Player Matchup

Thanatos
Thanatos
ApoX79
Thanatos
Level 171
God Stats
10W - 10L
1,551 SR
Queue Stats
199W - 186L
1,541 Elo+
Party 3
Chaac
Chaac
Chevk2r
Chaac
Level 151
God Stats
5W - 3L
1,735 SR
Queue Stats
43W - 41L
1,552 Elo+
Party 3
Zeus
Zeus
MasterBaffo
Zeus
Level 63
God Stats
24W - 26L
1,489 SR
Queue Stats
189W - 172L
1,523 Elo+
Party 1
Bakasura
Bakasura
Negαn
Bakasura
Level 108
God Stats
3W - 5L
1,654 SR
Queue Stats
81W - 63L
1,573 Elo+
Party 3
Ishtar
Ishtar
Xy-Joker97-Yx
Ishtar
Level 148
God Stats
14W - 11L
1,549 SR
Queue Stats
395W - 395L
1,492 Elo+
Party 1
Team Averages
Level 128
1,596 SR
1,536 Elo+

VS

Team Averages
Level 138
1,633 SR
1,533 Elo+
Pele
Pele
A_To_ESKA
Pele
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 255L
1,514 Elo+
Solo
Artemis
Artemis
Dasemelo92
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,554 Elo+
Solo
Sobek
Sobek
amm2704
Sobek
Level 149
God Stats
3W - 1L
1,765 SR
Queue Stats
132W - 138L
1,536 Elo+
Party 2
Ra
Ra
rubenperez01
Ra
Level 129
God Stats
13W - 9L
1,644 SR
Queue Stats
123W - 118L
1,545 Elo+
Party 2
Da Ji
Da Ji
xEduucs_
Da Ji
Level 126
God Stats
1W - 2L
1,757 SR
Queue Stats
102W - 107L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApoX79
Thanatos
13
5 / 0 / 3
7,212
656
5,951
10,667
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Chevk2r
Chaac
9
0 / 1 / 3
5,364
488
3,698
5,703
3,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 2 / 0
6,405
582
5,058
4,592
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Negαn
Bakasura
12
2 / 2 / 3
7,314
665
7,017
12,098
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
6,280
571
3,704
6,475
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 4 / 2
5,777
525
6,068
10,071
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
Dasemelo92
Artemis
11
0 / 1 / 1
5,771
525
3,497
6,246
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
amm2704
Sobek
9
1 / 3 / 1
5,581
507
4,520
9,763
7,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 1
6,727
612
2,267
4,019
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
xEduucs_
Da Ji
13
2 / 1 / 0
6,090
554
3,305
8,416
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
4
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
0
4
2
0.25
W
Thanatos
ApoX79
Thanatos
5
0
3
6.5
W
Chaac
Chevk2r
Chaac
0
1
3
1.5
L
Artemis
Dasemelo92
Artemis
0
1
1
0.5
W
2
2
0
1
W
Bakasura
Negαn
Bakasura
2
2
3
1.75
W
1
0
1
1.5
L
Sobek
amm2704
Sobek
1
3
1
0.5
L
1
1
1
1.5
L
Da Ji
xEduucs_
Da Ji
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
19,657
39,535
Taken
38,515
17,777
Mitigated
16,694
22,032
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,068
1,560
0
2,524
10,071
2,475
0
163
8,766
0
43,063
W
Thanatos
ApoX79
Thanatos
5,951
1,766
0
9,912
10,667
4,555
622
1,694
8,973
0
61,640
W
Chaac
Chevk2r
Chaac
3,698
502
0
2,020
5,703
3,473
179
1,157
4,546
0
31,938
L
Artemis
Dasemelo92
Artemis
3,497
934
0
701
6,246
2,229
0
0
6,246
0
47,053
W
5,058
552
0
591
4,592
1,435
0
1,469
3,123
39,753
835
W
Bakasura
Negαn
Bakasura
7,017
4,538
0
7,052
12,098
5,984
480
709
11,389
0
35,584
W
3,704
1,572
0
2,457
6,475
2,330
392
1,650
4,825
0
41,366
L
Sobek
amm2704
Sobek
4,520
520
0
2,575
9,763
7,637
0
1,404
7,972
17,782
1,014
L
2,267
178
838
1,069
4,019
1,182
0
2,121
1,536
54,644
0
L
Da Ji
xEduucs_
Da Ji
3,305
348
0
4,740
8,416
3,171
0
534
7,762
0
54,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
29,946
372
Minions Killed
380
0
Camps Cleared
0
1,260,643
Distance Traveled
1,162,649
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,777
525
69
6
0
175,769
2
W
Thanatos
7,212
656
82
7
0
292,641
0
W
Chaac
5,364
488
47
4
0
267,678
0
L
Artemis
5,771
525
90
8
0
202,097
2
W
Zeus
6,405
582
83
8
0
205,085
0
W
Bakasura
7,314
665
90
8
0
258,556
0
W
Ishtar
6,280
571
70
6
0
236,683
0
L
Sobek
5,581
507
23
2
0
249,415
3
L
Ra
6,727
612
111
10
0
252,688
2
L
Da Ji
6,090
554
87
8
0
282,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role