Player Matchup

Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blaura
Neith
Level 194
God Stats
62W - 61L
1,546 SR
Queue Stats
149W - 141L
1,515 Elo+
Party 2
Tyr
Tyr
DrLangeweile
Tyr
Level 171
God Stats
1W - 1L
1,277 SR
Queue Stats
9W - 10L
1,513 Elo+
Solo
Mercury
Mercury
MrDjosh
Mercury
Level 119
God Stats
23W - 19L
1,677 SR
Queue Stats
121W - 103L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
Ugluk09
Zhong Kui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,487 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,518 Elo+

VS

Team Averages
Level 104
1,482 SR
1,500 Elo+
Kali
Kali
Kenmcdowell_13_9
Kali
Level 83
God Stats
2W - 1L
1,807 SR
Queue Stats
137W - 136L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
Stuck_In_Gold_
Baba Yaga
Level 138
God Stats
1W - 3L
1,474 SR
Queue Stats
192W - 195L
1,491 Elo+
Party 1
Ymir
Ymir
WarfikPlay
Ymir
Level 66
God Stats
4W - 9L
1,235 SR
Queue Stats
11W - 14L
1,496 Elo+
Party 3
King Arthur
King Arthur
Z_MonkeyD_Garp_Z
King Arthur
Level 149
God Stats
3W - 6L
1,519 SR
Queue Stats
179W - 199L
1,456 Elo+
Party 1
Skadi
Skadi
smitek1337
Skadi
Level 84
God Stats
3W - 8L
1,375 SR
Queue Stats
30W - 29L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 2 / 0
5,763
524
4,718
9,353
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Blaura
Neith
13
4 / 0 / 3
7,549
686
5,506
2,586
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 0 / 4
5,925
539
5,804
6,187
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
MrDjosh
Mercury
11
1 / 1 / 5
5,913
538
3,704
7,161
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Ugluk09
Zhong Kui
12
1 / 0 / 1
6,191
563
4,931
6,338
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,579
507
3,143
9,909
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Stuck_In_Gold_
Baba Yaga
12
0 / 0 / 0
6,588
599
2,081
4,939
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
5,286
481
2,590
8,160
6,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Z_MonkeyD_Garp_Z
King Arthur
11
2 / 2 / 1
6,719
611
6,294
11,321
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
10
0 / 4 / 0
5,605
510
1,284
6,656
2,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
0
1.5
W
Neith
Blaura
Neith
4
0
3
5.5
W
2
0
4
4
L
0
3
2
0.33
W
Mercury
MrDjosh
Mercury
1
1
5
3.5
L
Baba Yaga
Stuck_In_Gold_
Baba Yaga
0
0
0
0
W
Zhong Kui
Ugluk09
Zhong Kui
1
0
1
1.5
L
1
3
0
0.33
L
King Arthur
Z_MonkeyD_Garp_Z
King Arthur
2
2
1
1.25
L
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
15,392
31,625
Taken
40,985
22,898
Mitigated
20,948
7,098
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,718
829
0
2,374
9,353
9,013
0
372
8,981
0
30,886
W
Neith
Blaura
Neith
5,506
2,271
0
357
2,586
1,074
2,200
173
2,413
0
68,825
W
5,804
650
0
1,592
6,187
4,573
0
622
5,565
0
31,030
L
3,143
1,782
0
1,763
9,909
4,559
0
1,240
8,522
0
47,614
W
Mercury
MrDjosh
Mercury
3,704
2,109
0
605
7,161
3,108
0
353
6,808
0
38,280
L
Baba Yaga
Stuck_In_Gold_
Baba Yaga
2,081
361
0
1,575
4,939
1,941
0
1,618
3,101
50,512
1,449
W
Zhong Kui
Ugluk09
Zhong Kui
4,931
323
0
2,170
6,338
5,130
21
3,105
3,233
33,085
0
L
2,590
430
0
1,432
8,160
6,120
0
1,591
6,412
12,609
219
L
King Arthur
Z_MonkeyD_Garp_Z
King Arthur
6,294
1,209
0
2,788
11,321
6,313
0
0
10,755
0
41,937
L
Skadi
1,284
636
0
1,207
6,656
2,015
0
0
6,656
0
39,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
29,777
359
Minions Killed
342
0
Camps Cleared
0
1,158,755
Distance Traveled
1,118,751
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,763
524
43
4
0
214,867
0
W
Neith
7,549
686
113
10
0
194,498
0
W
Tyr
5,925
539
44
4
0
241,587
0
L
Kali
5,579
507
70
6
0
236,989
0
W
Mercury
5,913
538
81
7
0
292,367
0
L
Baba Yaga
6,588
599
112
10
0
220,471
0
W
Zhong Kui
6,191
563
78
7
0
215,436
1
L
Ymir
5,286
481
24
2
0
227,929
2
L
King Arthur
6,719
611
65
6
0
213,033
4
L
Skadi
5,605
510
71
6
0
220,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role