Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
ItzNotAces
Morgan Le Fay
Gold V
Level 68
God Stats
1W - 1L
1,825 SR
Queue Stats
99W - 93L
1,240 MMR
Party 1
Shiva
Shiva
Silver III
Jäger94
Shiva
Silver III
Level 116
God Stats
2W - 7L
1,283 SR
Queue Stats
27W - 36L
1,006 MMR
Solo
Cernunnos
Cernunnos
Silver III
M Shmit
Cernunnos
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
904 MMR
Solo
Nemesis
Nemesis
Silver V
destruteur59200
Nemesis
Silver V
Level 68
God Stats
0W - 1L
1,415 SR
Queue Stats
7W - 23L
949 MMR
Solo
Cthulhu
Cthulhu
Silver II
ghoosty007
Cthulhu
Silver II
Level 99
God Stats
16W - 10L
1,683 SR
Queue Stats
32W - 44L
1,103 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,541 SR
1,040 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,580 SR
1,151 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze V
SKYLIN3X-2
Tsukuyomi
Bronze V
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,167 MMR
Solo
Surtr
Surtr
Silver IV
gyurcitoth
Surtr
Silver IV
Level 78
God Stats
75W - 52L
1,594 SR
Queue Stats
144W - 154L
794 MMR
Solo
Artemis
Artemis
Silver IV
marshal258
Artemis
Silver IV
Level 86
God Stats
16W - 6L
1,807 SR
Queue Stats
69W - 87L
792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItzNotAces
Morgan Le Fay
11
1 / 4 / 0
5,701
570
2,908
6,293
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jäger94
Shiva
10
0 / 3 / 0
5,576
558
5,098
9,881
7,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
M Shmit
Cernunnos
9
1 / 2 / 0
5,253
525
4,062
6,848
2,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,039
504
3,346
9,856
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ghoosty007
Cthulhu
8
0 / 4 / 2
5,119
512
3,398
9,027
5,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AnhurThothArachneKukulkan

VS

Bans
ThanatosVamanaBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 2
7,009
701
5,754
9,311
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
 
Vulcan
11
2 / 1 / 3
6,118
612
6,476
4,598
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SKYLIN3X-2
Tsukuyomi
11
5 / 0 / 7
6,543
654
7,441
8,313
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
11
4 / 0 / 5
6,464
646
5,507
7,544
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
marshal258
Artemis
10
2 / 1 / 3
5,834
583
4,579
4,449
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
16
16
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
2
4
W
Vulcan
 
Vulcan
2
1
3
3.5
L
Morgan Le Fay
ItzNotAces
Morgan Le Fay
1
4
0
0.25
L
Shiva
Jäger94
Shiva
0
3
0
0
L
Cernunnos
M Shmit
Cernunnos
1
2
0
0.5
W
Tsukuyomi
SKYLIN3X-2
Tsukuyomi
5
0
7
8.5
L
0
3
1
0.17
L
Cthulhu
ghoosty007
Cthulhu
0
4
2
0.25
W
Surtr
4
0
5
6.5
W
Artemis
marshal258
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
29,757
41,905
Taken
34,215
21,212
Mitigated
15,689
7,912
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,754
2,949
0
6,600
9,311
5,854
0
332
8,979
0
51,609
W
Vulcan
 
Vulcan
6,476
3,029
0
890
4,598
1,763
0
1,943
2,655
51,165
1,317
L
Morgan Le Fay
ItzNotAces
Morgan Le Fay
2,908
244
0
789
6,293
2,135
0
2,440
3,853
38,276
968
L
Shiva
Jäger94
Shiva
5,098
953
0
1,330
9,881
7,720
0
1,280
8,601
593
39,289
L
Cernunnos
M Shmit
Cernunnos
4,062
1,546
0
2,456
6,848
2,139
0
145
6,703
0
31,022
W
Tsukuyomi
SKYLIN3X-2
Tsukuyomi
7,441
1,731
0
4,562
8,313
2,886
0
1,503
6,810
0
41,122
L
3,346
566
0
1,166
9,856
3,707
0
1,084
8,772
0
35,749
L
Cthulhu
ghoosty007
Cthulhu
3,398
403
239
1,932
9,027
5,511
0
1,938
7,089
20,893
1,627
W
Surtr
5,507
1,712
0
3,472
7,544
3,575
325
1,845
5,699
1,580
22,714
W
Artemis
marshal258
Artemis
4,579
2,085
0
1,922
4,449
1,611
385
874
3,575
0
38,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
31,968
328
Minions Killed
330
0
Camps Cleared
0
941,049
Distance Traveled
1,057,563
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,009
701
98
10
0
208,133
0
W
Vulcan
6,118
612
77
8
0
214,008
2
L
Morgan Le Fay
5,701
570
81
8
0
172,305
1
L
Shiva
5,576
558
82
8
0
176,589
4
L
Cernunnos
5,253
525
63
6
0
172,447
2
W
Tsukuyomi
6,543
654
61
6
0
253,035
0
L
Nemesis
5,039
504
67
7
0
227,304
0
L
Cthulhu
5,119
512
35
4
0
192,404
6
W
Surtr
6,464
646
29
3
0
208,816
2
W
Artemis
5,834
583
65
7
0
173,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role