Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
FlipRoll
Ravana
Level 148
God Stats
6W - 3L
1,652 SR
Queue Stats
190W - 233L
1,509 Elo+
Party 2
Horus
Horus
Flipinif
Horus
Level 122
God Stats
0W - 1L
1,317 SR
Queue Stats
32W - 30L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
Milotic887
Erlang Shen
Level 160
God Stats
2W - 2L
1,641 SR
Queue Stats
12W - 15L
1,417 Elo+
Party 2
Raijin
Raijin
darkness34angel
Raijin
Level 129
God Stats
1W - 4L
1,273 SR
Queue Stats
333W - 347L
1,558 Elo+
Party 2
Team Averages
Level 137
1,477 SR
1,517 Elo+

VS

Team Averages
Level 112
1,506 SR
1,536 Elo+
Fenrir
Fenrir
Aladoum
Fenrir
Level 142
God Stats
2W - 6L
1,184 SR
Queue Stats
100W - 99L
1,522 Elo+
Solo
Apollo
Apollo
MFNeX
Apollo
Level 138
God Stats
4W - 6L
1,546 SR
Queue Stats
147W - 146L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
MFSkyice
Jing Wei
Level 122
God Stats
3W - 2L
1,570 SR
Queue Stats
97W - 86L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
PdiddySmurf
Ah Puch
Level 131
God Stats
2W - 1L
1,731 SR
Queue Stats
155W - 144L
1,571 Elo+
Solo
Ix Chel
Ix Chel
W4ytoD1ZZy
Ix Chel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 7 / 3
10,525
752
9,725
32,929
30,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
FlipRoll
Ravana
15
2 / 4 / 3
8,773
627
10,698
15,847
11,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Horus
Flipinif
Horus
16
0 / 5 / 5
8,657
618
5,049
24,022
22,255
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Milotic887
Erlang Shen
16
2 / 6 / 3
9,182
656
14,144
24,917
15,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
0 / 4 / 5
9,337
667
16,509
12,832
6,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aladoum
Fenrir
19
9 / 1 / 16
11,203
800
15,606
19,783
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
MFNeX
Apollo
17
6 / 3 / 14
10,845
775
21,910
13,176
7,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
MFSkyice
Jing Wei
17
1 / 2 / 22
10,292
735
16,851
14,292
15,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
PdiddySmurf
Ah Puch
19
5 / 1 / 18
11,055
790
25,339
14,574
7,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
W4ytoD1ZZy
Ix Chel
18
5 / 1 / 16
10,531
752
20,436
10,238
5,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
8
Kills
26
26
Deaths
8
19
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
7
3
0.79
W
Fenrir
Aladoum
Fenrir
9
1
16
17
L
Ravana
FlipRoll
Ravana
2
4
3
0.88
L
Horus
Flipinif
Horus
0
5
5
0.5
W
Apollo
MFNeX
Apollo
6
3
14
4.33
W
Jing Wei
MFSkyice
Jing Wei
1
2
22
6
L
Erlang Shen
Milotic887
Erlang Shen
2
6
3
0.58
W
Ah Puch
PdiddySmurf
Ah Puch
5
1
18
14
W
Ix Chel
W4ytoD1ZZy
Ix Chel
5
1
16
13
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,125
Damage
100,142
110,547
Taken
72,063
85,273
Mitigated
59,885
43,130
Healing
24,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,725
2,903
695
10,939
32,929
30,308
0
13,658
17,750
0
16,279
W
Fenrir
Aladoum
Fenrir
15,606
4,083
2,011
3,122
19,783
22,524
154
5,411
14,372
0
21,431
L
Ravana
FlipRoll
Ravana
10,698
1,888
257
2,257
15,847
11,038
0
6,218
9,123
421
16,006
L
Horus
Flipinif
Horus
5,049
2,865
9,738
10,050
24,022
22,255
0
8,728
14,641
0
13,688
W
Apollo
MFNeX
Apollo
21,910
10,529
1,212
2,111
13,176
7,902
1,707
2,704
10,472
0
42,150
W
Jing Wei
MFSkyice
Jing Wei
16,851
8,662
651
1,787
14,292
15,931
1,683
3,262
11,030
0
25,267
L
Erlang Shen
Milotic887
Erlang Shen
14,144
7,525
255
6,924
24,917
15,397
18
10,466
13,889
0
22,682
W
Ah Puch
PdiddySmurf
Ah Puch
25,339
982
1,312
4,466
14,574
7,980
580
3,145
11,429
46,909
486
W
Ix Chel
W4ytoD1ZZy
Ix Chel
20,436
4,546
5,389
2,758
10,238
5,548
311
2,226
8,012
31,033
843
L
16,509
1,417
666
1,349
12,832
6,275
0
5,883
6,628
50,563
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
53,926
158
Minions Killed
154
0
Camps Cleared
0
1,307,372
Distance Traveled
1,382,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,525
752
22
2
0
268,734
0
W
Fenrir
11,203
800
12
1
0
313,704
0
L
Ravana
8,773
627
22
2
0
285,513
0
L
Horus
8,657
618
20
1
0
253,911
0
W
Apollo
10,845
775
37
3
0
236,077
0
W
Jing Wei
10,292
735
30
2
0
259,549
0
L
Erlang Shen
9,182
656
24
2
0
282,162
0
W
Ah Puch
11,055
790
53
4
0
282,171
0
W
Ix Chel
10,531
752
22
2
0
291,442
0
L
Raijin
9,337
667
70
5
0
217,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role