Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AZZOOZ-011
Eset
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 192L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
Casazebra
Erlang Shen
Level 149
God Stats
0W - 3L
1,192 SR
Queue Stats
147W - 131L
1,565 Elo+
Solo
Chronos
Chronos
Gizu99
Chronos
Level 145
God Stats
1W - 2L
1,738 SR
Queue Stats
265W - 274L
1,558 Elo+
Solo
Ganesha
Ganesha
MENE5680
Ganesha
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,521 Elo+
Party 2
Team Averages
Level 145
1,486 SR
1,532 Elo+

VS

Team Averages
Level 185
1,512 SR
1,538 Elo+
Skadi
Skadi
 
Skadi
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
T3 Contagion
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Thengel33
Baron Samedi
Level 157
God Stats
4W - 1L
1,562 SR
Queue Stats
325W - 317L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 2 / 1
5,110
1,022
927
4,379
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,323
1,065
3,587
5,102
2,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Casazebra
Erlang Shen
11
0 / 1 / 2
5,046
1,009
4,651
4,160
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Gizu99
Chronos
5
0 / 0 / 0
4,424
885
0
0
0
Ganesha
MENE5680
Ganesha
11
0 / 3 / 1
5,258
1,052
1,588
7,116
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 0 / 2
7,078
1,416
4,846
3,457
1,697
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
 
Khepri
10
0 / 0 / 6
6,316
1,263
1,263
4,404
3,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
 
Zeus
10
0 / 0 / 7
5,836
1,167
5,044
1,987
970
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cabrakan
T3 Contagion
Cabrakan
11
3 / 2 / 4
6,676
1,335
4,399
6,736
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Thengel33
Baron Samedi
10
0 / 0 / 8
5,950
1,190
2,779
1,690
1,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
9
9
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
1
0.75
W
Skadi
 
Skadi
6
0
2
7
W
Khepri
 
Khepri
0
0
6
3
W
Zeus
 
Zeus
0
0
7
3.5
L
1
3
1
0.5
L
Erlang Shen
Casazebra
Erlang Shen
0
1
2
1
L
Chronos
Gizu99
Chronos
0
0
0
0
L
Ganesha
MENE5680
Ganesha
0
3
1
0.17
W
Cabrakan
T3 Contagion
Cabrakan
3
2
4
2.5
W
Baron Samedi
Thengel33
Baron Samedi
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,753
Damage
18,331
20,757
Taken
18,274
18,492
Mitigated
16,873
3,538
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
927
333
0
842
4,379
3,077
0
3,130
1,249
0
1,310
W
Skadi
 
Skadi
4,846
1,774
0
1,170
3,457
1,697
324
622
2,799
0
12,275
W
Khepri
 
Khepri
1,263
140
731
1,142
4,404
3,539
0
1,217
3,187
6,504
1,276
W
Zeus
 
Zeus
5,044
609
0
280
1,987
970
434
298
1,689
10,815
0
L
3,587
194
0
230
5,102
2,764
0
3,867
1,235
9,171
0
L
Erlang Shen
Casazebra
Erlang Shen
4,651
333
98
708
4,160
4,989
0
2,692
1,468
0
11,113
L
Chronos
Gizu99
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
MENE5680
Ganesha
1,588
27
550
1,110
7,116
7,662
0
3,638
3,478
6,882
0
W
Cabrakan
T3 Contagion
Cabrakan
4,399
425
0
1,879
6,736
9,067
0
2,966
3,651
5,906
0
W
Baron Samedi
Thengel33
Baron Samedi
2,779
124
2,269
649
1,690
1,600
585
72
1,618
11,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
31,856
36
Minions Killed
67
0
Camps Cleared
0
424,766
Distance Traveled
520,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,110
1,022
4
1
0
93,220
0
W
Skadi
7,078
1,416
21
4
0
110,817
0
W
Khepri
6,316
1,263
8
2
0
113,961
0
W
Zeus
5,836
1,167
17
3
0
96,597
0
L
Eset
5,323
1,065
23
5
0
109,174
0
L
Erlang Shen
5,046
1,009
9
2
0
109,060
0
L
Chronos
4,424
885
0
0
0
0
0
L
Ganesha
5,258
1,052
0
0
0
113,312
0
W
Cabrakan
6,676
1,335
3
1
0
86,067
0
W
Baron Samedi
5,950
1,190
18
4
0
112,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role