Player Matchup

Chaac
Chaac
Invisible5
Chaac
Level 156
God Stats
26W - 23L
1,517 SR
Queue Stats
351W - 340L
1,471 Elo+
Solo
Nu Wa
Nu Wa
RTG 3VIL PIG
Nu Wa
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 146L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
al_os-67
Cthulhu
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,398 Elo+
Solo
Ishtar
Ishtar
molle0317
Ishtar
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 47L
1,375 Elo+
Solo
Bastet
Bastet
peacekill3r
Bastet
Level 96
God Stats
10W - 6L
1,676 SR
Queue Stats
306W - 308L
1,519 Elo+
Party 1
Team Averages
Level 117
1,539 SR
1,447 Elo+

VS

Team Averages
Level 115
1,519 SR
1,476 Elo+
Loki
Loki
NotYoungster
Loki
Level 157
God Stats
0W - 3L
1,361 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 2
Ratatoskr
Ratatoskr
Torito300_
Ratatoskr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,419 Elo+
Party 3
Chiron
Chiron
Weedŏn
Chiron
Level 108
God Stats
1W - 2L
1,734 SR
Queue Stats
107W - 72L
1,750 Elo+
Party 2
Baron Samedi
Baron Samedi
ali06340
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Heimdallr
Heimdallr
yAlxz-_-
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 0 / 4
5,865
533
6,510
10,103
9,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 5
6,449
586
6,719
3,434
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
al_os-67
Cthulhu
11
1 / 0 / 5
7,072
643
3,984
6,213
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
molle0317
Ishtar
11
2 / 1 / 0
6,825
620
4,205
5,926
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
10
5 / 1 / 1
5,879
534
6,567
8,945
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,209
474
3,375
7,166
4,470
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Torito300_
Ratatoskr
8
0 / 4 / 1
4,775
434
3,013
9,925
3,428
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Weedŏn
Chiron
11
0 / 0 / 0
5,509
501
5,573
7,288
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ali06340
Baron Samedi
5
0 / 6 / 0
4,103
373
1,567
6,986
2,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
yAlxz-_-
Heimdallr
10
1 / 3 / 0
5,199
473
3,289
7,896
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
4
3
L
1
0
0
1
W
2
0
5
4.5
L
Ratatoskr
Torito300_
Ratatoskr
0
4
1
0.13
L
Chiron
Weedŏn
Chiron
0
0
0
0
W
Cthulhu
al_os-67
Cthulhu
1
0
5
3.5
L
Baron Samedi
ali06340
Baron Samedi
0
6
0
0
W
Ishtar
molle0317
Ishtar
2
1
0
2
W
Bastet
5
1
1
5.5
L
Heimdallr
yAlxz-_-
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,985
Damage
16,817
34,621
Taken
39,261
22,203
Mitigated
15,377
13,914
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,510
1,213
0
6,060
10,103
9,566
241
437
9,666
912
31,062
L
3,375
568
0
2,026
7,166
4,470
0
1,351
5,778
0
11,753
W
6,719
1,266
0
1,500
3,434
1,020
394
378
3,056
43,728
0
L
Ratatoskr
Torito300_
Ratatoskr
3,013
884
0
1,617
9,925
3,428
0
3,041
6,688
0
31,081
L
Chiron
Weedŏn
Chiron
5,573
1,121
312
2,191
7,288
2,612
0
2,964
4,194
0
48,507
W
Cthulhu
al_os-67
Cthulhu
3,984
325
0
1,125
6,213
5,800
0
256
5,957
41,851
3,252
L
Baron Samedi
ali06340
Baron Samedi
1,567
451
102
542
6,986
2,100
0
2,401
4,585
9,036
0
W
Ishtar
molle0317
Ishtar
4,205
2,868
0
3,286
5,926
2,382
440
0
5,926
0
48,697
W
Bastet
6,567
2,186
0
1,943
8,945
3,435
0
496
8,449
0
33,624
L
Heimdallr
yAlxz-_-
Heimdallr
3,289
1,720
0
2,332
7,896
2,767
0
1,218
6,612
0
29,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
24,795
311
Minions Killed
203
0
Camps Cleared
0
1,163,432
Distance Traveled
1,123,250
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,865
533
41
4
0
211,123
0
L
Loki
5,209
474
17
2
0
242,788
1
W
Nu Wa
6,449
586
61
6
0
241,840
0
L
Ratatoskr
4,775
434
43
4
0
264,931
0
L
Chiron
5,509
501
93
8
0
234,259
1
W
Cthulhu
7,072
643
82
7
0
227,573
0
L
Baron Samedi
4,103
373
14
1
0
163,010
0
W
Ishtar
6,825
620
82
7
0
220,595
0
W
Bastet
5,879
534
45
4
0
262,301
0
L
Heimdallr
5,199
473
36
3
0
218,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role