Player Matchup

Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChihiroOgin
Janus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
Fidelio7708
Nu Wa
Level 49
God Stats
3W - 1L
1,530 SR
Queue Stats
48W - 53L
1,509 Elo+
Solo
Cliodhna
Cliodhna
mages09
Cliodhna
Level 145
God Stats
9W - 1L
1,857 SR
Queue Stats
85W - 85L
1,522 Elo+
Solo
Ares
Ares
wickedcity3
Ares
Level 87
God Stats
2W - 1L
1,237 SR
Queue Stats
32W - 38L
1,410 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,443 Elo+

VS

Team Averages
Level 135
1,568 SR
1,518 Elo+
Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kazekiryu
Kukulkan
Level 182
God Stats
12W - 18L
1,475 SR
Queue Stats
468W - 430L
1,493 Elo+
Solo
Cliodhna
Cliodhna
KingChaz17
Cliodhna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 244L
1,482 Elo+
Solo
Ares
Ares
Not Pyrz
Ares
Level 127
God Stats
20W - 10L
1,795 SR
Queue Stats
391W - 366L
1,607 Elo+
Solo
Surtr
Surtr
YAVD
Surtr
Level 158
God Stats
1W - 2L
1,569 SR
Queue Stats
153W - 138L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
9 / 0 / 3
7,521
684
9,746
12,326
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 3
6,469
588
5,949
4,401
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 3
6,492
590
5,053
6,009
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
mages09
Cliodhna
11
0 / 4 / 2
5,790
526
5,079
9,971
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
6,053
550
3,219
8,853
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 4 / 1
5,609
510
2,523
9,218
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Kazekiryu
Kukulkan
12
3 / 3 / 0
6,792
617
5,507
6,006
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
KingChaz17
Cliodhna
9
1 / 3 / 3
5,540
504
4,187
9,122
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
9
1 / 4 / 1
5,524
502
4,867
10,886
9,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
YAVD
Surtr
12
3 / 1 / 1
7,155
650
6,384
11,731
10,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
8
9
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
9
0
3
10.5
L
Anhur
 
Anhur
0
4
1
0.13
W
3
0
3
4.5
W
3
3
3
1.5
L
Kukulkan
Kazekiryu
Kukulkan
3
3
0
1
L
Cliodhna
KingChaz17
Cliodhna
1
3
3
0.83
L
Ares
1
4
1
0.38
L
Surtr
YAVD
Surtr
3
1
1
3.5
W
Cliodhna
mages09
Cliodhna
0
4
2
0.25
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
23,468
41,560
Taken
46,963
21,589
Mitigated
28,542
10,146
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,746
5,048
0
5,268
12,326
6,662
45
2,730
9,596
608
48,162
L
Anhur
 
Anhur
2,523
1,480
0
2,614
9,218
2,967
0
4,457
4,259
0
38,454
W
5,949
719
0
663
4,401
1,468
245
509
3,892
45,180
2,304
W
5,053
695
0
430
6,009
2,050
662
2,638
3,371
45,567
0
L
Kukulkan
Kazekiryu
Kukulkan
5,507
282
0
589
6,006
2,530
0
2,773
3,233
53,333
0
L
Cliodhna
KingChaz17
Cliodhna
4,187
431
0
3,155
9,122
2,946
0
2,235
6,887
0
29,834
L
Ares
4,867
838
0
1,736
10,886
9,350
0
3,316
7,338
21,002
700
L
Surtr
YAVD
Surtr
6,384
1,556
0
3,055
11,731
10,749
36
751
10,980
1,013
52,815
W
Cliodhna
mages09
Cliodhna
5,079
909
0
1,327
9,971
4,718
0
993
8,978
0
39,682
W
3,219
382
0
2,458
8,853
6,691
240
3,552
5,301
20,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
30,620
322
Minions Killed
333
0
Camps Cleared
0
1,129,459
Distance Traveled
1,067,656
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,521
684
67
6
0
230,048
0
L
Anhur
5,609
510
68
6
0
188,722
0
W
Janus
6,469
588
77
7
0
223,429
0
W
Nu Wa
6,492
590
75
7
0
220,755
2
L
Kukulkan
6,792
617
98
9
0
227,262
0
L
Cliodhna
5,540
504
43
4
0
219,431
0
L
Ares
5,524
502
22
2
0
204,407
1
L
Surtr
7,155
650
102
9
0
227,834
2
W
Cliodhna
5,790
526
73
7
0
231,084
0
W
Ares
6,053
550
30
3
0
224,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role