Player Matchup

Jing Wei
Jing Wei
Chilay
Jing Wei
Level 107
God Stats
1W - 2L
1,493 SR
Queue Stats
76W - 80L
1,517 Elo+
Party 1
Poseidon
Poseidon
KingMarshallII1
Poseidon
Level 145
God Stats
0W - 1L
1,213 SR
Queue Stats
41W - 47L
1,427 Elo+
Solo
Terra
Terra
ThatGuyBlue
Terra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
atomic516
Kuzenbo
Level 85
God Stats
7W - 3L
1,609 SR
Queue Stats
72W - 74L
1,538 Elo+
Party 1
Da Ji
Da Ji
iAnKillerZx
Da Ji
Level 129
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 14L
1,187 Elo+
Solo
Team Averages
Level 98
1,471 SR
1,445 Elo+

VS

Team Averages
Level 116
1,382 SR
1,427 Elo+
Rama
Rama
CptDoge420blaze
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,321 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DARTHSTIMMY
Ah Muzen Cab
Level 139
God Stats
3W - 3L
1,293 SR
Queue Stats
211W - 202L
1,498 Elo+
Solo
Athena
Athena
DoctorNumberXiii
Athena
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,321 Elo+
Party 2
Terra
Terra
lawlpandabear
Terra
Level 157
God Stats
1W - 3L
1,114 SR
Queue Stats
294W - 320L
1,417 Elo+
Solo
Ymir
Ymir
resciptial
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 40L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chilay
Jing Wei
10
1 / 1 / 1
5,183
1,037
4,769
6,131
2,988
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Poseidon
8
0 / 3 / 0
4,879
976
3,089
3,787
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 3 / 1
4,989
998
1,776
8,411
9,597
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kuzenbo
atomic516
Kuzenbo
9
0 / 2 / 1
5,036
1,007
2,257
7,913
8,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

6
0 / 1 / 0
4,360
872
1,515
1,613
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,161
1,432
8,091
3,899
1,777
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
DARTHSTIMMY
Ah Muzen Cab
12
3 / 0 / 6
6,546
1,309
7,522
3,057
1,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 9
5,757
1,151
2,843
5,002
4,304
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 9
6,446
1,289
3,508
6,886
5,432
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 1 / 10
6,331
1,266
2,969
6,298
5,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
10
10
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chilay
Jing Wei
1
1
1
1.5
W
7
0
3
8.5
W
Ah Muzen Cab
DARTHSTIMMY
Ah Muzen Cab
3
0
6
6
W
0
2
9
2.25
L
Poseidon
0
3
0
0
L
1
3
1
0.5
L
Kuzenbo
atomic516
Kuzenbo
0
2
1
0.25
L
0
1
0
0
W
0
0
9
4.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,406
Damage
24,933
27,855
Taken
25,142
23,627
Mitigated
18,973
8,465
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chilay
Jing Wei
4,769
2,626
541
2,050
6,131
2,988
0
2,519
3,612
0
10,095
W
8,091
6,554
141
1,454
3,899
1,777
1,213
1,244
2,655
0
18,114
W
Ah Muzen Cab
DARTHSTIMMY
Ah Muzen Cab
7,522
2,397
811
167
3,057
1,711
1,258
791
2,266
0
18,808
W
2,843
1,211
64
122
5,002
4,304
271
1,248
3,754
4,378
161
L
Poseidon
3,089
465
175
300
3,787
1,427
0
933
2,854
9,864
192
L
1,776
491
1,104
1,848
8,411
9,597
0
2,428
5,983
3,782
0
L
Kuzenbo
atomic516
Kuzenbo
2,257
875
1,053
1,131
7,913
8,787
0
2,620
5,293
3,366
131
L
1,515
105
155
108
1,613
828
0
238
1,375
0
1,821
W
3,508
523
4,358
3,311
6,886
5,432
400
2,300
4,586
5,886
1,165
W
2,969
715
376
432
6,298
5,749
175
1,429
4,869
6,729
129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
32,241
43
Minions Killed
66
0
Camps Cleared
0
411,893
Distance Traveled
484,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,183
1,037
12
2
0
105,802
0
W
Rama
7,161
1,432
18
4
0
93,728
0
W
Ah Muzen Cab
6,546
1,309
28
6
0
97,293
0
W
Athena
5,757
1,151
4
1
0
98,315
0
L
Poseidon
4,879
976
21
4
0
64,014
0
L
Terra
4,989
998
3
1
0
89,529
0
L
Kuzenbo
5,036
1,007
6
1
0
105,664
0
L
Da Ji
4,360
872
1
0
0
46,884
0
W
Terra
6,446
1,289
10
2
0
106,774
0
W
Ymir
6,331
1,266
6
1
0
88,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role