Player Matchup

Yemoja
Yemoja
Gold III
AndyCaper0
Yemoja
Gold III
Level 125
God Stats
3W - 4L
1,212 SR
Queue Stats
310W - 311L
1,397 MMR
Solo
Ix Chel
Ix Chel
Gold III
Ashen3clipse
Ix Chel
Gold III
Level 163
God Stats
4W - 6L
1,674 SR
Queue Stats
89W - 89L
1,512 MMR
Solo
Hun Batz
Hun Batz
Gold II
L0RDDEV0UR
Hun Batz
Gold II
Level 129
God Stats
1W - 4L
1,348 SR
Queue Stats
116W - 119L
1,487 MMR
Solo
Surtr
Surtr
Gold III
tunas202
Surtr
Gold III
Level 170
God Stats
4W - 5L
1,760 SR
Queue Stats
50W - 55L
1,488 MMR
Solo
Nut
Nut
Gold IV
xTapIn
Nut
Gold IV
Level 67
God Stats
26W - 14L
1,663 SR
Queue Stats
149W - 164L
1,475 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,531 SR
1,472 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,461 SR
1,473 MMR
Thor
Thor
Bronze III
Dandawg11
Thor
Bronze III
Level 154
God Stats
1W - 1L
1,359 SR
Queue Stats
35W - 27L
1,454 MMR
Party 1
Charon
Charon
Silver I
DoodyDude
Charon
Silver I
Level 107
God Stats
2W - 0L
1,486 SR
Queue Stats
7W - 3L
1,592 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
LaOuiji
Morgan Le Fay
Silver I
Level 192
God Stats
1W - 0L
1,649 SR
Queue Stats
26W - 19L
1,508 MMR
Party 1
Medusa
Medusa
Gold V
MonarchLeylo
Medusa
Gold V
Level 154
God Stats
4W - 3L
1,461 SR
Queue Stats
108W - 122L
1,396 MMR
Solo
Osiris
Osiris
Silver II
ShonenBuxTTV
Osiris
Silver II
Level 84
God Stats
1W - 0L
1,347 SR
Queue Stats
5W - 5L
1,415 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AndyCaper0
Yemoja
10
0 / 3 / 1
6,151
439
4,079
15,341
9,800
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ix Chel
Ashen3clipse
Ix Chel
13
1 / 2 / 0
7,286
520
9,522
10,317
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
L0RDDEV0UR
Hun Batz
14
3 / 1 / 0
7,599
543
6,545
12,905
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
tunas202
Surtr
13
3 / 3 / 0
7,813
558
12,325
14,195
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nut
xTapIn
Nut
13
0 / 3 / 0
7,446
532
6,453
11,051
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
BastetArachneThanatosErlang ShenHachiman

VS

Bans
BellonaLokiJanusAgniIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 1 / 2
7,435
531
8,089
11,434
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charon
DoodyDude
Charon
12
1 / 0 / 6
7,373
527
8,064
9,813
8,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LaOuiji
Morgan Le Fay
13
4 / 2 / 1
7,887
563
8,798
9,849
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
12
1 / 1 / 3
6,548
468
10,573
12,017
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
12
0 / 3 / 2
7,100
507
6,135
15,673
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
7
Kills
12
12
Deaths
7
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AndyCaper0
Yemoja
0
3
1
0.17
L
Ix Chel
Ashen3clipse
Ix Chel
1
2
0
0.5
W
Thor
6
1
2
7
W
Charon
DoodyDude
Charon
1
0
6
4
L
Hun Batz
L0RDDEV0UR
Hun Batz
3
1
0
3
W
Morgan Le Fay
LaOuiji
Morgan Le Fay
4
2
1
2.25
W
Medusa
1
1
3
2.5
W
Osiris
0
3
2
0.33
L
Surtr
tunas202
Surtr
3
3
0
1
L
Nut
xTapIn
Nut
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
41,659
63,809
Taken
58,786
38,668
Mitigated
32,094
26,884
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AndyCaper0
Yemoja
4,079
1,296
3,586
3,730
15,341
9,800
1
5,549
9,632
18,294
0
L
Ix Chel
Ashen3clipse
Ix Chel
9,522
1,290
1,606
3,996
10,317
4,146
0
5,109
4,707
55,785
1,628
W
Thor
8,089
2,391
0
4,891
11,434
4,722
435
1,802
9,536
0
57,699
W
Charon
DoodyDude
Charon
8,064
2,078
0
2,335
9,813
8,369
0
3,481
6,288
24,091
2,025
L
Hun Batz
L0RDDEV0UR
Hun Batz
6,545
1,159
0
5,075
12,905
5,541
0
3,336
9,455
0
69,671
W
Morgan Le Fay
LaOuiji
Morgan Le Fay
8,798
266
0
1,921
9,849
4,120
0
5,586
4,263
55,626
1,105
W
Medusa
10,573
5,276
0
2,299
12,017
5,046
0
2,094
9,923
0
51,311
W
Osiris
6,135
2,761
0
8,347
15,673
9,837
253
1,055
13,614
0
56,188
L
Surtr
tunas202
Surtr
12,325
5,960
0
3,972
14,195
14,528
128
132
14,063
2,726
55,235
L
Nut
xTapIn
Nut
6,453
3,963
0
4,919
11,051
4,653
662
1,554
9,497
0
69,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
36,343
414
Minions Killed
394
0
Camps Cleared
0
1,367,581
Distance Traveled
1,365,907
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,151
439
33
2
0
266,350
2
L
Ix Chel
7,286
520
84
6
0
286,659
6
W
Thor
7,435
531
88
6
0
291,946
1
W
Charon
7,373
527
28
2
0
291,208
3
L
Hun Batz
7,599
543
107
8
0
352,024
0
W
Morgan Le Fay
7,887
563
108
8
0
268,903
0
W
Medusa
6,548
468
66
5
0
259,738
1
W
Osiris
7,100
507
104
7
0
254,112
0
L
Surtr
7,813
558
83
6
0
237,836
4
L
Nut
7,446
532
107
8
0
224,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role