Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Chief_Sosa_0
Apollo
Gold IV
Level 157
God Stats
14W - 17L
1,470 SR
Queue Stats
149W - 145L
1,424 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
DumpTrukChuck
Gilgamesh
Bronze IV
Level 45
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 5L
1,269 MMR
Party 1
Ganesha
Ganesha
Bronze III
SunzLi
Ganesha
Bronze III
Level 118
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Chang'e
Chang'e
Gold V
Teriyake
Chang'e
Gold V
Level 145
God Stats
112W - 83L
1,541 SR
Queue Stats
630W - 626L
1,439 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,518 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,442 SR
1,413 MMR
Horus
Horus
Gold III
 
Horus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
DiscoFalcon
Rama
Gold V
Level 135
God Stats
1W - 3L
1,151 SR
Queue Stats
111W - 130L
1,416 MMR
Solo
Scylla
Scylla
Silver II
JRbeyblade
Scylla
Silver II
Level 144
God Stats
1W - 1L
1,612 SR
Queue Stats
46W - 47L
1,424 MMR
Solo
Jormungandr
Jormungandr
Gold V
MangoBURGER7
Jormungandr
Gold V
Level 58
God Stats
19W - 24L
1,448 SR
Queue Stats
114W - 118L
1,314 MMR
Solo
Camazotz
Camazotz
Gold IV
juansebasl835
Camazotz
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 144L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 0 / 0
7,944
530
3,798
11,493
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
14
1 / 2 / 1
7,570
505
7,786
11,622
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DumpTrukChuck
Gilgamesh
12
0 / 5 / 1
6,766
451
6,138
14,130
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
SunzLi
Ganesha
11
0 / 3 / 1
6,634
442
2,518
8,347
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Teriyake
Chang'e
11
0 / 3 / 0
6,968
465
5,520
6,669
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OdinJanusThanatosBacchusAo Kuang

VS

Bans
AgniHachimanAchillesLokiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 6
8,280
552
6,294
13,175
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 3 / 2
9,115
608
6,517
8,387
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
JRbeyblade
Scylla
15
2 / 0 / 2
8,795
586
4,251
6,148
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MangoBURGER7
Jormungandr
15
2 / 1 / 3
9,115
608
9,557
12,187
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
juansebasl835
Camazotz
16
4 / 0 / 3
8,782
585
3,403
12,660
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
0
0
3
W
Horus
 
Horus
3
0
6
6
L
Apollo
1
2
1
0.75
W
2
3
2
1
L
Gilgamesh
DumpTrukChuck
Gilgamesh
0
5
1
0.1
W
Scylla
JRbeyblade
Scylla
2
0
2
3
W
Jormungandr
MangoBURGER7
Jormungandr
2
1
3
3.5
L
Ganesha
SunzLi
Ganesha
0
3
1
0.17
L
Chang'e
Teriyake
Chang'e
0
3
0
0
W
Camazotz
juansebasl835
Camazotz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
30,022
52,261
Taken
52,557
22,992
Mitigated
33,454
20,028
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,798
1,082
0
6,133
11,493
4,863
0
1,867
9,537
0
70,267
W
Horus
 
Horus
6,294
3,205
1,914
6,562
13,175
10,541
0
2,826
10,156
0
22,148
L
Apollo
7,786
4,929
0
5,702
11,622
4,064
0
50
11,572
0
78,491
W
6,517
4,865
0
2,729
8,387
3,262
300
658
7,729
0
78,584
L
Gilgamesh
DumpTrukChuck
Gilgamesh
6,138
2,205
0
3,624
14,130
7,735
0
6,959
6,434
0
39,008
W
Scylla
JRbeyblade
Scylla
4,251
1,252
0
1,600
6,148
2,090
320
2,622
3,301
71,872
0
W
Jormungandr
MangoBURGER7
Jormungandr
9,557
2,864
0
2,200
12,187
11,372
361
0
11,597
69,469
1,679
L
Ganesha
SunzLi
Ganesha
2,518
581
0
2,097
8,347
4,430
0
1,361
6,932
17,773
0
L
Chang'e
Teriyake
Chang'e
5,520
388
370
2,102
6,669
1,900
0
2,048
4,512
45,121
1,052
W
Camazotz
juansebasl835
Camazotz
3,403
579
0
5,471
12,660
6,189
0
1,392
11,099
0
91,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
44,087
443
Minions Killed
541
0
Camps Cleared
0
1,399,932
Distance Traveled
1,473,620
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,944
530
122
8
0
325,493
0
W
Horus
8,280
552
33
2
0
309,785
2
L
Apollo
7,570
505
138
9
0
272,022
4
W
Rama
9,115
608
141
9
0
276,534
2
L
Gilgamesh
6,766
451
62
4
0
289,152
0
W
Scylla
8,795
586
132
9
0
283,357
0
W
Jormungandr
9,115
608
113
8
0
255,912
0
L
Ganesha
6,634
442
14
1
0
293,238
2
L
Chang'e
6,968
465
107
7
0
220,027
0
W
Camazotz
8,782
585
122
8
0
348,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role