Player Matchup

Merlin
Merlin
Flamedog670
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,426 Elo+
Party 3
Surtr
Surtr
JoKeR_NaThaN
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,516 Elo+
Party 3
Ne Zha
Ne Zha
Knueve8
Ne Zha
Level 107
God Stats
0W - 2L
1,302 SR
Queue Stats
90W - 100L
1,509 Elo+
Solo
Terra
Terra
PurpleTempo
Terra
Level 142
God Stats
3W - 2L
1,650 SR
Queue Stats
125W - 112L
1,478 Elo+
Party 1
Nut
Nut
VanishGang
Nut
Level 123
God Stats
1W - 5L
1,299 SR
Queue Stats
109W - 94L
1,490 Elo+
Party 1
Team Averages
Level 127
1,450 SR
1,484 Elo+

VS

Team Averages
Level 90
1,384 SR
1,399 Elo+
Thanatos
Thanatos
Addiction4697
Thanatos
Level 123
God Stats
16W - 10L
1,543 SR
Queue Stats
48W - 44L
1,528 Elo+
Solo
Amaterasu
Amaterasu
Béblar
Amaterasu
Level 23
God Stats
2W - 3L
1,216 SR
Queue Stats
21W - 44L
1,287 Elo+
Party 2
Ishtar
Ishtar
Nuclearaxe979
Ishtar
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 103L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Remake
Cthulhu
Level 34
God Stats
2W - 4L
1,162 SR
Queue Stats
25W - 63L
1,245 Elo+
Party 2
Zeus
Zeus
Zeldrexx
Zeus
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 96L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 0
7,851
561
1,330
6,898
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 0
7,787
556
7,108
11,499
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
Knueve8
Ne Zha
13
0 / 4 / 1
6,711
479
4,338
14,730
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,574
470
5,040
12,350
8,082
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,237
446
6,888
10,165
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Addiction4697
Thanatos
15
5 / 0 / 6
8,665
619
9,768
10,660
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Béblar
Amaterasu
14
0 / 1 / 2
8,022
573
4,516
13,116
10,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 1 / 6
7,771
555
6,032
7,902
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Cthulhu
Remake
Cthulhu
13
5 / 0 / 3
7,641
546
9,970
9,495
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
14
4 / 1 / 3
8,818
630
8,192
7,769
2,427
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
15
15
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Addiction4697
Thanatos
5
0
6
8
W
Amaterasu
Béblar
Amaterasu
0
1
2
1
L
Merlin
1
3
0
0.33
L
1
2
0
0.5
L
Ne Zha
Knueve8
Ne Zha
0
4
1
0.13
W
1
1
6
4
L
0
3
1
0.17
W
Cthulhu
Remake
Cthulhu
5
0
3
6.5
L
1
3
0
0.33
W
Zeus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
38,478
55,642
Taken
48,942
27,512
Mitigated
29,440
19,360
Healing
26,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Addiction4697
Thanatos
9,768
3,725
0
9,908
10,660
5,302
0
374
10,237
0
73,930
W
Amaterasu
Béblar
Amaterasu
4,516
2,212
0
7,379
13,116
10,994
625
222
12,260
0
57,014
L
Merlin
1,330
105
0
530
6,898
2,102
0
4,092
2,806
61,676
35
L
7,108
3,698
0
4,384
11,499
7,657
0
339
11,160
682
49,918
L
Ne Zha
Knueve8
Ne Zha
4,338
1,465
0
6,884
14,730
5,691
0
3,662
11,026
0
56,391
W
6,032
2,483
0
3,448
7,902
3,788
0
2,669
5,233
0
57,573
L
5,040
869
1,446
2,617
12,350
8,082
0
4,635
6,887
24,231
809
W
Cthulhu
Remake
Cthulhu
9,970
421
203
2,610
9,495
6,929
44
2,138
7,357
34,775
0
L
6,888
3,700
0
3,499
10,165
3,980
0
3,970
5,488
0
36,332
W
Zeus
8,192
1,044
0
3,320
7,769
2,427
0
1,034
6,686
71,352
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
40,917
409
Minions Killed
499
0
Camps Cleared
0
1,356,591
Distance Traveled
1,437,560
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,665
619
107
8
0
349,175
4
W
Amaterasu
8,022
573
106
8
0
259,188
2
L
Merlin
7,851
561
128
9
0
281,675
0
L
Surtr
7,787
556
99
7
0
271,064
3
L
Ne Zha
6,711
479
83
6
0
297,640
1
W
Ishtar
7,771
555
117
8
0
253,442
4
L
Terra
6,574
470
33
2
0
269,588
0
W
Cthulhu
7,641
546
47
3
0
300,063
2
L
Nut
6,237
446
66
5
0
236,624
0
W
Zeus
8,818
630
122
9
0
275,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role