Player Matchup

Nut
Nut
 
Nut
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CanisOfDarkBlood
Fenrir
Level 119
God Stats
9W - 9L
1,374 SR
Queue Stats
139W - 124L
1,437 Elo+
Party 1
Freya
Freya
Kasius_4you
Freya
Level 120
God Stats
14W - 19L
1,421 SR
Queue Stats
381W - 355L
1,458 Elo+
Solo
Ravana
Ravana
iron_illusion_
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 118L
1,512 Elo+
Solo
Cerberus
Cerberus
tiaangel1900
Cerberus
Level 102
God Stats
2W - 2L
1,487 SR
Queue Stats
153W - 166L
1,389 Elo+
Party 1
Team Averages
Level 108
1,456 SR
1,459 Elo+

VS

Team Averages
Level 143
1,494 SR
1,470 Elo+
Ares
Ares
BlueKnight129
Ares
Level 213
God Stats
66W - 67L
1,560 SR
Queue Stats
1,002W - 989L
1,450 Elo+
Solo
Raijin
Raijin
GalileoGalindo23
Raijin
Level 110
God Stats
5W - 9L
1,443 SR
Queue Stats
134W - 141L
1,417 Elo+
Solo
Achilles
Achilles
MF_eussemaxi
Achilles
Level 69
God Stats
7W - 9L
1,468 SR
Queue Stats
140W - 132L
1,531 Elo+
Solo
Thor
Thor
Sphysb
Thor
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,497 Elo+
Solo
Anhur
Anhur
ÅżèÍfŅèóş
Anhur
Level 198
God Stats
0W - 2L
1,500 SR
Queue Stats
345W - 347L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 2 / 4
7,609
507
7,202
7,561
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 1 / 1
7,840
523
3,806
10,891
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 0
8,525
568
2,988
7,781
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 0
7,766
518
7,212
13,258
10,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
tiaangel1900
Cerberus
12
1 / 0 / 2
7,693
513
1,727
6,804
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
5,290
353
1,386
5,519
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 0 / 1
7,126
475
2,672
5,678
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
MF_eussemaxi
Achilles
16
2 / 0 / 1
9,179
612
7,803
11,638
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Sphysb
Thor
15
4 / 2 / 0
7,862
524
7,164
11,684
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 1
7,762
517
5,068
8,745
3,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
6
7
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
2
4
1.5
L
0
3
0
0
W
3
1
1
3.5
L
0
0
1
0.5
W
1
1
0
1
L
Achilles
MF_eussemaxi
Achilles
2
0
1
2.5
L
Thor
Sphysb
Thor
4
2
0
2
W
0
3
0
0
W
Cerberus
tiaangel1900
Cerberus
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
24,093
46,295
Taken
43,264
26,902
Mitigated
22,398
10,497
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,202
4,028
0
750
7,561
2,616
405
388
7,173
0
57,445
L
1,386
93
0
1,593
5,519
3,538
0
965
4,554
10,527
0
W
3,806
482
0
976
10,891
5,447
0
530
10,273
0
64,980
L
2,672
199
0
1,640
5,678
1,953
0
751
4,927
40,634
0
W
2,988
1,087
0
3,660
7,781
2,965
433
2,058
5,341
63,647
8,938
L
Achilles
MF_eussemaxi
Achilles
7,803
1,725
0
5,414
11,638
8,891
0
304
11,334
0
68,557
L
Thor
Sphysb
Thor
7,164
1,850
0
4,504
11,684
4,838
0
1,774
9,910
0
64,128
W
7,212
1,108
0
2,885
13,258
10,948
0
0
12,139
73
55,192
W
Cerberus
tiaangel1900
Cerberus
1,727
90
0
2,226
6,804
4,926
0
724
6,080
29,012
1,257
L
5,068
1,591
0
3,510
8,745
3,178
155
658
8,087
0
65,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
37,219
443
Minions Killed
419
0
Camps Cleared
0
1,368,201
Distance Traveled
1,160,761
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,609
507
105
7
0
240,470
0
L
Ares
5,290
353
9
1
0
120,465
0
W
Fenrir
7,840
523
92
6
0
325,945
0
L
Raijin
7,126
475
86
6
0
184,776
0
W
Freya
8,525
568
121
8
0
274,145
0
L
Achilles
9,179
612
110
7
0
287,215
0
L
Thor
7,862
524
99
7
0
309,413
0
W
Ravana
7,766
518
95
6
0
279,636
0
W
Cerberus
7,693
513
30
2
0
248,005
0
L
Anhur
7,762
517
115
8
0
258,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role