Player Matchup

Cernunnos
Cernunnos
Toe2
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,463 Elo+
Solo
Zeus
Zeus
hero96
Zeus
Level 125
God Stats
25W - 7L
1,904 SR
Queue Stats
145W - 109L
1,642 Elo+
Solo
Cliodhna
Cliodhna
kak3z
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 117L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
slydog007
Cthulhu
Level 80
God Stats
3W - 3L
1,707 SR
Queue Stats
105W - 82L
1,530 Elo+
Party 1
Horus
Horus
slydog008
Horus
Level 66
God Stats
41W - 29L
1,581 SR
Queue Stats
117W - 96L
1,527 Elo+
Party 1
Team Averages
Level 97
1,638 SR
1,538 Elo+

VS

Team Averages
Level 120
1,558 SR
1,509 Elo+
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
NOTaSMITEpro
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,516 Elo+
Party 3
Arachne
Arachne
crandel
Arachne
Level 136
God Stats
2W - 0L
1,703 SR
Queue Stats
47W - 51L
1,507 Elo+
Solo
Nut
Nut
mrleft101
Nut
Level 103
God Stats
5W - 3L
1,666 SR
Queue Stats
61W - 55L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
souper13
Cthulhu
Level 89
God Stats
5W - 3L
1,423 SR
Queue Stats
57W - 58L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Toe2
Cernunnos
10
0 / 2 / 1
5,178
518
7,007
8,114
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
hero96
Zeus
11
0 / 2 / 0
5,547
555
4,763
5,809
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
kak3z
Cliodhna
10
0 / 4 / 1
5,379
538
2,975
8,485
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
slydog007
Cthulhu
10
2 / 4 / 0
6,019
602
4,710
7,254
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Horus
slydog008
Horus
10
1 / 0 / 0
5,751
575
4,091
7,754
6,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 0 / 4
6,815
682
4,068
6,577
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
NOTaSMITEpro
Erlang Shen
12
4 / 1 / 0
6,941
694
6,379
10,598
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
crandel
Arachne
10
5 / 1 / 2
5,881
588
5,124
11,583
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 1 / 0
5,392
539
4,721
5,245
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Cthulhu
souper13
Cthulhu
10
0 / 0 / 2
5,548
555
4,714
9,258
5,472
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
4
3
W
Erlang Shen
NOTaSMITEpro
Erlang Shen
4
1
0
4
L
Cernunnos
Toe2
Cernunnos
0
2
1
0.25
W
Arachne
crandel
Arachne
5
1
2
6
L
Zeus
hero96
Zeus
0
2
0
0
L
Cliodhna
kak3z
Cliodhna
0
4
1
0.13
W
2
1
0
2
L
Cthulhu
slydog007
Cthulhu
2
4
0
0.5
L
Horus
slydog008
Horus
1
0
0
1
W
Cthulhu
souper13
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
25,006
37,416
Taken
43,261
21,045
Mitigated
20,192
11,554
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,068
1,310
0
1,516
6,577
2,451
114
2,413
4,164
59,578
4,155
W
Erlang Shen
NOTaSMITEpro
Erlang Shen
6,379
2,639
0
6,441
10,598
6,496
0
5,097
5,501
0
45,621
L
Cernunnos
Toe2
Cernunnos
7,007
3,576
0
3,304
8,114
3,682
0
2,716
5,398
0
55,573
W
Arachne
crandel
Arachne
5,124
2,847
0
5,635
11,583
4,065
0
1,963
9,620
0
30,014
L
Zeus
hero96
Zeus
4,763
685
0
873
5,809
1,844
0
2,362
3,447
46,494
0
L
Cliodhna
kak3z
Cliodhna
2,975
503
0
2,683
8,485
3,297
0
1,170
7,276
0
31,997
W
4,721
2,497
0
2,143
5,245
1,708
0
0
5,245
0
42,113
L
Cthulhu
slydog007
Cthulhu
4,710
499
4
250
7,254
6,193
0
0
6,401
34,856
0
L
Horus
slydog008
Horus
4,091
1,244
414
4,026
7,754
6,029
0
2,436
5,318
0
12,946
W
Cthulhu
souper13
Cthulhu
4,714
271
1,074
2,693
9,258
5,472
0
0
9,258
26,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
30,577
324
Minions Killed
341
0
Camps Cleared
0
1,071,824
Distance Traveled
1,056,639
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,815
682
115
12
0
215,222
3
W
Erlang Shen
6,941
694
75
8
0
202,704
1
L
Cernunnos
5,178
518
86
9
0
170,503
0
W
Arachne
5,881
588
40
4
0
246,526
0
L
Zeus
5,547
555
100
10
0
205,150
2
L
Cliodhna
5,379
538
59
6
0
252,327
0
W
Nut
5,392
539
77
8
0
176,789
0
L
Cthulhu
6,019
602
65
7
0
210,153
0
L
Horus
5,751
575
14
1
0
233,691
0
W
Cthulhu
5,548
555
34
3
0
215,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role