Player Matchup

Thor
Thor
 
Thor
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ddestroyeur95
Ra
Level 77
God Stats
2W - 1L
1,703 SR
Queue Stats
21W - 15L
1,536 Elo+
Solo
Cernunnos
Cernunnos
DoctorDak
Cernunnos
Level 211
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 317L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
MyBallsAreSquare
Gilgamesh
Level 40
God Stats
3W - 4L
1,780 SR
Queue Stats
257W - 231L
1,593 Elo+
Solo
Eset
Eset
W4ytoD1ZZy
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 1
Team Averages
Level 104
1,596 SR
1,493 Elo+

VS

Team Averages
Level 125
1,460 SR
1,547 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CthulhianPriest
Vulcan
Level 148
God Stats
1W - 2L
1,301 SR
Queue Stats
68W - 42L
1,598 Elo+
Party 2
Athena
Athena
JAMMIN95
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 230L
1,508 Elo+
Solo
Medusa
Medusa
Junny96
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 39L
1,587 Elo+
Party 2
Hun Batz
Hun Batz
L0ca
Hun Batz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 0 / 1
5,002
715
4,103
6,017
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 1
5,237
748
3,164
4,137
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DoctorDak
Cernunnos
10
3 / 0 / 1
5,141
734
4,045
4,174
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
9
4 / 0 / 3
5,040
720
5,155
6,735
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 0 / 5
4,930
704
3,612
3,792
1,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 1 / 0
4,859
694
3,991
6,961
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 1
4,356
622
2,561
3,976
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
JAMMIN95
Athena
5
0 / 5 / 0
3,649
521
1,682
9,095
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Junny96
Medusa
6
0 / 1 / 0
4,049
578
3,320
4,598
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
L0ca
Hun Batz
7
1 / 1 / 0
4,255
608
1,781
5,097
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
1
2.5
L
Mulan
 
Mulan
0
1
0
0
L
0
3
1
0.17
W
2
1
1
2.5
W
Cernunnos
DoctorDak
Cernunnos
3
0
1
3.5
L
Athena
JAMMIN95
Athena
0
5
0
0
L
Medusa
Junny96
Medusa
0
1
0
0
L
Hun Batz
L0ca
Hun Batz
1
1
0
1
W
Gilgamesh
4
0
3
5.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
13,335
24,855
Taken
29,727
10,254
Mitigated
16,219
11,837
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,103
292
0
2,240
6,017
2,171
0
0
6,017
0
33,245
L
Mulan
 
Mulan
3,991
648
0
2,346
6,961
4,785
0
0
6,961
0
34,158
L
2,561
867
0
0
3,976
1,286
0
2,819
866
24,335
0
W
3,164
91
110
1,320
4,137
1,499
220
1,559
2,578
38,911
0
W
Cernunnos
DoctorDak
Cernunnos
4,045
2,240
0
2,857
4,174
1,556
0
465
3,709
0
40,320
L
Athena
JAMMIN95
Athena
1,682
691
168
2,102
9,095
6,698
0
2,091
7,004
6,858
0
L
Medusa
Junny96
Medusa
3,320
1,565
0
892
4,598
1,545
0
1,065
3,533
0
26,529
L
Hun Batz
L0ca
Hun Batz
1,781
509
0
525
5,097
1,905
0
231
4,830
0
21,314
W
Gilgamesh
5,155
2,238
0
3,500
6,735
3,050
0
1,436
5,299
0
32,861
W
3,612
868
87
1,723
3,792
1,978
0
783
3,009
16,113
1,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
21,168
261
Minions Killed
205
0
Camps Cleared
0
803,690
Distance Traveled
748,170
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,002
715
54
8
0
166,372
0
L
Mulan
4,859
694
62
9
0
151,188
3
L
Vulcan
4,356
622
45
6
0
147,993
0
W
Ra
5,237
748
72
10
0
159,822
1
W
Cernunnos
5,141
734
72
10
0
147,229
4
L
Athena
3,649
521
4
1
0
157,887
1
L
Medusa
4,049
578
51
7
0
148,626
0
L
Hun Batz
4,255
608
43
6
0
142,476
0
W
Gilgamesh
5,040
720
46
7
0
173,070
0
W
Eset
4,930
704
17
2
0
157,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role