Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 332
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Mendilivh
Anubis
Level 126
God Stats
2W - 2L
1,173 SR
Queue Stats
159W - 153L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Somtin Rong
Guan Yu
Level 134
God Stats
2W - 1L
1,503 SR
Queue Stats
437W - 443L
1,562 Elo+
Solo
Team Averages
Level 181
1,435 SR
1,512 Elo+

VS

Team Averages
Level 155
1,469 SR
1,526 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MoistQuacker
Hades
Level 177
God Stats
1W - 2L
1,674 SR
Queue Stats
32W - 29L
1,553 Elo+
Party 2
Chang'e
Chang'e
OkiYoki
Chang'e
Level 158
God Stats
0W - 3L
1,172 SR
Queue Stats
111W - 107L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 2
6,702
1,117
5,258
5,750
3,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
 
Thor
11
2 / 0 / 2
6,352
1,059
4,217
8,161
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
 
Chaac
11
0 / 0 / 5
6,099
1,017
6,196
7,568
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Mendilivh
Anubis
11
2 / 0 / 3
6,404
1,067
6,697
1,684
1,048
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Somtin Rong
Guan Yu
10
0 / 2 / 5
5,903
984
2,113
7,949
8,439
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 0
6,080
1,013
5,127
5,541
2,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
 
Apollo
9
0 / 2 / 1
5,177
863
2,751
5,873
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
8
0 / 1 / 1
4,957
826
4,001
3,959
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 2
5,748
958
3,755
6,109
5,114
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
OkiYoki
Chang'e
11
0 / 0 / 2
5,324
887
3,427
4,443
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
6
Kills
2
2
Deaths
6
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
2
3
W
Thor
 
Thor
2
0
2
3
W
Chaac
 
Chaac
0
0
5
2.5
L
Danzaburou
 
Danzaburou
2
2
0
1
L
Apollo
 
Apollo
0
2
1
0.25
L
Ravana
 
Ravana
0
1
1
0.5
W
Anubis
Mendilivh
Anubis
2
0
3
3.5
L
0
1
2
1
L
Chang'e
OkiYoki
Chang'e
0
0
2
1
W
Guan Yu
Somtin Rong
Guan Yu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
19,061
31,112
Taken
25,925
23,711
Mitigated
13,877
19,473
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,258
1,358
1,298
1,140
5,750
3,825
94
1,099
4,651
13,030
159
W
Thor
 
Thor
4,217
0
531
2,115
8,161
3,648
390
1,461
6,700
0
6,760
W
Chaac
 
Chaac
6,196
139
768
3,293
7,568
6,751
0
2,280
5,288
0
18,140
L
Danzaburou
 
Danzaburou
5,127
1,190
557
926
5,541
2,592
0
2,477
3,064
0
21,704
L
Apollo
 
Apollo
2,751
2,015
0
909
5,873
2,170
0
3,211
2,662
0
7,563
L
Ravana
 
Ravana
4,001
226
740
884
3,959
2,087
0
2,030
1,929
2,536
3,238
W
Anubis
Mendilivh
Anubis
6,697
380
0
0
1,684
1,048
461
1,116
568
14,783
0
L
3,755
445
241
1,569
6,109
5,114
0
2,495
3,614
5,401
389
L
Chang'e
OkiYoki
Chang'e
3,427
87
5,187
2,982
4,443
1,914
0
1,674
2,769
4,992
300
W
Guan Yu
Somtin Rong
Guan Yu
2,113
197
6,101
4,227
7,949
8,439
209
2,509
5,440
0
7,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
27,286
80
Minions Killed
52
0
Camps Cleared
0
578,049
Distance Traveled
542,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,702
1,117
12
2
0
97,219
0
W
Thor
6,352
1,059
7
1
0
118,441
0
W
Chaac
6,099
1,017
27
5
0
110,403
0
L
Danzaburou
6,080
1,013
26
4
0
123,156
0
L
Apollo
5,177
863
12
2
0
106,666
0
L
Ravana
4,957
826
6
1
0
70,803
0
W
Anubis
6,404
1,067
23
4
0
119,577
0
L
Hades
5,748
958
3
1
0
118,556
0
L
Chang'e
5,324
887
5
1
0
123,664
0
W
Guan Yu
5,903
984
11
2
0
132,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role