Player Matchup

Sobek
Sobek
Blodres
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
OrangeZest
Martichoras
Level 145
God Stats
5W - 5L
1,466 SR
Queue Stats
66W - 72L
1,510 Elo+
Solo
Susano
Susano
Sukamonaaaa
Susano
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,419 Elo+
Party 2
Zeus
Zeus
Vortex Sail
Zeus
Level 129
God Stats
6W - 4L
1,489 SR
Queue Stats
291W - 290L
1,544 Elo+
Solo
King Arthur
King Arthur
zSanjiiiz
King Arthur
Level 110
God Stats
4W - 2L
1,472 SR
Queue Stats
189W - 176L
1,474 Elo+
Solo
Team Averages
Level 88
1,485 SR
1,489 Elo+

VS

Team Averages
Level 143
1,557 SR
1,511 Elo+
Janus
Janus
 
Janus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IcyveinsTobi
Baron Samedi
Level 157
God Stats
2W - 2L
1,735 SR
Queue Stats
491W - 457L
1,546 Elo+
Party 1
Bastet
Bastet
nuriks
Bastet
Level 115
God Stats
17W - 15L
1,768 SR
Queue Stats
262W - 248L
1,504 Elo+
Solo
Serqet
Serqet
sergog200315
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 280L
1,460 Elo+
Solo
Ishtar
Ishtar
xXxDiinoxXx
Ishtar
Level 153
God Stats
1W - 5L
1,281 SR
Queue Stats
412W - 392L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blodres
Sobek
8
0 / 1 / 0
4,866
487
1,647
5,824
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
OrangeZest
Martichoras
11
0 / 0 / 2
6,090
609
1,982
4,907
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
11
3 / 0 / 0
5,560
556
4,770
6,763
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,805
481
2,511
5,000
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
zSanjiiiz
King Arthur
11
2 / 2 / 0
6,130
613
4,524
10,300
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 0
5,947
595
2,225
5,441
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
IcyveinsTobi
Baron Samedi
9
0 / 0 / 3
5,484
548
3,273
4,283
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
nuriks
Bastet
9
2 / 1 / 0
5,639
564
4,471
5,262
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
9
0 / 3 / 1
4,816
482
2,970
8,288
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
11
2 / 0 / 1
5,663
566
4,732
5,988
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Sobek
Blodres
Sobek
0
1
0
0
L
Baron Samedi
IcyveinsTobi
Baron Samedi
0
0
3
1.5
W
Martichoras
OrangeZest
Martichoras
0
0
2
1
W
Susano
3
0
0
3
W
0
2
0
0
L
Bastet
nuriks
Bastet
2
1
0
2
L
Serqet
0
3
1
0.17
L
Ishtar
2
0
1
2.5
W
King Arthur
zSanjiiiz
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,434
Damage
17,671
32,794
Taken
29,262
15,153
Mitigated
13,019
14,047
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,225
397
0
1,376
5,441
2,075
0
55
5,386
48,590
838
W
Sobek
Blodres
Sobek
1,647
518
0
2,068
5,824
4,893
0
1,548
4,276
6,200
0
L
Baron Samedi
IcyveinsTobi
Baron Samedi
3,273
371
957
2,810
4,283
3,718
0
1,757
2,526
20,486
0
W
Martichoras
OrangeZest
Martichoras
1,982
138
0
1,940
4,907
1,915
0
1,527
3,380
0
52,179
W
Susano
4,770
1,201
0
4,167
6,763
2,411
0
880
5,757
0
41,846
W
2,511
793
0
1,266
5,000
1,539
0
1,462
3,538
32,791
4,640
L
Bastet
nuriks
Bastet
4,471
872
0
1,893
5,262
1,707
0
0
5,262
0
30,709
L
Serqet
2,970
766
0
3,000
8,288
2,898
0
179
8,109
0
27,707
L
Ishtar
4,732
3,009
0
2,555
5,988
2,621
0
2,114
3,874
0
47,143
W
King Arthur
zSanjiiiz
King Arthur
4,524
1,206
0
4,606
10,300
4,395
0
0
10,300
0
45,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
27,549
332
Minions Killed
309
0
Camps Cleared
0
1,026,897
Distance Traveled
961,024
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,947
595
97
10
0
223,291
0
W
Sobek
4,866
487
8
1
0
212,895
0
L
Baron Samedi
5,484
548
27
3
0
187,807
6
W
Martichoras
6,090
609
103
10
0
187,086
0
W
Susano
5,560
556
75
8
0
250,353
0
W
Zeus
4,805
481
77
8
0
178,701
0
L
Bastet
5,639
564
49
5
0
142,594
0
L
Serqet
4,816
482
49
5
0
220,390
0
L
Ishtar
5,663
566
87
9
0
186,942
2
W
King Arthur
6,130
613
69
7
0
197,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role