Player Matchup

Skadi
Skadi
 
Skadi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dhawgy
Bellona
Level 109
God Stats
1W - 0L
1,379 SR
Queue Stats
2W - 2L
1,279 Elo+
Solo
Nut
Nut
Silverback7631
Nut
Level 90
God Stats
1W - 3L
1,092 SR
Queue Stats
23W - 34L
1,319 Elo+
Solo
Loki
Loki
juztnturkey
Loki
Level 66
God Stats
43W - 32L
1,500 SR
Queue Stats
240W - 222L
1,610 Elo+
Solo
Ymir
Ymir
xBuckyxBarnes
Ymir
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 166L
1,382 Elo+
Solo
Team Averages
Level 75
1,394 SR
1,418 Elo+

VS

Team Averages
Level 82
1,477 SR
1,466 Elo+
Cerberus
Cerberus
BlueFrost95
Cerberus
Level 127
God Stats
6W - 4L
1,790 SR
Queue Stats
122W - 138L
1,502 Elo+
Solo
Nike
Nike
Booda251999
Nike
Level 69
God Stats
92W - 111L
1,486 SR
Queue Stats
140W - 177L
1,452 Elo+
Solo
Arachne
Arachne
KaligraphyX
Arachne
Level 89
God Stats
38W - 34L
1,514 SR
Queue Stats
113W - 132L
1,455 Elo+
Solo
Anhur
Anhur
V-O-N-13
Anhur
Level 82
God Stats
1W - 5L
1,095 SR
Queue Stats
462W - 460L
1,424 Elo+
Solo
Thoth
Thoth
xFqxx
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 1 / 0
4,795
685
2,587
3,560
936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Dhawgy
Bellona
8
2 / 0 / 0
4,392
627
1,079
3,755
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 2 / 0
3,334
476
3,733
4,448
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
4,701
672
1,614
5,795
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 1 / 0
4,219
603
1,699
5,327
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueFrost95
Cerberus
6
3 / 1 / 0
4,299
614
3,942
4,939
3,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,213
602
1,572
4,027
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arachne
KaligraphyX
Arachne
3
0 / 2 / 0
3,110
444
750
2,155
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
V-O-N-13
Anhur
5
0 / 1 / 2
3,640
520
2,854
4,918
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
xFqxx
Thoth
8
1 / 1 / 0
3,974
568
2,799
3,419
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
7
Kills
4
5
Deaths
7
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
0
1
L
Cerberus
BlueFrost95
Cerberus
3
1
0
3
L
0
2
1
0.25
W
Bellona
Dhawgy
Bellona
2
0
0
2
L
Arachne
KaligraphyX
Arachne
0
2
0
0
W
0
2
0
0
L
Anhur
V-O-N-13
Anhur
0
1
2
1
W
3
1
0
3
W
1
1
0
1
L
Thoth
xFqxx
Thoth
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,712
Damage
11,917
22,885
Taken
19,458
8,442
Mitigated
7,737
7,288
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,587
1,301
0
597
3,560
936
0
2,279
831
0
31,894
L
Cerberus
BlueFrost95
Cerberus
3,942
114
160
2,216
4,939
3,062
0
839
4,100
15,728
290
L
1,572
87
0
704
4,027
1,798
0
0
4,027
0
20,808
W
Bellona
Dhawgy
Bellona
1,079
22
0
1,617
3,755
2,381
0
0
3,424
0
17,639
L
Arachne
KaligraphyX
Arachne
750
538
0
218
2,155
535
0
0
2,155
0
6,142
W
3,733
1,862
39
309
4,448
1,200
0
1,617
2,831
0
15,298
L
Anhur
V-O-N-13
Anhur
2,854
1,386
0
1,940
4,918
1,351
0
643
4,275
0
19,246
W
1,614
495
0
3,161
5,795
1,721
0
145
5,650
0
27,639
W
1,699
110
231
1,334
5,327
2,204
0
2,103
3,224
9,172
1,894
L
Thoth
xFqxx
Thoth
2,799
382
0
375
3,419
991
0
0
3,419
17,180
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
19,236
174
Minions Killed
135
0
Camps Cleared
0
635,952
Distance Traveled
542,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,795
685
48
7
0
125,271
0
L
Cerberus
4,299
614
34
5
0
117,836
0
L
Nike
4,213
602
31
4
0
144,068
0
W
Bellona
4,392
627
31
4
0
139,207
0
L
Arachne
3,110
444
12
2
0
69,628
0
W
Nut
3,334
476
25
4
0
123,761
0
L
Anhur
3,640
520
26
4
0
89,872
0
W
Loki
4,701
672
54
8
0
130,056
0
W
Ymir
4,219
603
16
2
0
117,657
0
L
Thoth
3,974
568
32
5
0
120,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role