Player Matchup

Zeus
Zeus
CrestedPheasant
Zeus
Level 169
God Stats
6W - 0L
1,667 SR
Queue Stats
162W - 81L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Fram0nes
Danzaburou
Level 121
God Stats
4W - 2L
1,517 SR
Queue Stats
62W - 77L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Latchbestboy
Sun Wukong
Level 103
God Stats
4W - 3L
1,678 SR
Queue Stats
59W - 29L
1,606 Elo+
Party 1
Sobek
Sobek
Sickpig007
Sobek
Level 157
God Stats
4W - 0L
1,720 SR
Queue Stats
85W - 41L
1,641 Elo+
Party 1
Athena
Athena
Whiskywyrm
Athena
Level 162
God Stats
2W - 0L
1,778 SR
Queue Stats
26W - 6L
1,697 Elo+
Party 1
Team Averages
Level 142
1,672 SR
1,623 Elo+

VS

Team Averages
Level 108
1,507 SR
1,516 Elo+
He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GedasLTU
Bastet
Level 106
God Stats
8W - 7L
1,759 SR
Queue Stats
116W - 102L
1,572 Elo+
Solo
Neith
Neith
SoapBubble1602
Neith
Level 107
God Stats
6W - 8L
1,575 SR
Queue Stats
41W - 45L
1,541 Elo+
Solo
Odin
Odin
Soverth
Odin
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 175L
1,489 Elo+
Solo
Maui
Maui
rangon5
Maui
Level 66
God Stats
0W - 5L
1,203 SR
Queue Stats
264W - 272L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,223
1,445
5,333
2,553
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Fram0nes
Danzaburou
12
2 / 0 / 4
6,799
1,360
3,868
4,260
1,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Latchbestboy
Sun Wukong
12
3 / 0 / 5
6,832
1,366
5,679
4,436
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
11
1 / 0 / 7
6,771
1,354
4,820
7,866
7,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
Whiskywyrm
Athena
11
0 / 0 / 9
6,608
1,322
3,605
4,885
4,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

390

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 2 / 1
5,762
1,152
4,493
3,988
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
GedasLTU
Bastet
11
0 / 3 / 1
5,842
1,168
7,358
6,123
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
6,119
1,224
2,830
5,463
2,206
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
Soverth
Odin
11
0 / 2 / 0
5,748
1,150
4,968
7,527
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
rangon5
Maui
10
0 / 1 / 0
5,941
1,188
724
2,978
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
9
Kills
1
1
Deaths
9
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
1
0.25
W
3
1
5
5.5
W
Danzaburou
Fram0nes
Danzaburou
2
0
4
4
L
Bastet
GedasLTU
Bastet
0
3
1
0.17
W
Sun Wukong
Latchbestboy
Sun Wukong
3
0
5
5.5
W
Sobek
1
0
7
4.5
L
1
1
0
1
L
Odin
Soverth
Odin
0
2
0
0
W
Athena
Whiskywyrm
Athena
0
0
9
4.5
L
Maui
rangon5
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
20,373
24,000
Taken
26,079
17,636
Mitigated
14,612
4,478
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,493
155
0
0
3,988
1,419
0
1,766
2,222
9,703
324
W
5,333
1,020
0
110
2,553
837
0
600
1,826
15,677
431
W
Danzaburou
Fram0nes
Danzaburou
3,868
1,280
0
1,224
4,260
1,650
0
898
3,081
0
18,596
L
Bastet
GedasLTU
Bastet
7,358
1,510
0
864
6,123
2,544
0
2,927
3,128
0
16,321
W
Sun Wukong
Latchbestboy
Sun Wukong
5,679
1,152
0
875
4,436
2,441
0
754
3,403
0
12,096
W
Sobek
4,820
466
0
1,357
7,866
7,782
0
1,577
6,061
10,375
1,329
L
2,830
999
0
612
5,463
2,206
0
2,952
2,365
0
21,817
L
Odin
Soverth
Odin
4,968
875
0
488
7,527
6,282
0
3,135
4,236
0
10,859
W
Athena
Whiskywyrm
Athena
3,605
967
0
912
4,885
4,926
0
670
4,003
9,501
0
L
Maui
rangon5
Maui
724
47
0
501
2,978
2,161
0
1,753
1,133
1,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
29,412
109
Minions Killed
94
7
Camps Cleared
3
595,645
Distance Traveled
516,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,762
1,152
11
2
0
93,160
0
W
Zeus
7,223
1,445
37
7
2
97,067
0
W
Danzaburou
6,799
1,360
28
6
0
124,785
0
L
Bastet
5,842
1,168
28
6
1
128,003
0
W
Sun Wukong
6,832
1,366
13
3
4
123,871
0
W
Sobek
6,771
1,354
15
3
0
123,265
0
L
Neith
6,119
1,224
48
10
0
95,917
0
L
Odin
5,748
1,150
5
1
2
129,389
0
W
Athena
6,608
1,322
16
3
1
126,657
0
L
Maui
5,941
1,188
2
0
0
69,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role