Player Matchup

Cthulhu
Cthulhu
Gold II
BadAtPC
Cthulhu
Gold II
Level 107
God Stats
26W - 20L
1,572 SR
Queue Stats
170W - 164L
1,413 MMR
Party 1
Hades
Hades
Gold V
DemiGodStoner
Hades
Gold V
Level 167
God Stats
12W - 12L
1,466 SR
Queue Stats
181W - 199L
1,303 MMR
Solo
Skadi
Skadi
Bronze I
Persian_9613
Skadi
Bronze I
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 114L
300 MMR
Solo
Bastet
Bastet
Gold V
hxmble
Bastet
Gold V
Level 125
God Stats
8W - 6L
1,477 SR
Queue Stats
312W - 300L
1,380 MMR
Party 1
Poseidon
Poseidon
Gold IV
letzael
Poseidon
Gold IV
Level 121
God Stats
3W - 3L
1,440 SR
Queue Stats
66W - 66L
1,319 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,491 SR
1,143 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,458 SR
1,151 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Hunted Virus
Sol
Silver II
Level 145
God Stats
4W - 2L
1,531 SR
Queue Stats
177W - 189L
1,106 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
King_Codyn
Zhong Kui
Silver V
Level 128
God Stats
26W - 22L
1,551 SR
Queue Stats
64W - 88L
514 MMR
Solo
Janus
Janus
Gold V
LightSkinnboi
Janus
Gold V
Level 69
God Stats
3W - 6L
1,425 SR
Queue Stats
70W - 77L
1,387 MMR
Solo
Ne Zha
Ne Zha
Silver II
wilson1618
Ne Zha
Silver II
Level 136
God Stats
2W - 7L
1,283 SR
Queue Stats
94W - 105L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadAtPC
Cthulhu
12
3 / 0 / 1
6,655
666
4,114
7,663
5,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
5,209
521
2,711
8,628
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
5,461
546
1,878
4,676
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
hxmble
Bastet
11
4 / 0 / 1
6,213
621
6,984
7,960
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
letzael
Poseidon
11
1 / 1 / 2
5,642
564
2,719
5,204
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Bake KujiraAwilixChernobogZeusSusano

VS

Bans
VamanaAgniAchillesLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 2
6,128
613
4,869
5,042
2,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 0 / 0
6,476
648
3,184
4,702
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
King_Codyn
Zhong Kui
9
0 / 3 / 0
5,194
519
2,485
9,043
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,205
521
3,238
5,021
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
wilson1618
Ne Zha
9
0 / 3 / 0
4,795
480
1,959
8,570
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
2
2
W
Cthulhu
BadAtPC
Cthulhu
3
0
1
3.5
W
0
1
1
0.5
L
2
0
0
2
L
Zhong Kui
King_Codyn
Zhong Kui
0
3
0
0
L
0
2
0
0
W
0
1
0
0
W
Bastet
hxmble
Bastet
4
0
1
4.5
W
Poseidon
letzael
Poseidon
1
1
2
2
L
Ne Zha
wilson1618
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
15,735
34,131
Taken
32,378
16,175
Mitigated
13,429
13,331
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,869
1,124
0
2,579
5,042
2,589
0
1,763
3,279
0
26,543
W
Cthulhu
BadAtPC
Cthulhu
4,114
167
0
1,388
7,663
5,869
0
1,820
5,843
43,904
3,024
W
2,711
325
110
4,476
8,628
4,716
0
2,273
6,287
25,773
0
L
3,184
1,376
0
2,942
4,702
1,214
954
403
4,299
41,802
11,502
L
Zhong Kui
King_Codyn
Zhong Kui
2,485
87
0
1,850
9,043
5,434
0
3,397
5,646
26,043
765
L
3,238
246
0
1,057
5,021
1,597
0
2,597
2,424
34,437
652
W
1,878
620
0
987
4,676
1,389
0
1,285
3,377
0
36,677
W
Bastet
hxmble
Bastet
6,984
1,706
0
5,044
7,960
2,714
0
1,750
6,050
0
46,799
W
Poseidon
letzael
Poseidon
2,719
418
0
1,326
5,204
1,487
0
1,047
4,021
43,975
0
L
Ne Zha
wilson1618
Ne Zha
1,959
57
0
3,627
8,570
2,595
0
1,316
7,254
0
29,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
27,798
334
Minions Killed
304
0
Camps Cleared
0
1,067,857
Distance Traveled
990,125
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,128
613
27
3
0
243,979
3
W
Cthulhu
6,655
666
84
8
0
193,780
0
W
Hades
5,209
521
36
4
0
195,509
3
L
Sol
6,476
648
93
9
0
188,325
0
L
Zhong Kui
5,194
519
58
6
0
150,878
0
L
Janus
5,205
521
80
8
0
213,446
0
W
Skadi
5,461
546
63
6
0
207,112
2
W
Bastet
6,213
621
74
7
0
260,246
0
W
Poseidon
5,642
564
77
8
0
211,210
1
L
Ne Zha
4,795
480
46
5
0
193,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role