Player Matchup

Erlang Shen
Erlang Shen
DextrousMars29
Erlang Shen
Level 154
God Stats
1W - 1L
1,270 SR
Queue Stats
163W - 164L
1,537 Elo+
Solo
Izanami
Izanami
Godofkrunk
Izanami
Level 117
God Stats
7W - 1L
1,588 SR
Queue Stats
41W - 41L
1,475 Elo+
Solo
Arachne
Arachne
GodsGunslinger
Arachne
Level 62
God Stats
1W - 2L
1,216 SR
Queue Stats
113W - 114L
1,526 Elo+
Solo
Sobek
Sobek
epicmuffin1225
Sobek
Level 45
God Stats
5W - 3L
1,490 SR
Queue Stats
76W - 80L
1,488 Elo+
Solo
Nox
Nox
xxSpartan007
Nox
Level 126
God Stats
10W - 10L
1,514 SR
Queue Stats
35W - 50L
1,407 Elo+
Solo
Team Averages
Level 101
1,416 SR
1,487 Elo+

VS

Team Averages
Level 109
1,367 SR
1,474 Elo+
Artemis
Artemis
GtorresRod
Artemis
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
130W - 120L
1,504 Elo+
Solo
Nox
Nox
RavusBlack
Nox
Level 98
God Stats
0W - 3L
1,182 SR
Queue Stats
18W - 30L
1,478 Elo+
Solo
Maman Brigitte
Maman Brigitte
STheCreator
Maman Brigitte
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,466 Elo+
Solo
Mercury
Mercury
Yolo_Jonah03
Mercury
Level 49
God Stats
33W - 43L
1,430 SR
Queue Stats
33W - 43L
1,427 Elo+
Solo
Charon
Charon
akuchenny
Charon
Level 186
God Stats
1W - 1L
1,416 SR
Queue Stats
46W - 44L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DextrousMars29
Erlang Shen
15
7 / 0 / 3
10,070
671
8,642
9,246
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Godofkrunk
Izanami
13
0 / 2 / 2
7,300
487
2,790
10,324
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 1
8,158
544
8,807
17,472
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 1
7,992
533
2,649
7,477
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 0 / 0
8,014
534
6,418
7,135
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GtorresRod
Artemis
15
1 / 2 / 1
7,982
532
10,171
7,881
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
7,250
483
5,145
8,673
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
STheCreator
Maman Brigitte
12
2 / 1 / 0
6,447
430
4,413
12,844
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Yolo_Jonah03
Mercury
10
0 / 9 / 1
6,096
406
2,867
12,921
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
akuchenny
Charon
10
0 / 0 / 2
6,930
462
3,367
8,606
6,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
4
4
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DextrousMars29
Erlang Shen
7
0
3
8.5
W
Izanami
Godofkrunk
Izanami
0
2
2
0.5
W
4
2
1
2.25
L
Artemis
GtorresRod
Artemis
1
2
1
0.75
L
1
1
1
1.5
L
Maman Brigitte
STheCreator
Maman Brigitte
2
1
0
2
L
Mercury
Yolo_Jonah03
Mercury
0
9
1
0.06
L
Charon
akuchenny
Charon
0
0
2
1
W
1
0
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
25,963
51,654
Taken
50,925
30,135
Mitigated
25,986
26,905
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DextrousMars29
Erlang Shen
8,642
4,794
0
6,037
9,246
8,045
187
2,125
7,121
0
70,443
W
Izanami
Godofkrunk
Izanami
2,790
1,787
0
4,069
10,324
3,851
445
1,038
9,286
0
65,585
W
8,807
5,791
0
10,009
17,472
7,745
461
6,114
11,358
0
64,569
L
Artemis
GtorresRod
Artemis
10,171
2,416
0
1,645
7,881
3,364
0
1,036
6,845
0
78,861
L
5,145
557
0
3,421
8,673
5,222
421
3,710
4,510
52,544
1,522
L
Maman Brigitte
STheCreator
Maman Brigitte
4,413
916
0
5,770
12,844
5,431
0
937
11,840
51,083
0
L
Mercury
Yolo_Jonah03
Mercury
2,867
1,930
0
576
12,921
5,085
0
929
11,586
0
40,826
L
Charon
akuchenny
Charon
3,367
375
0
1,855
8,606
6,884
0
1,979
6,461
21,821
0
W
2,649
187
0
3,473
7,477
7,022
58
1,111
6,366
18,478
0
W
6,418
1,061
0
3,317
7,135
3,472
182
2,799
4,336
57,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
34,705
439
Minions Killed
387
0
Camps Cleared
0
1,431,197
Distance Traveled
1,434,334
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,070
671
119
8
0
282,421
0
W
Izanami
7,300
487
108
7
0
258,371
4
W
Arachne
8,158
544
96
6
0
303,757
2
L
Artemis
7,982
532
129
9
0
265,774
0
L
Nox
7,250
483
88
6
0
262,502
3
L
Maman Brigitte
6,447
430
84
6
0
348,274
1
L
Mercury
6,096
406
62
4
0
272,687
0
L
Charon
6,930
462
24
2
0
285,097
0
W
Sobek
7,992
533
19
1
0
297,963
0
W
Nox
8,014
534
97
6
0
288,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role