Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Brave_Baboon
Medusa
Level 211
God Stats
1W - 2L
1,786 SR
Queue Stats
178W - 173L
1,443 Elo+
Solo
Sylvanus
Sylvanus
JollyBoyJohn535
Sylvanus
Level 124
God Stats
5W - 5L
1,092 SR
Queue Stats
156W - 155L
1,485 Elo+
Party 2
Horus
Horus
KrinkelNeck
Horus
Level 87
God Stats
24W - 15L
1,624 SR
Queue Stats
148W - 151L
1,492 Elo+
Party 2
Nemesis
Nemesis
Maįį
Nemesis
Level 55
God Stats
24W - 13L
1,708 SR
Queue Stats
87W - 66L
1,540 Elo+
Party 2
Team Averages
Level 127
1,542 SR
1,492 Elo+

VS

Team Averages
Level 80
1,504 SR
1,490 Elo+
Chang'e
Chang'e
AdinaBeast222
Chang'e
Level 69
God Stats
26W - 23L
1,479 SR
Queue Stats
634W - 614L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
HoldMyHammer
Kuzenbo
Level 29
God Stats
2W - 4L
1,768 SR
Queue Stats
205W - 177L
1,552 Elo+
Party 1
Horus
Horus
Lilley1213
Horus
Level 143
God Stats
9W - 6L
1,588 SR
Queue Stats
338W - 348L
1,469 Elo+
Solo
Ravana
Ravana
Ryan12134
Ravana
Level 84
God Stats
14W - 6L
1,631 SR
Queue Stats
298W - 276L
1,486 Elo+
Solo
Ullr
Ullr
herbal-swap3
Ullr
Level 77
God Stats
17W - 24L
1,053 SR
Queue Stats
413W - 425L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 1 / 0
6,188
563
2,246
4,822
1,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
0 / 0 / 0
5,833
530
3,701
4,298
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sylvanus
9
0 / 2 / 1
5,293
481
3,749
10,633
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
4,906
446
2,363
5,789
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Maįį
Nemesis
11
2 / 2 / 0
5,821
529
4,076
11,432
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 0 / 1
5,788
526
2,788
3,541
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
HoldMyHammer
Kuzenbo
12
3 / 1 / 0
6,959
633
8,653
8,345
7,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
9
0 / 0 / 2
5,697
518
3,747
8,430
6,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
Ryan12134
Ravana
11
2 / 1 / 0
6,061
551
4,936
4,896
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 0
6,462
587
2,370
5,240
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Chang'e
0
0
1
0.5
L
Medusa
0
0
0
0
W
Kuzenbo
HoldMyHammer
Kuzenbo
3
1
0
3
L
Sylvanus
0
2
1
0.25
L
0
1
1
0.5
W
Horus
0
0
2
1
L
Nemesis
Maįį
Nemesis
2
2
0
1
W
Ravana
Ryan12134
Ravana
2
1
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
22,494
36,974
Taken
30,452
16,133
Mitigated
19,588
15,722
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,246
779
10
2,042
4,822
1,651
0
961
3,743
47,851
3,772
W
Chang'e
2,788
37
301
1,622
3,541
1,160
0
1,541
2,000
33,913
0
L
Medusa
3,701
1,329
0
664
4,298
1,512
0
0
4,298
0
52,704
W
Kuzenbo
HoldMyHammer
Kuzenbo
8,653
3,127
0
1,375
8,345
7,824
8
2,745
5,140
44,333
1,295
L
Sylvanus
3,749
662
192
5,895
10,633
6,341
0
5,703
4,434
25,542
2,141
L
2,363
1,092
340
1,634
5,789
2,849
0
498
5,205
0
12,937
W
Horus
3,747
1,759
380
2,544
8,430
6,638
0
400
7,817
0
19,967
L
Nemesis
Maįį
Nemesis
4,076
1,996
0
4,945
11,432
3,780
0
3,090
8,016
0
39,390
W
Ravana
Ryan12134
Ravana
4,936
662
0
2,203
4,896
2,102
0
714
4,100
0
37,919
W
2,370
1,125
0
835
5,240
1,864
0
0
5,100
0
51,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
30,967
333
Minions Killed
339
0
Camps Cleared
0
1,078,428
Distance Traveled
1,185,815
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,188
563
94
9
0
206,325
0
W
Chang'e
5,788
526
75
7
0
250,273
0
L
Medusa
5,833
530
106
10
0
232,693
0
W
Kuzenbo
6,959
633
84
8
0
210,922
5
L
Sylvanus
5,293
481
40
4
0
157,297
0
L
Horus
4,906
446
21
2
0
231,605
2
W
Horus
5,697
518
32
3
0
244,040
2
L
Nemesis
5,821
529
72
7
0
250,508
0
W
Ravana
6,061
551
74
7
0
259,276
0
W
Ullr
6,462
587
74
7
0
221,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role