Player Matchup

Bacchus
Bacchus
BobbyBoelker
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 1
King Arthur
King Arthur
JayWay
King Arthur
Level 29
God Stats
2W - 2L
1,816 SR
Queue Stats
110W - 101L
1,505 Elo+
Party 1
Arachne
Arachne
LGZine
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,468 Elo+
Party 3
Heimdallr
Heimdallr
iKnowYouReadThis
Heimdallr
Level 87
God Stats
3W - 3L
1,505 SR
Queue Stats
119W - 108L
1,498 Elo+
Party 1
Discordia
Discordia
kaizuu7
Discordia
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,468 Elo+
Party 3
Team Averages
Level 44
1,564 SR
1,467 Elo+

VS

Team Averages
Level 96
1,593 SR
1,449 Elo+
Vamana
Vamana
Kreypee
Vamana
Level 128
God Stats
7W - 6L
1,496 SR
Queue Stats
112W - 117L
1,438 Elo+
Party 2
Bellona
Bellona
PRiMiTivejuLEN
Bellona
Level 63
God Stats
115W - 97L
1,531 SR
Queue Stats
207W - 199L
1,456 Elo+
Solo
Skadi
Skadi
TomL77
Skadi
Level 102
God Stats
33W - 14L
1,545 SR
Queue Stats
602W - 585L
1,439 Elo+
Solo
Nu Wa
Nu Wa
VeiledSnow42
Nu Wa
Level 125
God Stats
5W - 0L
1,869 SR
Queue Stats
117W - 118L
1,452 Elo+
Party 2
Ares
Ares
Weslex1
Ares
Level 63
God Stats
9W - 3L
1,524 SR
Queue Stats
210W - 198L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobbyBoelker
Bacchus
10
0 / 5 / 1
6,011
462
2,495
9,445
7,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
JayWay
King Arthur
12
3 / 2 / 0
7,453
573
10,232
14,029
15,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LGZine
Arachne
9
1 / 5 / 1
5,710
439
3,295
12,463
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
11
2 / 5 / 0
6,354
489
7,730
10,706
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
kaizuu7
Discordia
10
0 / 3 / 1
5,647
434
3,856
7,075
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kreypee
Vamana
14
2 / 3 / 1
8,470
652
10,059
16,488
12,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 3
7,030
541
4,000
10,662
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Skadi
TomL77
Skadi
14
7 / 0 / 3
8,040
618
8,791
7,012
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 0 / 5
7,644
588
6,455
5,314
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Weslex1
Ares
12
4 / 1 / 10
7,960
612
5,829
10,004
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
20
20
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BobbyBoelker
Bacchus
0
5
1
0.1
L
King Arthur
JayWay
King Arthur
3
2
0
1.5
W
Vamana
Kreypee
Vamana
2
3
1
0.83
L
Arachne
LGZine
Arachne
1
5
1
0.3
W
4
2
3
2.75
W
Skadi
TomL77
Skadi
7
0
3
8.5
W
3
0
5
5.5
W
Ares
Weslex1
Ares
4
1
10
9
L
Heimdallr
2
5
0
0.4
L
Discordia
kaizuu7
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,608
Damage
35,134
53,718
Taken
49,480
34,484
Mitigated
34,361
9,283
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BobbyBoelker
Bacchus
2,495
765
0
739
9,445
7,841
0
2,651
6,794
16,267
523
L
King Arthur
JayWay
King Arthur
10,232
1,621
0
1,130
14,029
15,285
0
423
13,606
0
55,438
W
Vamana
Kreypee
Vamana
10,059
6,507
0
7,274
16,488
12,977
0
0
16,488
0
76,494
L
Arachne
LGZine
Arachne
3,295
2,467
0
2,804
12,463
5,132
0
2,298
10,165
0
33,319
W
4,000
1,167
0
1,467
10,662
6,507
0
671
9,991
0
50,235
W
Skadi
TomL77
Skadi
8,791
2,854
0
2,513
7,012
2,909
582
1,369
5,643
0
70,828
W
6,455
1,492
70
914
5,314
2,169
46
2,276
3,038
51,972
1,613
W
Ares
Weslex1
Ares
5,829
1,054
0
2,623
10,004
9,799
36
1,988
8,016
19,345
0
L
Heimdallr
7,730
3,323
0
2,560
10,706
4,044
0
3,594
7,112
0
51,454
L
Discordia
kaizuu7
Discordia
3,856
194
0
2,050
7,075
2,182
0
3,248
3,827
41,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
39,144
305
Minions Killed
422
0
Camps Cleared
0
1,155,685
Distance Traveled
1,338,472
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,011
462
19
1
0
233,937
0
L
King Arthur
7,453
573
91
7
0
227,346
0
W
Vamana
8,470
652
125
10
0
258,716
0
L
Arachne
5,710
439
50
4
0
259,936
0
W
Bellona
7,030
541
71
5
0
282,113
0
W
Skadi
8,040
618
107
8
0
245,144
1
W
Nu Wa
7,644
588
95
7
0
265,539
0
W
Ares
7,960
612
24
2
0
286,960
3
L
Heimdallr
6,354
489
86
7
0
222,522
0
L
Discordia
5,647
434
59
5
0
211,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role