Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
DoubleFly21
Scylla
Gold I
Level 60
God Stats
2W - 4L
1,619 SR
Queue Stats
125W - 127L
1,682 MMR
Solo
Neith
Neith
Gold IV
Ikees
Neith
Gold IV
Level 150
God Stats
2W - 3L
1,468 SR
Queue Stats
14W - 16L
1,637 MMR
Solo
Ra
Ra
Gold IV
Scamezonprime
Ra
Gold IV
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,656 MMR
Party 1
Bacchus
Bacchus
Platinum IV
Кelc
Bacchus
Platinum IV
Level 143
God Stats
0W - 5L
1,199 SR
Queue Stats
119W - 107L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,457 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,687 SR
1,657 MMR
Artemis
Artemis
Gold II
BadinSolo
Artemis
Gold II
Level 108
God Stats
26W - 17L
1,593 SR
Queue Stats
414W - 412L
1,627 MMR
Solo
Chronos
Chronos
Gold III
Ghriff
Chronos
Gold III
Level 157
God Stats
6W - 2L
1,693 SR
Queue Stats
36W - 34L
1,669 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Marsh1911
Kuzenbo
Platinum V
Level 129
God Stats
19W - 8L
2,004 SR
Queue Stats
243W - 235L
1,659 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
jont97
Erlang Shen
Gold III
Level 150
God Stats
18W - 4L
1,826 SR
Queue Stats
209W - 205L
1,672 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
thedarkjedi222
Ao Kuang
Gold II
Level 127
God Stats
2W - 3L
1,317 SR
Queue Stats
227W - 227L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 0 / 0
3,269
654
124
3,417
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
7
0 / 0 / 0
3,335
667
1,130
1,586
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ikees
Neith
5
0 / 0 / 0
3,299
660
380
2,561
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
3,649
730
1,802
3,483
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Кelc
Bacchus
3
0 / 0 / 0
2,947
589
959
2,508
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThorThothAthena

VS

Bans
BellonaThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadinSolo
Artemis
6
0 / 0 / 0
3,378
676
2,852
1,419
430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Ghriff
Chronos
7
0 / 0 / 0
3,857
771
733
1,874
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Marsh1911
Kuzenbo
6
0 / 0 / 0
3,548
710
813
2,040
1,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
jont97
Erlang Shen
7
1 / 0 / 1
4,018
804
1,556
5,397
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
7
1 / 0 / 1
3,671
734
1,001
3,275
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Artemis
BadinSolo
Artemis
0
0
0
0
L
Scylla
0
0
0
0
W
Chronos
Ghriff
Chronos
0
0
0
0
L
Neith
Ikees
Neith
0
0
0
0
W
Kuzenbo
Marsh1911
Kuzenbo
0
0
0
0
L
0
2
0
0
W
Erlang Shen
jont97
Erlang Shen
1
0
1
1.5
W
Ao Kuang
1
0
1
1.5
L
Bacchus
Кelc
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,395
Damage
6,955
13,555
Taken
14,005
5,115
Mitigated
5,823
4,403
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
124
124
0
895
3,417
1,243
0
120
3,257
0
18,418
W
Artemis
BadinSolo
Artemis
2,852
261
0
420
1,419
430
0
623
796
0
22,445
L
Scylla
1,130
208
0
475
1,586
453
0
844
694
18,540
0
W
Chronos
Ghriff
Chronos
733
298
0
900
1,874
630
0
786
1,088
22,427
272
L
Neith
Ikees
Neith
380
211
0
400
2,561
710
0
331
2,230
0
16,051
W
Kuzenbo
Marsh1911
Kuzenbo
813
334
0
1,075
2,040
1,644
0
336
1,704
8,155
1,849
L
1,802
529
0
1,321
3,483
947
0
593
2,890
19,766
503
W
Erlang Shen
jont97
Erlang Shen
1,556
288
0
3,081
5,397
2,170
0
1,755
3,642
0
22,429
W
Ao Kuang
1,001
28
0
1,823
3,275
949
0
344
2,931
12,325
603
L
Bacchus
Кelc
Bacchus
959
178
0
1,312
2,508
1,762
0
509
1,999
4,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,499
Gold Earned
18,472
154
Minions Killed
174
0
Camps Cleared
0
478,434
Distance Traveled
562,695
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,269
654
35
7
0
131,449
0
W
Artemis
3,378
676
42
8
0
87,043
0
L
Scylla
3,335
667
34
7
0
101,661
0
W
Chronos
3,857
771
47
9
0
107,195
0
L
Neith
3,299
660
44
9
0
88,089
2
W
Kuzenbo
3,548
710
16
3
0
121,536
1
L
Ra
3,649
730
36
7
0
98,708
0
W
Erlang Shen
4,018
804
38
8
0
114,088
3
W
Ao Kuang
3,671
734
31
6
0
132,833
0
L
Bacchus
2,947
589
5
1
0
58,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role