Player Matchup

Olorun
Olorun
AJRJMJ
Olorun
Level 98
God Stats
9W - 8L
1,501 SR
Queue Stats
123W - 110L
1,480 Elo+
Party 1
Apollo
Apollo
J4Y933
Apollo
Level 102
God Stats
69W - 96L
1,348 SR
Queue Stats
723W - 725L
1,372 Elo+
Solo
Amaterasu
Amaterasu
Jake1-up
Amaterasu
Level 128
God Stats
19W - 8L
1,528 SR
Queue Stats
147W - 136L
1,425 Elo+
Party 1
Team Averages
Level 109
1,459 SR
1,426 Elo+

VS

Team Averages
Level 86
1,487 SR
1,305 Elo+
Odin
Odin
OminousLycan
Odin
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
444W - 439L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Spoiled_Succubus
Baron Samedi
Level 89
God Stats
44W - 32L
1,460 SR
Queue Stats
149W - 152L
1,353 Elo+
Solo
Nu Wa
Nu Wa
XI DBZ XI
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AJRJMJ
Olorun
17
0 / 6 / 5
13,146
657
6,927
18,279
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
J4Y933
Apollo
20
3 / 2 / 3
15,192
760
8,877
17,042
6,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Jake1-up
Amaterasu
20
4 / 4 / 2
15,103
755
17,779
33,305
22,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
9,242
462
0
0
0
Baron Samedi
Spoiled_Succubus
Baron Samedi
20
4 / 5 / 7
13,964
698
19,316
20,417
14,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
XI DBZ XI
Nu Wa
20
8 / 2 / 3
14,814
741
32,912
17,232
8,611
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
12
12
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
AJRJMJ
Olorun
0
6
5
0.42
W
Apollo
J4Y933
Apollo
3
2
3
2.25
W
Amaterasu
Jake1-up
Amaterasu
4
4
2
1.25
L
0
0
0
0
L
Baron Samedi
Spoiled_Succubus
Baron Samedi
4
5
7
1.5
L
Nu Wa
XI DBZ XI
Nu Wa
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
52,228
68,626
Taken
37,649
35,645
Mitigated
22,634
22,683
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AJRJMJ
Olorun
6,927
1,704
1,260
3,955
18,279
6,646
1,008
14,835
2,796
72,793
5,929
W
Apollo
J4Y933
Apollo
8,877
4,302
0
4,402
17,042
6,615
735
13,301
3,222
0
68,475
W
Amaterasu
Jake1-up
Amaterasu
17,779
8,182
0
13,066
33,305
22,384
304
22,672
9,911
0
91,920
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Spoiled_Succubus
Baron Samedi
19,316
1,799
907
4,461
20,417
14,023
0
2,977
17,379
60,521
0
L
Nu Wa
XI DBZ XI
Nu Wa
32,912
7,773
0
4,026
17,232
8,611
408
3,540
13,652
81,747
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
38,020
315
Minions Killed
164
0
Camps Cleared
0
1,121,103
Distance Traveled
710,735
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,146
657
107
5
0
309,574
0
W
Apollo
15,192
760
89
4
0
407,679
2
W
Amaterasu
15,103
755
119
6
0
403,850
0
L
Odin
9,242
462
0
0
0
0
0
L
Baron Samedi
13,964
698
87
4
0
339,390
7
L
Nu Wa
14,814
741
77
4
0
371,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role