,887
15,880
0
2,669
13,133
15,228
1,051
L
Thoth
purplerex
Thoth
10,492
81
0
782
8,174
2,889
0
2,258
5,427
35,549
0
L
Ravana
7,613
2,262
0
1,843
11,309
8,839
0
2,699
7,946
1,508
28,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
24,887
170
Minions Killed
143
0
Camps Cleared
0
718,157
Distance Traveled
778,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,237
787
51
4
0
245,882
0
W
Heimdallr
10,061
774
88
7
0
228,474
0
W
Bacchus
9,567
736
31
2
0
243,801
0
L
Xing Tian
8,065
620
14
1
0
297,265
0
L
Thoth
8,323
640
82
6
0
225,249
0
L
Ravana
8,499
654
47
4
0
255,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role